64 lines
4.7 KiB
Plaintext
64 lines
4.7 KiB
Plaintext
version=2
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:if:<register.registered(rival_fortune_encounter)>=false
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@screen.setfade(255)
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:if:<player.thirdperson>=false
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@Music.play(johto_rival_encounter)
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@level.wait(50)
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@screen.fadein
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@player.move(1)
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@entity.showmessagebulb(1|7|1|3)
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@npc.turn(5,2)
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@npc.move(5,4)
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@text.show(<rival.name>: Oh,~hey, <player.name>.*You finally made~it this far?*I have gotten all I~can out of these islands.*I have been thinking~a lot about what I have~learned from you and~that dragon guy.*I decided to spend more~time getting to know~my Pokémon.*Of course I am still~going to become stronger~than you one day,~but I still need to~train more.*Someone told me I might~be interested in Mt. Moon~so I am gonna go~visit there...)
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@player.turnto(1)
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@player.move(1)
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@player.turnto(3)
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@npc.move(5,2)
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@sound.play(enter)
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@npc.move(5,1)
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@npc.remove(5)
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@register.register(rival_fortune_encounter)
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@npc.register(fortune\center.dat|5|remove|0)
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@npc.register(mtmoon\main.dat|0|position|3,0,8)
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@Music.play(center)
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:else
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@camera.setfocus(player,0)
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@camera.reset
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@camera.setposition(1,1.1,2.3)
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@camera.setpitch(-0.5)
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@camera.setyaw(1.54)
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@camera.update
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@Music.play(johto_rival_encounter)
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@level.wait(50)
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@screen.fadein
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@player.move(1)
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@level.wait(15)
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@camera.setfocus(npc,5)
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@camera.setposition(0,1.1,2.3)
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@camera.update
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@entity.showmessagebulb(1|7|1|3)
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@npc.turn(5,2)
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@npc.move(5,4)
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@text.show(<rival.name>: Oh,~hey, <player.name>.*You finally made~it this far?*I have gotten all I~can out of these islands.*I have been thinking~a lot about what I have~learned from you and~that dragon guy.*I decided to spend more~time getting to know~my Pokémon.*Of course I am still~going to become stronger~than you one day,~but I still need to~train more.*Someone told me I might~be interested in Mt. Moon~so I am gonna go~visit there...)
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@player.turnto(1)
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@player.move(1)
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@player.turnto(3)
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@camera.setfocus(Player,0)
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@camera.setposition(1,1.1,3.25)
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@camera.update
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@npc.move(5,2)
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@sound.play(enter)
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@npc.move(5,1)
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@npc.remove(5)
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@screen.fadeout
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@camera.reset
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@camera.setyaw(4.71)
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@camera.update
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@register.register(rival_fortune_encounter)
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@npc.register(fortune\center.dat|5|remove|0)
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@npc.register(mtmoon\main.dat|0|position|3,0,8)
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@Music.play(center)
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@screen.fadein
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:endif
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:endif
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:end |