P3D-Legacy/P3D/Content/Data/Scripts/rival/rival_mtmoon/south.dat

31 lines
3.1 KiB
Plaintext

version=2
:if:<register.registered(rival_fortune_encounter)>=true <and> <register.registered(rival_mtmoon_encounter)>=false
@Music.play(johto_rival_encounter)
@player.turnto(1)
@npc.turn(0,2)
@npc.move(0,4)
@npc.turn(0,3)
@npc.move(0,2)
@text.show(.....~.....~.....*It's been a while,~<player.name>.*...Since I lost to you,~I thought about what~I was lacking with my~Pokémon...*And we came up~with an answer.*<player.name>,~now we'll show you!)
:if:<register.registered(starter1)>=True
@battle.trainer(rival\rival_5_fire)
:endif
:if:<register.registered(starter2)>=True
@battle.trainer(rival\rival_5_water)
:endif
:if:<register.registered(starter3)>=True
@battle.trainer(rival\rival_5_grass)
:endif
@text.show(......~......~......*...You won,~fair and square.*I admit it.*But this isn't the end.*I'm going to be~the greatest Pokémon~Trainer ever,~because these guys~are behind me.*Mt. Moon is boring.*I think I am going to~return to Johto.*Lance told me if~I ever needed somewhere~to train and think,~I should visit the~Dragon's Den.*...Listen,~<player.name>.*One of these days~I'm going to prove how~good I am by beating you.)
@screen.fadeout
@npc.remove(0)
@npc.unregister(mtmoon\main.dat|0|position|3,0,8)
@Music.play(diglettscave)
@screen.fadein
@register.register(rival_mtmoon_encounter)
@npc.register(dragonsden\main.dat|5|position|13,0,20)
@npc.register(dragonsden\main.dat|6|position|18,0,20)
@npc.register(dragonsden\main.dat|7|position|14,0,20)
@npc.register(dragonsden\main.dat|8|position|17,0,20)
:endif
:end