P3D-Legacy/P3D/Content/Data/Scripts/startscript/pcreward.dat

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version=2
:if:<register.value(dailyrewardcount)>>1
@text.show(Today's <register.value(dailyrewardlong)>*Today was day <math.int(<register.value(dailyrewardcount)>-1)>~of this cycle.)
:else
@text.show(Today's Daily Login Reward~was a Shiny Candy!*Today was Day 30~of this cycle.)
:endif
:select:<register.value(dailyrewardcount)>
:when:1
@Text.show(Tomorrow starts the~cycle over from Day 1~with the reward being either~Cash, BP, or items to sell.)
:when:8;15;22
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>~with the reward being either~Cash, BP, or items to sell.)
:when:2;9;16;23
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>~with the reward being~a number of PokéBalls.)
:when:3;10;17;24
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>~with the reward being~a number of Medicine Items.)
:when:4;11;18;25
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>~with the reward being~a number of Held Items.)
:when:5;12;19;26
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>~with the reward being~a number of Evolution Items.)
:when:6;13;20;27
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>~with the reward being~a number of Evolution Stones.)
:when:7;14;21;28
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>~with the reward being~a number of rare items.)
:when:29
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>~with the reward being~a rare Pokémon.)
:when:30
@Text.show(Tomorrow is Day <register.value(dailyrewardcount)>,~the last day of this cycle.*The reward will be~a Shiny Candy.*WARNING!~If you have a Shiny Candy~in your bag when you login~tomorrow you will miss~this reward!)
:endwhen
@text.show(Thank you for continuing~to play Pokémon 3D!)
:end