109 lines
29 KiB
Plaintext
109 lines
29 KiB
Plaintext
{"Level"{LEV[{"Name"{str[Battle Pike]}}{"OverworldPokemon"{bool[0]}}{"MusicLoop"{str[battlepike]}}]}}
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{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnvironmentType"{int[1]}}{"Weather"{int[1]}}]}}
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Floor:
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{"Floor"{ENT[{"Size"{intArr[9,16]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[battlepike]}}{"Texture"{rec[48,80,16,16]}}]}}
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Ceiling:
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{"EntityField"{ENT[{"Size"{intArr[9,16]}}{"EntityID"{str[Cube]}}{"Position"{sngArr[0,4,0]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[48,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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walls:
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1.5,-1]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,1.5,-1]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[64,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,1.5,-1]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1.5,16]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,1.5,16]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[64,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,1.5,16]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1.5,1.5]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1.5,5.5]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1.5,9.5]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1.5,13.5]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,1.5,1.5]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,1.5,5.5]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,1.5,9.5]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[4,4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,1.5,13.5]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[0,0,64,64]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
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Statues:
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\blue.dat]}}{"Offset"{sngArr[2,0,0]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\blue.dat]}}{"Offset"{sngArr[6,0,0]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\blue.dat]}}{"Offset"{sngArr[2,0,15]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\blue.dat]}}{"Offset"{sngArr[6,0,15]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[0,0,2]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[1,0,2]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[6,0,2]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[7,0,2]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[8,0,2]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[9,0,2]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[0,0,4]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[1,0,4]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[2,0,4]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[3,0,4]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[4,0,4]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[5,0,4]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[6,0,4]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[7,0,4]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[1,0,6]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[2,0,6]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[3,0,6]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[4,0,6]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[5,0,6]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[6,0,6]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[7,0,6]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[8,0,6]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[0,0,8]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[1,0,8]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[2,0,8]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[3,0,8]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[4,0,8]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[5,0,8]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[6,0,8]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[8,0,8]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[0,0,10]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[2,0,10]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[3,0,10]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[4,0,10]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[5,0,10]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[6,0,10]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[7,0,10]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[8,0,10]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[0,0,12]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[1,0,12]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[2,0,12]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[3,0,12]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[4,0,12]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[5,0,12]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[6,0,12]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[8,0,12]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[0,0,14]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[1,0,14]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[7,0,14]}}]}}
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{"Structure"{STR[{"Map"{str[structures\frontier\statue\gold.dat]}}{"Offset"{sngArr[8,0,14]}}]}}
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Mats:
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,0.01,0]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[160,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0.01,0]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[168,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0.01,0]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[176,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,0.01,1]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[160,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0.01,1]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[168,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0.01,1]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[176,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,0.01,14]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[160,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0.01,14]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[168,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0.01,14]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[176,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,0.01,15]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[160,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0.01,15]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[168,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0.01,15]}}{"TexturePath"{str[battlepike]}}{"Textures"{recArr[[176,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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NPC:
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{"NPC"{NPC[{"Position"{sngArr[4,0,5]}}{"TextureID"{str[61]}}{"ID"{int[0]}}{"Name"{str[Endless]}}{"Action"{int[1]}}{"AdditionalValue"{str[frontier\battlepike\endless\main]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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