70 lines
5.1 KiB
VB.net
70 lines
5.1 KiB
VB.net
Namespace BattleSystem.Moves.Bug
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Public Class QuiverDance
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Bug)
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Me.ID = 483
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Me.OriginalPP = 20
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Me.CurrentPP = 20
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Me.MaxPP = 20
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Me.Power = 0
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Me.Accuracy = 0
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Beauty
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Me.Name = "Quiver Dance"
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Me.Description = "The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats."
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Me.CriticalChance = 0
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Me.IsHMMove = False
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Me.Target = Targets.self
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = False
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Me.MagicCoatAffected = True
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = True
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = False
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = False
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = False
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = False
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Me.UseAccEvasion = False
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'#End
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Me.AIField1 = AIField.RaiseSpAttack
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Me.AIField2 = AIField.RaiseSpDefense
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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Dim b As Boolean = BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Special Attack", 1, "", "move:quiverdance")
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Dim c As Boolean = BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Special Defense", 1, "", "move:quiverdance")
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Dim d As Boolean = BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Speed", 1, "", "move:quiverdance")
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If b = False And c = False And d = False Then
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End Sub
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End Class
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End Namespace |