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PokeModelScale|Value - Scale all Pokémon models in battle by value (sng), default = 1 PokeModelRotation|xRot,zRot - Rotate all Pokémon models by the specified radians. Y rotation is dynamically controlled by the game so I didn't want to mess with that. |
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.. | ||
QueryObjects | ||
Battle.vb | ||
BattleAnimationScreenV2.vb | ||
BattleCalculation.vb | ||
BattleCameraV2.vb | ||
BattleMenu.vb | ||
BattleScreen.vb | ||
BattleWeather.vb | ||
FieldEffects.vb | ||
PokemonProfile.vb | ||
TrainerAI.vb |