P3D-Legacy/P3D/Pokemon/Monster
JappaWakka 2c7fbf8364 DayTime, Level & PlayerSkin improvements
* Changed the DayTime enum name to DayTimes for consistency with other enums like Seasons
* Changing the EnvironmentType or WeatherType will now not reset back to the default when Reloading a map with the R key (Warping or loading a different map normally does reset those properties)
* @level.setdaytime(int) is now @environment.setdaytime(int), which sets the DayTime permanently across maps. Setting the daytime to any other value than 1 2 3 or 4 will reset the daytime to the default one
* Added command @player.setskin(name) which will permanently change the player's skin, unlike @player.wearskin(name) which only changes the skin temporarily.
2022-02-17 13:46:15 +01:00
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Resource Unown menu logic fix 2020-09-12 04:39:49 -03:00
Element.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
EvolutionCondition.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
Nature.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
PokedexEntry.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
Pokemon.vb mastershinyrate 2021-09-29 02:25:17 -05:00
PokemonInteractions.vb DayTime, Level & PlayerSkin improvements 2022-02-17 13:46:15 +01:00
RoamingPokemon.vb Allow for script determined roamer shinyness 2021-09-30 10:16:26 -05:00
Shedinja.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00