P3D-Legacy/P3D/Pokemon/Attacks/Normal/Constrict.vb

65 lines
2.1 KiB
VB.net

Namespace BattleSystem.Moves.Normal
Public Class Constrict
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 132
Me.OriginalPP = 35
Me.CurrentPP = 35
Me.MaxPP = 35
Me.Power = 10
Me.Accuracy = 100
Me.Category = Categories.Physical
Me.ContestCategory = ContestCategories.Tough
Me.Name = Localization.GetString("move_name_" & Me.ID,"Constrict")
Me.Description = "The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = True
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = True
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.RemovesFrozen = False
Me.HasSecondaryEffect = True
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
Me.EffectChances.Add(10)
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
If Core.Random.Next(0, 100) < Me.GetEffectChance(0, own, BattleScreen) Then
BattleScreen.Battle.LowerStat(Not own, own, BattleScreen, "Speed", 1, "", "move:constrict")
End If
End Sub
End Class
End Namespace