P3D-Legacy/P3D/Pokemon/Attacks/Normal/CrushGrip.vb

80 lines
2.5 KiB
VB.net

Namespace BattleSystem.Moves.Normal
Public Class CrushGrip
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 462
Me.OriginalPP = 5
Me.CurrentPP = 5
Me.MaxPP = 5
Me.Power = 0
Me.Accuracy = 100
Me.Category = Categories.Physical
Me.ContestCategory = ContestCategories.Tough
Me.Name = Localization.GetString("move_name_" & Me.ID,"Crush Grip")
Me.Description = "The target is crushed with great force. The attack is more powerful the more HP the target has left."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = True
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = True
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.RemovesFrozen = False
Me.HasSecondaryEffect = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
End Sub
Public Overrides Function GetBasePower(own As Boolean, BattleScreen As BattleScreen) As Integer
Dim p As Pokemon = BattleScreen.OwnPokemon
Dim op As Pokemon = BattleScreen.OppPokemon
If own = False Then
p = BattleScreen.OppPokemon
op = BattleScreen.OwnPokemon
End If
Dim basepower As Integer = 1
If own = True Then
basepower = CInt(120 * (op.HP / op.MaxHP))
Else
basepower = CInt(120 * (op.HP / op.MaxHP))
End If
If basepower <= 0 Then
basepower = 1
End If
Return basepower
End Function
End Class
End Namespace