P3D-Legacy/P3D/Pokemon/Attacks/Normal/Yawn.vb

89 lines
3.4 KiB
VB.net

Namespace BattleSystem.Moves.Normal
Public Class Yawn
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 281
Me.OriginalPP = 10
Me.CurrentPP = 10
Me.MaxPP = 10
Me.Power = 0
Me.Accuracy = 0
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Cute
Me.Name = Localization.GetString("move_name_" & Me.ID,"Yawn")
Me.Description = "The user lets loose a huge yawn that lulls the target into falling asleep on the next turn."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = True
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = True
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
Me.AIField1 = AIField.Sleep
Me.AIField2 = AIField.Nothing
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim p As Pokemon = BattleScreen.OwnPokemon
Dim op As Pokemon = BattleScreen.OppPokemon
If own = False Then
p = BattleScreen.OppPokemon
op = BattleScreen.OwnPokemon
End If
If ((op.Ability.Name.ToLower() = "insomnia" Or op.Ability.Name.ToLower() = "vital spirit" Or op.Ability.Name.ToLower() = "sweet veil") = True And BattleScreen.FieldEffects.CanUseAbility(Not own, BattleScreen) = True) = True Or op.Status = Pokemon.StatusProblems.Sleep Then
BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
Else
If own = True Then
If BattleScreen.FieldEffects.OppYawn = 0 Then
BattleScreen.FieldEffects.OppYawn = 2
BattleScreen.BattleQuery.Add(New TextQueryObject(op.GetDisplayName() & " grew drowsy."))
Else
BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
End If
Else
If BattleScreen.FieldEffects.OwnYawn = 0 Then
BattleScreen.FieldEffects.OwnYawn = 2
BattleScreen.BattleQuery.Add(New TextQueryObject(op.GetDisplayName() & " grew drowsy."))
Else
BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
End If
End If
End If
End Sub
End Class
End Namespace