P3D-Legacy/P3D/Pokemon/Attacks/Fighting/Ride.vb

86 lines
2.5 KiB
VB.net

Namespace BattleSystem.Moves.Fighting
Public Class Ride
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Fighting)
Me.ID = 560
Me.OriginalPP = 20
Me.CurrentPP = 20
Me.MaxPP = 20
Me.Power = 60
Me.Accuracy = 100
Me.Category = Categories.Physical
Me.ContestCategory = ContestCategories.Cool
Me.Name = Localization.GetString("move_name_" & Me.ID,"Ride")
Me.Description = "The user runs over the target rapidly. The power rises when the user's accuracy stat is low."
Me.CriticalChance = 1
Me.IsHMMove = True
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = True
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = True
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.RemovesOwnFrozen = False
Me.HasSecondaryEffect = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
End Sub
Public Overrides Function GetBasePower(own As Boolean, BattleScreen As BattleScreen) As Integer
Dim p As Pokemon = BattleScreen.OwnPokemon
If own = False Then
p = BattleScreen.OppPokemon
End If
Dim accLevel As Integer = p.Accuracy
If accLevel >= 0 Then
Return Me.Power
Else
Select Case accLevel
Case -1
Return 75
Case -2
Return 90
Case -3
Return 105
Case -4
Return 120
Case -5
Return 135
Case -6
Return 150
End Select
End If
Return Me.Power
End Function
End Class
End Namespace