P3D-Legacy/P3D/Pokemon/Attacks/Normal/Entrainment.vb

78 lines
2.9 KiB
VB.net

Namespace BattleSystem.Moves.Normal
Public Class Entrainment
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 494
Me.OriginalPP = 15
Me.CurrentPP = 15
Me.MaxPP = 15
Me.Power = 0
Me.Accuracy = 100
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Cute
Me.Name = Localization.GetString("move_name_" & Me.ID,"Entrainment")
Me.Description = "The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = True
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.IsHealingMove = False
Me.HasSecondaryEffect = False
Me.RemovesOwnFrozen = False
Me.IsRecoilMove = False
Me.ImmunityAffected = True
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim p As Pokemon = BattleScreen.OwnPokemon
Dim op As Pokemon = BattleScreen.OppPokemon
If own = False Then
p = BattleScreen.OppPokemon
op = BattleScreen.OwnPokemon
End If
Dim bannedAbilitiesOpp() As String = {"simple", "truant", "multitype", "stance change", "schooling", "comatose", "shields down", "disguise", "rks system", "battle bond"}
Dim bannedAbilitiesOwn() As String = {"trace", "forecast", "flower gift", "zen mode", "illusion", "imposter", "power of alchemy", "receiver", "disguise", "power construct"}
If bannedAbilitiesOpp.Contains(op.Ability.Name.ToLower()) = False AndAlso bannedAbilitiesOwn.Contains(p.Ability.Name.ToLower()) = False Then
op.Ability = Ability.GetAbilityByID(p.Ability.ID)
BattleScreen.BattleQuery.Add(New TextQueryObject(op.GetDisplayName() & " acquired " & op.Ability.Name() & "!"))
Else
BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
End If
End Sub
End Class
End Namespace