69 lines
2.4 KiB
VB.net
69 lines
2.4 KiB
VB.net
Namespace BattleSystem.Moves.Normal
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Public Class ShellSmash
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Normal)
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Me.ID = 504
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Me.OriginalPP = 15
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Me.CurrentPP = 15
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Me.MaxPP = 15
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Me.Power = 0
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Me.Accuracy = 0
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Cool
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Me.Name = Localization.GetString("move_name_" & Me.ID,"Shell Smash")
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Me.Description = "The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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Me.Target = Targets.Self
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = False
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Me.MagicCoatAffected = False
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Me.SnatchAffected = True
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = False
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = False
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Me.HasSecondaryEffect = False
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Me.RemovesOwnFrozen = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsDamagingMove = False
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Me.IsProtectMove = False
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Me.IsAffectedBySubstitute = False
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = False
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'#End
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Me.AIField1 = AIField.RaiseAttack
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Me.AIField2 = AIField.RaiseSpAttack
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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BattleScreen.Battle.LowerStat(own, own, BattleScreen, "Defense", 1, "", "move:shellsmash")
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BattleScreen.Battle.LowerStat(own, own, BattleScreen, "Special Defense", 1, "", "move:shellsmash")
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BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Attack", 2, "", "move:shellsmash")
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BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Special Attack", 2, "", "move:shellsmash")
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BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Speed", 2, "", "move:shellsmash")
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End Sub
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End Class
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End Namespace
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