5c3adbcb2a
Now an NPC with the Walk MovementType will no longer face a direction that is not in its MoveRectangles. When blocked in all directions, it will turn towards a place where it would otherwise have moved towards. Also slightly changed the chance for the NPC to walk or change direction. |
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MessageBulb.vb | ||
NPC.vb | ||
NetworkPlayer.vb | ||
NetworkPokemon.vb | ||
OverworldPokemon.vb | ||
OwnPlayer.vb | ||
Particle.vb |