P3D-Legacy/P3D/Content/Data/Scripts/trainer/cinnabar_gym/001.dat

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version=2
@battle.starttrainer(cinnabar_gym\001)
:if:<register.registered(c_gym_t_move_1)>=false
@text.show(<battle.defeatmessage(cinnabar_gym\001)>)
@npc.turn(1,0)
@npc.move(1,1)
@npc.turn(1,2)
@npc.register(gyms\cinnabar_gym.dat|1|position|11,0,12)
@register.register(c_gym_t_move_1)
:endif
:end