P3D-Legacy/P3D/Content/Data/Scripts/trainer/cinnabar_gym/002.dat

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version=2
@battle.starttrainer(cinnabar_gym\002)
:if:<register.registered(c_gym_t_move_2)>=false
@text.show(<battle.defeatmessage(cinnabar_gym\002)>)
@npc.turn(2,1)
@npc.move(2,1)
@npc.turn(2,3)
@npc.register(gyms\cinnabar_gym.dat|2|position|3,0,13)
@register.register(c_gym_t_move_2)
:endif
:end