P3D-Legacy/P3D/Content/Data/Scripts/trainer/league/e4.dat

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version=2
@battle.starttrainer(league\<register.registered(leagueupgrade)>\<level.filename>)
:if:<register.registered(defeat<level.filename>)>=false
@entity.remove(2)
@entity.setvisible(1,0)
@entity.setcollision(1,1)
@sound.play(shutter)
@register.register(defeat<level.filename>)
@text.show(<battle.defeatmessage(league\<register.registered(leagueupgrade)>\<level.filename>)>)
:endif
:end