P3D-Legacy/P3D/Pokemon/Attacks/Psychic/MagicCoat.vb

68 lines
2.0 KiB
VB.net

Namespace BattleSystem.Moves.Psychic
Public Class MagicCoat
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Psychic)
Me.ID = 277
Me.OriginalPP = 15
Me.CurrentPP = 15
Me.MaxPP = 15
Me.Power = 0
Me.Accuracy = 0
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Beauty
Me.Name = Localization.GetString("move_name_" & Me.ID,"Magic Coat")
Me.Description = "A barrier reflects back to the target moves like Leech Seed and moves that damage status."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.Self
Me.Priority = 4
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = False
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = False
Me.RemovesOwnFrozen = False
Me.HasSecondaryEffect = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsAffectedBySubstitute = False
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
Me.AIField1 = AIField.Support
Me.AIField2 = AIField.Nothing
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
If own = True Then
BattleScreen.FieldEffects.OwnMagicCoat = 1
Else
BattleScreen.FieldEffects.OppMagicCoat = 1
End If
End Sub
End Class
End Namespace