P3D-Legacy/P3D/Content/Data/Scripts/barktown/no_pokemon.dat

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version=2
:if:<pokemon.count>=0
:then
@text.show(Wait, <player.name>!)
@player.turnto(3)
@npc.turn(1,1)
@npc.move(1,4)
:if:<player.position>=7,0,15
:then
@npc.move(1,1)
@npc.turn(1,2)
@player.turnto(0)
:endif
@text.show(What do you think~you're doing?)
@npc.turn(1,3)
@npc.moveasync(1,4)
:if:<player.position>=7,0,15
:then
@npc.moveasync(1,1)
@player.move(1)
@player.turnto(3)
:endif
@player.move(4)
@npc.turn(1,1)
@text.show(It's dangerous to~go out without a~Pokémon!*Wild Pokémon~jump out of the~grass on the way~to the next town.)
:endif
:end