P3D-Legacy/P3D/Content/Data/Scripts/kin/lostelle.dat

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3.7 KiB
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version=2
@text.show(Lostelle: Whimper... Sniff...~Oh! Please, help!*A scary Pokémon appeared~there a little while ago.*It kept scaring....*It made Lostelle scared.*I'm too scared to move!*But I want to go home...)
@entity.showmessagebulb(1|4|1|6)
@npc.turn(0,1)
@text.show(Oh!~Here it comes again!~No!~Go away!~It's scaring me!~Waaaaaah!~I want my daddy!)
@battle.wild(97,50)
@npc.turn(0,<math.rollover(<player.facing>+2,0,3)>)
@text.show(Ohh!~That was so scary!~Thank you!*Lostelle came to~pick some berries.*You can have this!)
@item.give(2014,1)
@item.messagegive(2014,1)
@text.show(What's your name?*Lostelle's scared,~so can I go with you~to my daddy's house?*Okay let's go home!)
@screen.fadeout
@npc.register(kin\berry.dat|0|remove|0)
@player.warp(boon\2.dat,2,0.1,3,0)
@level.update
@npc.warp(1,1,0,2)
@npc.warp(0,2,0,2)
@player.turnto(0)
@npc.turn(0,1)
@level.update
@screen.fadein
@text.show(Lostelle, darling,~forgive me!*Daddy didn't know~you were scared and~in trouble!*Lostelle: It's okay,~Daddy.~I got to be friends with~<player.name>!)
@npc.turn(0,2)
@text.show(Thank you for saving~Lostelle for me.*Please have this!)
@item.give(265,1)
@item.messagegive(265,1)
@text.show(That will allow you~to travel between~One, Two, and Three Islands~and Vermilion City.*Now I need to go help~finish the clean up~on Routes 1 and 19.)
@screen.fadeout
@npc.remove(0)
@npc.remove(1)
@screen.fadein
@register.register(tripass)
@npc.register(boon\2.dat|0|remove|0)
@npc.register(routes\route1.dat|0|remove|0)
@npc.register(routes\route1.dat|1|remove|0)
@npc.register(routes\route1.dat|2|remove|0)
@npc.register(routes\route1.dat|3|remove|0)
@npc.register(routes\route1.dat|4|remove|0)
@npc.register(routes\route1.dat|5|remove|0)
@npc.register(routes\route19.dat|0|remove|0)
@npc.register(routes\route19.dat|1|remove|0)
@npc.register(routes\route19.dat|2|remove|0)
:end