streaming app for stress testing ssh transport

This commit is contained in:
manojampalam 2016-03-17 22:51:07 -07:00
parent d4938e3cc4
commit 03f9475b85
4 changed files with 419 additions and 0 deletions

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#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
// Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib
#pragma comment (lib, "Ws2_32.lib")
#pragma comment (lib, "Mswsock.lib")
#pragma comment (lib, "AdvApi32.lib")
#define DEFAULT_BUFLEN 512*1024 //512 KB
char recvbuf[DEFAULT_BUFLEN];
char sendbuf[DEFAULT_BUFLEN];
bool keep_going = true;
__int64 rec_bytes = 0, sent_bytes = 0;
bool server = true;
void prep_send_buf()
{
int *buf = (int*)sendbuf;
for (int i = 0; i < DEFAULT_BUFLEN; i += sizeof(int))
*buf++ = rand();
}
SOCKET ConnectSocket = INVALID_SOCKET;
DWORD WINAPI RecvThread(
_In_ LPVOID lpParameter
) {
int rec = 1;
while (keep_going && (rec>0)) {
rec = recv(ConnectSocket, recvbuf, DEFAULT_BUFLEN, 0);
rec_bytes += rec;
}
return 0;
}
DWORD WINAPI SendThread(
_In_ LPVOID lpParameter
) {
int rec = 1, rnd;
while (keep_going && (rec>0)) {
rnd = rand();
rec = send(ConnectSocket, sendbuf + rnd, DEFAULT_BUFLEN - rnd, 0);
sent_bytes += rec;
}
return 0;
}
int __cdecl main(int argc, char **argv)
{
WSADATA wsaData;
struct addrinfo *result = NULL,
*ptr = NULL,
hints;
int iResult;
// Validate the parameters
if ((argc < 2) || (strlen(argv[1]) > 1)) {
printf("usage: %s [c|s] IP port\n", argv[0]);
return 1;
}
if (argv[1][0] == 'c')
server = false;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed with error: %d\n", iResult);
return 1;
}
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// Resolve the server address and port
iResult = getaddrinfo(argv[2], argv[3], &hints, &result);
if (iResult != 0) {
printf("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return 1;
}
if (!server) {
// Attempt to connect to an address until one succeeds
for (ptr = result; ptr != NULL; ptr = ptr->ai_next) {
// Create a SOCKET for connecting to server
ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
ptr->ai_protocol);
if (ConnectSocket == INVALID_SOCKET) {
printf("socket failed with error: %ld\n", WSAGetLastError());
WSACleanup();
return 1;
}
// Connect to server.
iResult = connect(ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
continue;
}
break;
}
if (ConnectSocket == INVALID_SOCKET) {
printf("Unable to connect to server!\n");
WSACleanup();
return 1;
}
}
else {
SOCKET ListenSocket;
// Create a SOCKET for connecting to server
ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (ListenSocket == INVALID_SOCKET) {
printf("socket failed with error: %ld\n", WSAGetLastError());
freeaddrinfo(result);
WSACleanup();
return 1;
}
// Setup the TCP listening socket
iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
if (iResult == SOCKET_ERROR) {
printf("bind failed with error: %d\n", WSAGetLastError());
freeaddrinfo(result);
closesocket(ListenSocket);
WSACleanup();
return 1;
}
iResult = listen(ListenSocket, SOMAXCONN);
if (iResult == SOCKET_ERROR) {
printf("listen failed with error: %d\n", WSAGetLastError());
closesocket(ListenSocket);
WSACleanup();
return 1;
}
// Accept a client socket
ConnectSocket = accept(ListenSocket, NULL, NULL);
if (ConnectSocket == INVALID_SOCKET) {
printf("accept failed with error: %d\n", WSAGetLastError());
closesocket(ListenSocket);
WSACleanup();
return 1;
}
// No longer need server socket
closesocket(ListenSocket);
}
freeaddrinfo(result);
HANDLE rt = CreateThread(NULL, 0, RecvThread, NULL, 0, NULL);
if (rt == NULL) {
printf("Unable to create read thread!\n");
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
HANDLE wt = CreateThread(NULL, 0, SendThread, NULL, 0, NULL);
if (wt == NULL) {
printf("Unable to create send thread!\n");
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
HANDLE timer = CreateWaitableTimer(NULL, FALSE, NULL);
if (timer == NULL){
printf("Unable to create timer!\n");
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
LARGE_INTEGER liDueTime;
liDueTime.QuadPart = 0;
if(!SetWaitableTimer(timer, &liDueTime, 2000, NULL, NULL, false)) {
printf("Unable to set timer!\n");
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
printf("\t Recv(Kb/s) \t\t Sent(Kb/s)\n");
__int64 last_recv = 0;
__int64 last_send = 0;
while (1) {
if (WAIT_OBJECT_0 != WaitForSingleObject(timer, INFINITE)) {
printf("wait failed %d\n", GetLastError());
break;
}
__int64 now_recv = rec_bytes;
__int64 now_send = sent_bytes;
printf("\r\t %lld \t\t %lld", (now_recv - last_recv) / 2048, (now_send - last_send) / 2048);
last_recv = now_recv;
last_send = now_send;
}
closesocket(ConnectSocket);
WSACleanup();
return 0;
}

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