Win32-OpenSSH/contrib/win32/win32compat/lsa/Debug.h

137 lines
3.5 KiB
C

/*
* Author: NoMachine <developers@nomachine.com>
*
* Copyright (c) 2009, 2013 NoMachine
* All rights reserved
*
* Support functions and system calls' replacements needed to let the
* software run on Win32 based operating systems.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef Debug_H
#define Debug_H
#undef STRING
#include <winsock2.h>
#include <windows.h>
#include "Types.h"
//
// #define DEBUG flag to enable compilation of debug code.
//
#define DEBUG
//
// Macros for errors catching.
//
#define FAIL(CONDITION) if(CONDITION) goto fail
#define FAILEX(X, ...) if(X) {DBG_MSG(__VA_ARGS__); goto fail;}
#define NTFAIL(NTFUNC) if((ntStat = (NTFUNC))) goto fail
//
// Macros and functions for debug messages.
//
#ifdef DEBUG
#define DBG_INIT(PATH) DbgInit(PATH)
#define DBG_ENTRY(FUNC_NAME) DbgEntry(FUNC_NAME)
#define DBG_ENTER(FUNC_NAME) DbgEntry(FUNC_NAME)
#define DBG_LEAVE(FUNC_NAME) DbgLeave(FUNC_NAME)
#define DBG_MSG(FMT, ARGS...) DbgMsg(FMT, ## ARGS)
#define DBG_MSG_NOLN(FMT, ARGS...) DbgMsgNoLn(FMT, ## ARGS)
#define DBG_DUMP_TO_FILE(fname, ptr, size) //DbgDumpToFile(fname, ptr, size)
#define DBG_PRINT_TOKEN(token) DbgPrintToken(token)
#define DBG_SET_TREE_MODE(state) DbgTreeMode = state
void DbgInit(Char *unused);
void DbgEntry(const Char *funcName);
void DbgLeave(const Char *funcName);
void DbgMsg(const Char *fmt, ...);
void DbgMsgNoLn(const Char *fmt, ...);
void DbgPrintToken(HANDLE token);
void DbgPrintSid(const Char *pre, PSID pSid, const Char *post);
void DbgPrintLuid(const Char *pre, LUID luid, const Char *post);
void DbgDumpToFile(const Char *fname, void *ptr, Int size);
#else
//
// When no debug, we define only "ghost function" macros.
//
#define DBG_INIT(PATH)
#define DBG_ENTRY(FUNC_NAME)
#define DBG_ENTER(FUNC_NAME)
#define DBG_LEAVE(FUNC_NAME)
#define DBG_MSG(FMT, ARGS...)
#define DBG_MSG_NOLN(FMT, ARGS...)
#define DBG_DUMP_TO_FILE(fname, ptr, size)
#define DBG_PRINT_TOKEN(token)
#define DBG_SET_TREE_MODE(state)
#define DbgPrintToken(token)
#define DbgPrintSid(pre, pSid, post)
#define DbgPrintLuid(pre, luid, post)
#define DbgDumpToFile(fname, ptr, size)
#endif
#endif