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Makes the ssh.exe client more useable in interactive mode with ANSI color and a console screen support.
75 lines
1.8 KiB
C
75 lines
1.8 KiB
C
/* tnnet.c
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* Author: Pragma Systems, Inc. <www.pragmasys.com>
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* Contribution by Pragma Systems, Inc. for Microsoft openssh win32 port
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* Copyright (c) 2011, 2015 Pragma Systems, Inc.
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* All rights reserved
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*
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* Contains terminal emulation related network calls to invoke ANSI parsing engine
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice.
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* 2. Binaries produced provide no direct or implied warranties or any
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* guarantee of performance or suitability.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <string.h>
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#include <winsock2.h>
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#include <windows.h>
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#include "ansiprsr.h"
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#include "tncon.h"
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#define dwBuffer 4096
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int NetWriteString( char* pszString, size_t cbString)
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{
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//return send_output_to_remote_client( sock, pszString, (int)cbString, 0 );
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return (int)cbString ;
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}
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size_t telProcessNetwork ( char *buf, size_t len )
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{
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unsigned char szBuffer[dwBuffer + 8];
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unsigned char* pszHead = szBuffer;
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unsigned char* pszTail = szBuffer;
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size_t Result;
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unsigned char* pszNewHead;
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if (1)
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{
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Result = len ;
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pszTail = (unsigned char *)buf ;
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pszHead = (unsigned char *)buf ;
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pszTail += Result;
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pszNewHead = pszHead;
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do
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{
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pszHead = pszNewHead;
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pszNewHead = ParseBuffer(pszHead, pszTail);
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} while ((pszNewHead != pszHead) && (pszNewHead < pszTail));
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if ( pszNewHead >= pszTail )
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{
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// Everything is okay and we will reset variables and continue
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pszTail = pszHead = szBuffer;
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}
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else
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{
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MoveMemory(szBuffer, pszNewHead, pszTail - pszNewHead);
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pszTail = szBuffer + (pszTail - pszNewHead);
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pszHead = szBuffer;
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}
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}
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return len;
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}
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