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			137 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Author: Microsoft Corp.
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|  *
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|  * Copyright (c) 2015 Microsoft Corp.
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|  * All rights reserved
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|  *
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|  * Microsoft openssh win32 port
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions
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|  * are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright
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|  * notice, this list of conditions and the following disclaimer.
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|  * 2. Redistributions in binary form must reproduce the above copyright
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|  * notice, this list of conditions and the following disclaimer in the
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|  * documentation and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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|  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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|  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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|  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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|  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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|  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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|  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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|  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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|  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| /* console.h
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|  * 
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|  * Common library for Windows Console Screen IO.
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|  * Contains Windows console related definition so that emulation code can draw
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|  * on Windows console screen surface.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  */
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|  
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| #ifndef __PRAGMA_CONSOLE_h
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| #define __PRAGMA_CONSOLE_h
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| 
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| #define ANSI_ATTR_RESET			0
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| #define ANSI_BRIGHT				1
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| #define ANSI_DIM				2
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| #define ANSI_UNDERSCORE			4
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| #define ANSI_BLINK				5
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| #define ANSI_REVERSE			7
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| #define ANSI_HIDDEN				8
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| #define ANSI_NOREVERSE			27
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| 
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| #define ANSI_FOREGROUND_BLACK	30
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| #define ANSI_FOREGROUND_RED		31
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| #define ANSI_FOREGROUND_GREEN	32
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| #define ANSI_FOREGROUND_YELLOW	33
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| #define ANSI_FOREGROUND_BLUE	34
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| #define ANSI_FOREGROUND_MAGENTA	35
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| #define ANSI_FOREGROUND_CYAN	36
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| #define ANSI_FOREGROUND_WHITE	37
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| #define ANSI_BACKGROUND_BLACK	40
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| #define ANSI_BACKGROUND_RED		41
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| #define ANSI_BACKGROUND_GREEN	42
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| #define ANSI_BACKGROUND_YELLOW	43
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| #define ANSI_BACKGROUND_BLUE	44
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| #define ANSI_BACKGROUND_MAGENTA	45
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| #define ANSI_BACKGROUND_CYAN	46
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| #define ANSI_BACKGROUND_WHITE	47
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| #define ANSI_BACKGROUND_BRIGHT	128
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| 
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| #define TAB_LENGTH				4
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| #define TAB_CHAR				'\t'
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| #define TAB_SPACE				"    "
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| 
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| #define true TRUE
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| #define false FALSE
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| #define bool BOOL
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| 
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| typedef void *  SCREEN_HANDLE;
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| 
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| int ConInit( DWORD OutputHandle, BOOL fSmartInit);
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| int ConUnInitWithRestore( void );
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| int ConUnInit( void );
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| //void ConHideConsole(void);
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| BOOL ConSetScreenRect( int xSize, int ySize );
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| BOOL ConSetScreenSize( int X, int Y );
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| BOOL ConRestoreScreen( void );
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| BOOL ConSaveScreen( void );
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| DWORD ConRedrawScreen( void );
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| void ConSetAttribute( int *iParam, int iParamCount );
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| void ConSetScrollRegion( int Top, int Bottom );
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| int	ConScreenSizeX();
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| int	ConSetScreenX();
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| int ConScreenSizeY();
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| int ConWindowSizeX();
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| int ConWindowSizeY();
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| int ConSetScreenY();
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| void ConFillToEndOfLine();
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| int ConWriteString(char* pszString, int cbString);
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| int ConWriteMenu(char* pszString, int cbString);
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| BOOL ConWriteChar( CHAR ch );
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| int ConWriteConsole( char *pData, int NumChars );
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| PCHAR ConDisplayData(char* pData, int NumLines);
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| PCHAR ConWriteLine(char* pData);
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| int Con_printf( const char *Format, ... );
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| void ConClearScrollRegion();
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| void ConClearScreen();
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| void ConClearEOScreen();
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| void ConClearBOScreen();
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| void ConClearLine();
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| void ConClearEOLine();
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| void ConClearNFromCursorRight(int n);
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| void ConClearNFromCursorLeft(int n);
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| void ConScrollUpEntireBuffer();
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| void ConScrollDownEntireBuffer();
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| void ConScrollUp(int	topline,int botline);
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| void ConScrollDown(int	topline,int botline);
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| void ConClearBOLine();
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| BOOL ConChangeCursor( CONSOLE_CURSOR_INFO *pCursorInfo );
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| void ConSetCursorPosition(int x, int y);
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| int ConGetCursorX();
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| int ConGetCursorY();
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| int ConGetCursorInBufferY(void);
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| BOOL ConDisplayCursor( BOOL bVisible );
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| void ConMoveCursorPosition(int x, int y);
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| void ConGetRelativeCursorPosition(int *x, int *y);
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| BOOL ConRestoreScreenHandle( SCREEN_HANDLE hScreen );
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| BOOL ConRestoreScreenColors( void );
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| SCREEN_HANDLE ConSaveScreenHandle( SCREEN_HANDLE);
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| void ConDeleteScreenHandle( SCREEN_HANDLE hScreen );
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| void ConSaveViewRect( void );
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| void ConRestoreViewRect( void );
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| void ConDeleteChars(int n);
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| 
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| 
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| #endif
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