audk/ShellBinPkg/ReadMe.txt

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============================================================================
OVERVIEW
============================================================================
The binaries of ShellBinPkg are generated with ShellPkg project and built with
BaseTools Package (git version: d2fc7711136a13ea3ea8e00de6d9651507b8ed50). The
binaries are built with no debug information by building with "RELEASE" target.
To generate Full Shell, execute:
"build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE"
To generate Minimal Shell, execute:
"build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE -D NO_SHELL_PROFILES"
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HOW TO INCORPORATE THIS SHELL INTO NT32
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The instructions below are included as a sample and template on how a
developer may integrate this code into an existing platform:
1. Update system PCDs to support this new module
Update the PCD as follows using the Shell's PCD:
gEfiIntelFrameworkModulePkgTokenSpaceGuid.PcdShellFile|{ 0x83, 0xA5,
0x04, 0x7C, 0x3E, 0x9E, 0x1C, 0x4F, 0xAD, 0x65, 0xE0, 0x52, 0x68, 0xD0,
0xB4, 0xD1 }
2. Remove the old shell from the NT32 Firmware list
Remove the FILE APPLICATION section for the old shell.
3. Add this shell to the NT32 firmware list
Add the Shell.INF to the end of the list of DXE modules.
4. Build NT32
============================================================================
KNOWN LIMITATIONS
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1. RM can delete current working directory via other map name.
2. DrvCfg does not overlap boot manager functionality.
3. Shell documentation is in development and forthcoming.
============================================================================