2007-09-30 05:08:02 +02:00
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/** @file
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Copyright (c) 2005 - 2006, Intel Corporation
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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Ip4If.h
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Abstract:
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Definition for IP4 pesudo interface structure.
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**/
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#ifndef __EFI_IP4_IF_H__
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#define __EFI_IP4_IF_H__
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enum {
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IP4_FRAME_RX_SIGNATURE = EFI_SIGNATURE_32 ('I', 'P', 'F', 'R'),
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IP4_FRAME_TX_SIGNATURE = EFI_SIGNATURE_32 ('I', 'P', 'F', 'T'),
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IP4_FRAME_ARP_SIGNATURE = EFI_SIGNATURE_32 ('I', 'P', 'F', 'A'),
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IP4_INTERFACE_SIGNATURE = EFI_SIGNATURE_32 ('I', 'P', 'I', 'F')
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};
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//
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// This prototype is used by both receive and transmission.
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// When receiving Netbuf is allocated by IP4_INTERFACE, and
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// released by IP4. Flag shows whether the frame is received
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// as link broadcast/multicast...
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//
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// When transmitting, the Netbuf is from IP4, and provided
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// to the callback as a reference. Flag isn't used.
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//
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// IpInstance can be NULL which means that it is the IP4 driver
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// itself sending the packets. IP4 driver may send packets that
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// don't belong to any instance, such as ICMP errors, ICMP echo
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// responses, or IGMP packets. IpInstance is used as a tag in
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// this module.
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//
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typedef
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VOID
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(*IP4_FRAME_CALLBACK) (
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IP4_PROTOCOL *IpInstance, OPTIONAL
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NET_BUF *Packet,
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EFI_STATUS IoStatus,
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UINT32 LinkFlag,
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VOID *Context
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);
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//
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// Each receive request is wrapped in an IP4_LINK_RX_TOKEN.
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// Upon completion, the Callback will be called. Only one
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// receive request is send to MNP. IpInstance is always NULL.
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// Reference MNP's spec for information.
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//
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typedef struct {
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UINT32 Signature;
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IP4_INTERFACE *Interface;
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IP4_PROTOCOL *IpInstance;
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IP4_FRAME_CALLBACK CallBack;
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VOID *Context;
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EFI_MANAGED_NETWORK_COMPLETION_TOKEN MnpToken;
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} IP4_LINK_RX_TOKEN;
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//
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// Each transmit request is wrapped in an IP4_LINK_TX_TOKEN.
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// Upon completion, the Callback will be called.
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//
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typedef struct {
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UINT32 Signature;
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NET_LIST_ENTRY Link;
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IP4_INTERFACE *Interface;
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IP4_PROTOCOL *IpInstance;
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IP4_FRAME_CALLBACK CallBack;
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NET_BUF *Packet;
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VOID *Context;
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EFI_MAC_ADDRESS DstMac;
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EFI_MAC_ADDRESS SrcMac;
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EFI_MANAGED_NETWORK_COMPLETION_TOKEN MnpToken;
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EFI_MANAGED_NETWORK_TRANSMIT_DATA MnpTxData;
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} IP4_LINK_TX_TOKEN;
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//
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// Only one ARP request is requested for all the frames in
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// a time. It is started for the first frames to the Ip. Any
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// subsequent transmission frame will be linked to Frames, and
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// be sent all at once the ARP requests succeed.
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//
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typedef struct {
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UINT32 Signature;
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NET_LIST_ENTRY Link;
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NET_LIST_ENTRY Frames;
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IP4_INTERFACE *Interface;
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//
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// ARP requesting staffs
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//
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EFI_EVENT OnResolved;
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IP4_ADDR Ip;
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EFI_MAC_ADDRESS Mac;
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} IP4_ARP_QUE;
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//
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// Callback to select which frame to cancel. Caller can cancel a
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// single frame, or all the frame from an IP instance.
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//
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typedef
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BOOLEAN
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(*IP4_FRAME_TO_CANCEL) (
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IP4_LINK_TX_TOKEN *Frame,
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VOID *Context
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);
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//
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// Each IP4 instance has its own station address. All the instances
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// with the same station address share a single interface structure.
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// Each interface has its own ARP child, and shares one MNP child.
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// Notice the special cases that DHCP can configure the interface
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// with 0.0.0.0/0.0.0.0.
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//
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struct _IP4_INTERFACE {
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UINT32 Signature;
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NET_LIST_ENTRY Link;
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INTN RefCnt;
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//
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// IP address and subnet mask of the interface. It also contains
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// the subnet/net broadcast address for quick access. The fileds
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// are invalid if (Configured == FALSE)
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//
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IP4_ADDR Ip;
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IP4_ADDR SubnetMask;
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IP4_ADDR SubnetBrdcast;
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IP4_ADDR NetBrdcast;
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BOOLEAN Configured;
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//
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// Handle used to create/destory ARP child. All the IP children
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// share one MNP which is owned by IP service binding.
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//
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EFI_HANDLE Controller;
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EFI_HANDLE Image;
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EFI_MANAGED_NETWORK_PROTOCOL *Mnp;
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EFI_ARP_PROTOCOL *Arp;
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EFI_HANDLE ArpHandle;
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//
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// Queues to keep the frames sent and waiting ARP request.
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//
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NET_LIST_ENTRY ArpQues;
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NET_LIST_ENTRY SentFrames;
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IP4_LINK_RX_TOKEN *RecvRequest;
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//
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// The interface's MAC and broadcast MAC address.
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//
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EFI_MAC_ADDRESS Mac;
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EFI_MAC_ADDRESS BroadcastMac;
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UINT32 HwaddrLen;
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//
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// All the IP instances that have the same IP/SubnetMask are linked
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// together through IpInstances. If any of the instance enables
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// promiscuous receive, PromiscRecv is true.
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//
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NET_LIST_ENTRY IpInstances;
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BOOLEAN PromiscRecv;
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};
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IP4_INTERFACE *
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Ip4CreateInterface (
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IN EFI_MANAGED_NETWORK_PROTOCOL *Mnp,
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IN EFI_HANDLE Controller,
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IN EFI_HANDLE ImageHandle
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);
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EFI_STATUS
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Ip4SetAddress (
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IN IP4_INTERFACE *Interface,
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IN IP4_ADDR IpAddr,
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IN IP4_ADDR SubnetMask
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);
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EFI_STATUS
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Ip4FreeInterface (
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IN IP4_INTERFACE *Interface,
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IN IP4_PROTOCOL *IpInstance OPTIONAL
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);
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EFI_STATUS
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Ip4SendFrame (
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IN IP4_INTERFACE *Interface,
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IN IP4_PROTOCOL *IpInstance, OPTIONAL
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IN NET_BUF *Packet,
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IN IP4_ADDR NextHop,
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IN IP4_FRAME_CALLBACK CallBack,
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IN VOID *Context
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);
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VOID
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Ip4CancelFrames (
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IN IP4_INTERFACE *Interface,
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IN EFI_STATUS IoStatus,
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IN IP4_FRAME_TO_CANCEL FrameToCancel, OPTIONAL
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IN VOID *Context
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);
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VOID
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Ip4CancelReceive (
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IN IP4_INTERFACE *Interface
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);
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EFI_STATUS
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Ip4ReceiveFrame (
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IN IP4_INTERFACE *Interface,
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IN IP4_PROTOCOL *IpInstance, OPTIONAL
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IN IP4_FRAME_CALLBACK CallBack,
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IN VOID *Context
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);
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#endif
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