mirror of https://github.com/acidanthera/audk.git
91 lines
4.4 KiB
Plaintext
91 lines
4.4 KiB
Plaintext
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Build And Integration Instructions
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2014 June 24th
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DISCLAIMER
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This release note as well as the software described in it is furnished under license
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and may only be used or copied in accordance with the terms of the license. The
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information in this manual is furnished for informational use only, is subject to
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change without notice, and should not be construed as a commitment by Intel Corporation.
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Intel Corporation assumes no responsibility or liability for any errors or inaccuracies
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that may appear in this document or any software that may be provided in association
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with this document.
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Except as permitted by such license, no part of this document may be reproduced,
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stored in a retrieval system, or transmitted in any form or by any means without
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the express written consent of Intel Corporation.
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INDEX
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A. INTRODUCTION
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B. HOW TO BUILD
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C. HOW TO INTEGRATE
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A. INTRODUCTION
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This document provides instructions on how to build Coreboot Uefi Payload and
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how to integrate it into coreboot firmware.
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B. HOW TO BUILD
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1. Run the below two commands in windows command prompt window:
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edksetup.bat
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For debug ia32 build:
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build -a IA32 -p CorebootPayloadPkg\CorebootPayloadPkgIA32.dsc -b DEBUG -t <ToolChain>
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For release ia32 build:
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build -a IA32 -p CorebootPayloadPkg\CorebootPayloadPkgIA32.dsc -b RELEASE -t <ToolChain>
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For debug X64 build:
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build -a IA32 -a X64 -p CorebootPayloadPkg\CorebootPayloadPkgX64.dsc -b DEBUG -t <ToolChain>
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For release X64 build:
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build -a IA32 -a X64 -p CorebootPayloadPkg\CorebootPayloadPkgX64.dsc -b RELEASE -t <ToolChain>
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<ToolChain> is the EDK II build environment on your host. Currently it was tested with VS2008x64 toolchain.
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For details about EDK II build steps, refer to http://svn.code.sf.net/p/edk2/code/branches/UDK2014/BuildNotes2.txt
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2. If build is successfully, the payload image (UEFIPAYLOAD.fd) will be generated inside the folder of Build\CorebootPayloadPkg.
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C. HOW TO INTEGRATE
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1. Copy the payload image (UEFIPAYLOAD.fd) into the top-level directory of Coreboot source tree.
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2. Run "make menuconfig" in linux console to start Coreboot configuration surface.
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3. In the Payload section,
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1) Choose "An ELF executable payload" for the option of "Add a payload".
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2) Type the path of payload image for the option of "Payload path and filename".
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3) Select the option of "Use LZMA compression for payloads".
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4. If the graphics console is required in Coreboot UEFI payload, running VGA option rom should be enabled.
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For details:
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1) In the Device section, select the option of "Run VGA Option ROMs".
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2) In the VGA BIOS section, select the option of "Add a VGA BIOS Image", Input the path of vga bios image
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for the option of VGA BIOS path and filename, give the values of vendor id and device id for the option
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of "VGA device PCI IDs".
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3) In the Display section,
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Select the option of "Set framebuffer graphics resolution"
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Choose a right display mode for the option of "framebuffer graphics resolution".
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Note: If the boot OS is windows, please choose the display mode supporting 32 bit color.
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Select the option of "Keep VESA framebuffer"
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5. Press ESC key to exit the Coreboot configuration surface. If there is a question prompted like "Do you wish to save your new configuration?",
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choose Yes.
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6. Run "make" to build the coreboot firmware image.
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