audk/ArmPkg/Library/BaseMemoryLibVstm/Arm/CopyMem.S

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#------------------------------------------------------------------------------
#
# CopyMem() worker for ARM
#
# This file started out as C code that did 64 bit moves if the buffer was
# 32-bit aligned, else it does a byte copy. It also does a byte copy for
# any trailing bytes. Update using VSTM/SLDM to do 128 byte copies.
#
# Copyright (c) 2008 - 2010, Apple Inc. All rights reserved.<BR>
# This program and the accompanying materials
# are licensed and made available under the terms and conditions of the BSD License
# which accompanies this distribution. The full text of the license may be found at
# http://opensource.org/licenses/bsd-license.php
#
# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
#
#------------------------------------------------------------------------------
/**
Copy Length bytes from Source to Destination. Overlap is OK.
This implementation
@param Destination Target of copy
@param Source Place to copy from
@param Length Number of bytes to copy
@return Destination
VOID *
EFIAPI
InternalMemCopyMem (
OUT VOID *DestinationBuffer,
IN CONST VOID *SourceBuffer,
IN UINTN Length
)
**/
.text
.align 2
GCC_ASM_EXPORT(InternalMemCopyMem)
ASM_PFX(InternalMemCopyMem):
\s\sstmfd\s\ssp!, {r4, r9, lr}
\s\stst\s\sr0, #3
\s\smov\s\sr4, r0
\s\smov\s\sr9, r0
\s\smov\s\sip, r2
\s\smov\s\slr, r1
\s\smovne\s\sr0, #0
\s\sbne\s\sL4
\s\stst\s\sr1, #3
\s\smovne\s\sr3, #0
\s\smoveq\s\sr3, #1
\s\scmp\s\sr2, #127
\s\smovls\s\sr0, #0
\s\sandhi\s\sr0, r3, #1
L4:
\s\scmp\s\sr4, r1
\s\sbcc\s\sL26
\s\sbls\s\sL7
\s\srsb\s\sr3, r1, r4
\s\scmp\s\sip, r3
\s\sbcc\s\sL26
\s\scmp\s\sip, #0
\s\sbeq\s\sL7
\s\sadd\s\sr9, r4, ip
\s\sadd\s\slr, ip, r1
\s\sb\s\sL16
L29:
\s\ssub\s\sip, ip, #8
\s\scmp\s\sip, #7
\s\sldrd\s\sr2, [lr, #-8]!
\s\smovls\s\sr0, #0
\s\scmp\s\sip, #0
\s\sstrd\s\sr2, [r9, #-8]!
\s\sbeq\s\sL7
L16:
\s\scmp\s\sr0, #0
\s\sbne\s\sL29
\s\ssub\s\sr3, lr, #1
\s\ssub\s\sip, ip, #1
\s\sldrb\s\sr3, [r3, #0]\s\s
\s\ssub\s\sr2, r9, #1
\s\scmp\s\sip, #0
\s\ssub\s\sr9, r9, #1
\s\ssub\s\slr, lr, #1
\s\sstrb\s\sr3, [r2, #0]
\s\sbne\s\sL16
\s\sb L7
L11:
\s\sldrb\s\sr3, [lr], #1\s\s
\s\ssub\s\sip, ip, #1
\s\sstrb\s\sr3, [r9], #1
L26:
\s\scmp\s\sip, #0
\s\sbeq\s\sL7
L30:
\s\scmp\s\sr0, #0
\s\sbeq\s\sL11
\s\ssub\s\sip, ip, #128 // 32
\s\scmp\s\sip, #127 // 31
\s\svldm lr!, {d0-d15}
\s\smovls\s\sr0, #0
\s\scmp\s\sip, #0
\s\svstm r9!, {d0-d15}
\s\sbne\s\sL30
L7:
dsb
mov\s\sr0, r4
\s\sldmfd\s\ssp!, {r4, r9, pc}