mirror of https://github.com/acidanthera/audk.git
1743 lines
30 KiB
C
1743 lines
30 KiB
C
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/*++
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Copyright (c) 2004, Intel Corporation
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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EfiCompress.c
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Abstract:
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Compression routine. The compression algorithm is a mixture of
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LZ77 and Huffman coding. LZ77 transforms the source data into a
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sequence of Original Characters and Pointers to repeated strings.
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This sequence is further divided into Blocks and Huffman codings
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are applied to each Block.
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--*/
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#include "EfiCompress.h"
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//
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// Macro Definitions
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//
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typedef INT32 NODE;
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#define UINT8_BIT 8
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#define THRESHOLD 3
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#define INIT_CRC 0
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#define WNDBIT 19
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#define WNDSIZ (1U << WNDBIT)
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#define MAXMATCH 256
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#define BLKSIZ (1U << 14) // 16 * 1024U
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#define PERC_FLAG 0x80000000U
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#define CODE_BIT 16
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#define NIL 0
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#define MAX_HASH_VAL (3 * WNDSIZ + (WNDSIZ / 512 + 1) * UINT8_MAX)
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#define HASH(p, c) ((p) + ((c) << (WNDBIT - 9)) + WNDSIZ * 2)
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#define CRCPOLY 0xA001
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#define UPDATE_CRC(c) mCrc = mCrcTable[(mCrc ^ (c)) & 0xFF] ^ (mCrc >> UINT8_BIT)
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//
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// C: the Char&Len Set; P: the Position Set; T: the exTra Set
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//
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#define NC (UINT8_MAX + MAXMATCH + 2 - THRESHOLD)
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#define CBIT 9
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#define NP (WNDBIT + 1)
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#define PBIT 5
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#define NT (CODE_BIT + 3)
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#define TBIT 5
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#if NT > NP
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#define NPT NT
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#else
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#define NPT NP
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#endif
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//
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// Function Prototypes
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//
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STATIC VOID PutDword(IN UINT32 Data);
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STATIC
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EFI_STATUS
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AllocateMemory (
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VOID
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);
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STATIC
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VOID
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FreeMemory (
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VOID
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);
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STATIC
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VOID
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InitSlide (
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VOID
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);
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STATIC
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NODE
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Child (
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IN NODE NodeQ,
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IN UINT8 CharC
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);
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STATIC
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VOID
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MakeChild (
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IN NODE NodeQ,
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IN UINT8 CharC,
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IN NODE NodeR
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);
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STATIC
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VOID
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Split (
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IN NODE Old
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);
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STATIC
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VOID
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InsertNode (
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VOID
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);
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STATIC
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VOID
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DeleteNode (
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VOID
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);
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STATIC
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VOID
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GetNextMatch (
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VOID
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);
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STATIC
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EFI_STATUS
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Encode (
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VOID
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);
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STATIC
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VOID
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CountTFreq (
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VOID
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);
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STATIC
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VOID
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WritePTLen (
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IN INT32 Number,
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IN INT32 nbit,
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IN INT32 Special
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);
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STATIC
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VOID
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WriteCLen (
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VOID
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);
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STATIC
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VOID
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EncodeC (
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IN INT32 Value
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);
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STATIC
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VOID
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EncodeP (
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IN UINT32 Value
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);
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STATIC
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VOID
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SendBlock (
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VOID
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);
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STATIC
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VOID
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Output (
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IN UINT32 c,
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IN UINT32 p
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);
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STATIC
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VOID
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HufEncodeStart (
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VOID
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);
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STATIC
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VOID
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HufEncodeEnd (
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VOID
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);
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STATIC
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VOID
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MakeCrcTable (
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VOID
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);
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STATIC
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VOID
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PutBits (
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IN INT32 Number,
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IN UINT32 Value
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);
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STATIC
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INT32
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FreadCrc (
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OUT UINT8 *Pointer,
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IN INT32 Number
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);
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STATIC
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VOID
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InitPutBits (
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VOID
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);
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STATIC
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VOID
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CountLen (
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IN INT32 Index
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);
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STATIC
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VOID
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MakeLen (
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IN INT32 Root
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);
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STATIC
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VOID
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DownHeap (
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IN INT32 Index
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);
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STATIC
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VOID
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MakeCode (
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IN INT32 Number,
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IN UINT8 Len[ ],
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OUT UINT16 Code[]
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);
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STATIC
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INT32
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MakeTree (
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IN INT32 NParm,
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IN UINT16 FreqParm[],
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OUT UINT8 LenParm[ ],
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OUT UINT16 CodeParm[]
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);
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//
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// Global Variables
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//
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static UINT8 *mSrc, *mDst, *mSrcUpperLimit, *mDstUpperLimit;
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static UINT8 *mLevel, *mText, *mChildCount, *mBuf, mCLen[NC], mPTLen[NPT], *mLen;
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static INT16 mHeap[NC + 1];
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static INT32 mRemainder, mMatchLen, mBitCount, mHeapSize, mN;
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static UINT32 mBufSiz = 0, mOutputPos, mOutputMask, mSubBitBuf, mCrc;
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static UINT32 mCompSize, mOrigSize;
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static UINT16 *mFreq, *mSortPtr, mLenCnt[17], mLeft[2 * NC - 1], mRight[2 * NC - 1], mCrcTable[UINT8_MAX + 1],
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mCFreq[2 * NC - 1], mCTable[4096], mCCode[NC], mPFreq[2 * NP - 1], mPTCode[NPT], mTFreq[2 * NT - 1];
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static NODE mPos, mMatchPos, mAvail, *mPosition, *mParent, *mPrev, *mNext = NULL;
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//
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// functions
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//
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EFI_STATUS
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Compress (
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IN UINT8 *SrcBuffer,
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IN UINT32 SrcSize,
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IN UINT8 *DstBuffer,
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IN OUT UINT32 *DstSize
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)
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/*++
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Routine Description:
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The main compression routine.
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Arguments:
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SrcBuffer - The buffer storing the source data
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SrcSize - The size of source data
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DstBuffer - The buffer to store the compressed data
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DstSize - On input, the size of DstBuffer; On output,
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the size of the actual compressed data.
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Returns:
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EFI_BUFFER_TOO_SMALL - The DstBuffer is too small. In this case,
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DstSize contains the size needed.
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EFI_SUCCESS - Compression is successful.
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EFI_OUT_OF_RESOURCES - No resource to complete function.
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--*/
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{
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EFI_STATUS Status;
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//
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// Initializations
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//
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mBufSiz = 0;
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mBuf = NULL;
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mText = NULL;
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mLevel = NULL;
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mChildCount = NULL;
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mPosition = NULL;
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mParent = NULL;
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mPrev = NULL;
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mNext = NULL;
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mSrc = SrcBuffer;
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mSrcUpperLimit = mSrc + SrcSize;
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mDst = DstBuffer;
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mDstUpperLimit = mDst +*DstSize;
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PutDword (0L);
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PutDword (0L);
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MakeCrcTable ();
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mOrigSize = mCompSize = 0;
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mCrc = INIT_CRC;
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//
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// Compress it
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//
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Status = Encode ();
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if (EFI_ERROR (Status)) {
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return EFI_OUT_OF_RESOURCES;
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}
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//
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// Null terminate the compressed data
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//
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if (mDst < mDstUpperLimit) {
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*mDst++ = 0;
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}
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//
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// Fill in compressed size and original size
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//
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mDst = DstBuffer;
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PutDword (mCompSize + 1);
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PutDword (mOrigSize);
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//
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// Return
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//
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if (mCompSize + 1 + 8 > *DstSize) {
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*DstSize = mCompSize + 1 + 8;
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return EFI_BUFFER_TOO_SMALL;
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} else {
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*DstSize = mCompSize + 1 + 8;
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return EFI_SUCCESS;
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}
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}
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STATIC
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VOID
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PutDword (
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IN UINT32 Data
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)
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/*++
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Routine Description:
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Put a dword to output stream
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Arguments:
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Data - the dword to put
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Returns: (VOID)
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--*/
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{
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if (mDst < mDstUpperLimit) {
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*mDst++ = (UINT8) (((UINT8) (Data)) & 0xff);
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}
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if (mDst < mDstUpperLimit) {
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*mDst++ = (UINT8) (((UINT8) (Data >> 0x08)) & 0xff);
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}
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if (mDst < mDstUpperLimit) {
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*mDst++ = (UINT8) (((UINT8) (Data >> 0x10)) & 0xff);
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}
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if (mDst < mDstUpperLimit) {
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*mDst++ = (UINT8) (((UINT8) (Data >> 0x18)) & 0xff);
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}
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}
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STATIC
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EFI_STATUS
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AllocateMemory (
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VOID
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)
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/*++
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|
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Routine Description:
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Allocate memory spaces for data structures used in compression process
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Argements:
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VOID
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Returns:
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EFI_SUCCESS - Memory is allocated successfully
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EFI_OUT_OF_RESOURCES - Allocation fails
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--*/
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{
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UINT32 Index;
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mText = malloc (WNDSIZ * 2 + MAXMATCH);
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for (Index = 0; Index < WNDSIZ * 2 + MAXMATCH; Index++) {
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mText[Index] = 0;
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}
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mLevel = malloc ((WNDSIZ + UINT8_MAX + 1) * sizeof (*mLevel));
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mChildCount = malloc ((WNDSIZ + UINT8_MAX + 1) * sizeof (*mChildCount));
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mPosition = malloc ((WNDSIZ + UINT8_MAX + 1) * sizeof (*mPosition));
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mParent = malloc (WNDSIZ * 2 * sizeof (*mParent));
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mPrev = malloc (WNDSIZ * 2 * sizeof (*mPrev));
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mNext = malloc ((MAX_HASH_VAL + 1) * sizeof (*mNext));
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|
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mBufSiz = BLKSIZ;
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mBuf = malloc (mBufSiz);
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while (mBuf == NULL) {
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mBufSiz = (mBufSiz / 10U) * 9U;
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|
if (mBufSiz < 4 * 1024U) {
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return EFI_OUT_OF_RESOURCES;
|
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|
}
|
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|
|
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mBuf = malloc (mBufSiz);
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}
|
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|
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mBuf[0] = 0;
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|
|
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return EFI_SUCCESS;
|
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|
}
|
||
|
|
||
|
VOID
|
||
|
FreeMemory (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Called when compression is completed to free memory previously allocated.
|
||
|
|
||
|
Arguments: (VOID)
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
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|
{
|
||
|
if (mText != NULL) {
|
||
|
free (mText);
|
||
|
}
|
||
|
|
||
|
if (mLevel != NULL) {
|
||
|
free (mLevel);
|
||
|
}
|
||
|
|
||
|
if (mChildCount != NULL) {
|
||
|
free (mChildCount);
|
||
|
}
|
||
|
|
||
|
if (mPosition != NULL) {
|
||
|
free (mPosition);
|
||
|
}
|
||
|
|
||
|
if (mParent != NULL) {
|
||
|
free (mParent);
|
||
|
}
|
||
|
|
||
|
if (mPrev != NULL) {
|
||
|
free (mPrev);
|
||
|
}
|
||
|
|
||
|
if (mNext != NULL) {
|
||
|
free (mNext);
|
||
|
}
|
||
|
|
||
|
if (mBuf != NULL) {
|
||
|
free (mBuf);
|
||
|
}
|
||
|
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
InitSlide (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Initialize String Info Log data structures
|
||
|
|
||
|
Arguments: (VOID)
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
NODE Index;
|
||
|
|
||
|
for (Index = WNDSIZ; Index <= WNDSIZ + UINT8_MAX; Index++) {
|
||
|
mLevel[Index] = 1;
|
||
|
mPosition[Index] = NIL; /* sentinel */
|
||
|
}
|
||
|
|
||
|
for (Index = WNDSIZ; Index < WNDSIZ * 2; Index++) {
|
||
|
mParent[Index] = NIL;
|
||
|
}
|
||
|
|
||
|
mAvail = 1;
|
||
|
for (Index = 1; Index < WNDSIZ - 1; Index++) {
|
||
|
mNext[Index] = (NODE) (Index + 1);
|
||
|
}
|
||
|
|
||
|
mNext[WNDSIZ - 1] = NIL;
|
||
|
for (Index = WNDSIZ * 2; Index <= MAX_HASH_VAL; Index++) {
|
||
|
mNext[Index] = NIL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
NODE
|
||
|
Child (
|
||
|
IN NODE NodeQ,
|
||
|
IN UINT8 CharC
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Find child node given the parent node and the edge character
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
NodeQ - the parent node
|
||
|
CharC - the edge character
|
||
|
|
||
|
Returns:
|
||
|
|
||
|
The child node (NIL if not found)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
NODE NodeR;
|
||
|
|
||
|
NodeR = mNext[HASH (NodeQ, CharC)];
|
||
|
//
|
||
|
// sentinel
|
||
|
//
|
||
|
mParent[NIL] = NodeQ;
|
||
|
while (mParent[NodeR] != NodeQ) {
|
||
|
NodeR = mNext[NodeR];
|
||
|
}
|
||
|
|
||
|
return NodeR;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
MakeChild (
|
||
|
IN NODE Parent,
|
||
|
IN UINT8 CharC,
|
||
|
IN NODE Child
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Create a new child for a given parent node.
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Parent - the parent node
|
||
|
CharC - the edge character
|
||
|
Child - the child node
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
NODE Node1;
|
||
|
NODE Node2;
|
||
|
|
||
|
Node1 = (NODE) HASH (Parent, CharC);
|
||
|
Node2 = mNext[Node1];
|
||
|
mNext[Node1] = Child;
|
||
|
mNext[Child] = Node2;
|
||
|
mPrev[Node2] = Child;
|
||
|
mPrev[Child] = Node1;
|
||
|
mParent[Child] = Parent;
|
||
|
mChildCount[Parent]++;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
Split (
|
||
|
NODE Old
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Split a node.
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Old - the node to split
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
NODE New;
|
||
|
NODE TempNode;
|
||
|
|
||
|
New = mAvail;
|
||
|
mAvail = mNext[New];
|
||
|
mChildCount[New] = 0;
|
||
|
TempNode = mPrev[Old];
|
||
|
mPrev[New] = TempNode;
|
||
|
mNext[TempNode] = New;
|
||
|
TempNode = mNext[Old];
|
||
|
mNext[New] = TempNode;
|
||
|
mPrev[TempNode] = New;
|
||
|
mParent[New] = mParent[Old];
|
||
|
mLevel[New] = (UINT8) mMatchLen;
|
||
|
mPosition[New] = mPos;
|
||
|
MakeChild (New, mText[mMatchPos + mMatchLen], Old);
|
||
|
MakeChild (New, mText[mPos + mMatchLen], mPos);
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
InsertNode (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Insert string info for current position into the String Info Log
|
||
|
|
||
|
Arguments: (VOID)
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
NODE NodeQ;
|
||
|
NODE NodeR;
|
||
|
NODE Index2;
|
||
|
NODE NodeT;
|
||
|
UINT8 CharC;
|
||
|
UINT8 *t1;
|
||
|
UINT8 *t2;
|
||
|
|
||
|
if (mMatchLen >= 4) {
|
||
|
//
|
||
|
// We have just got a long match, the target tree
|
||
|
// can be located by MatchPos + 1. Travese the tree
|
||
|
// from bottom up to get to a proper starting point.
|
||
|
// The usage of PERC_FLAG ensures proper node deletion
|
||
|
// in DeleteNode() later.
|
||
|
//
|
||
|
mMatchLen--;
|
||
|
NodeR = (NODE) ((mMatchPos + 1) | WNDSIZ);
|
||
|
NodeQ = mParent[NodeR];
|
||
|
while (NodeQ == NIL) {
|
||
|
NodeR = mNext[NodeR];
|
||
|
NodeQ = mParent[NodeR];
|
||
|
}
|
||
|
|
||
|
while (mLevel[NodeQ] >= mMatchLen) {
|
||
|
NodeR = NodeQ;
|
||
|
NodeQ = mParent[NodeQ];
|
||
|
}
|
||
|
|
||
|
NodeT = NodeQ;
|
||
|
while (mPosition[NodeT] < 0) {
|
||
|
mPosition[NodeT] = mPos;
|
||
|
NodeT = mParent[NodeT];
|
||
|
}
|
||
|
|
||
|
if (NodeT < WNDSIZ) {
|
||
|
mPosition[NodeT] = (NODE) (mPos | (UINT32) PERC_FLAG);
|
||
|
}
|
||
|
} else {
|
||
|
//
|
||
|
// Locate the target tree
|
||
|
//
|
||
|
NodeQ = (NODE) (mText[mPos] + WNDSIZ);
|
||
|
CharC = mText[mPos + 1];
|
||
|
NodeR = Child (NodeQ, CharC);
|
||
|
if (NodeR == NIL) {
|
||
|
MakeChild (NodeQ, CharC, mPos);
|
||
|
mMatchLen = 1;
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
mMatchLen = 2;
|
||
|
}
|
||
|
//
|
||
|
// Traverse down the tree to find a match.
|
||
|
// Update Position value along the route.
|
||
|
// Node split or creation is involved.
|
||
|
//
|
||
|
for (;;) {
|
||
|
if (NodeR >= WNDSIZ) {
|
||
|
Index2 = MAXMATCH;
|
||
|
mMatchPos = NodeR;
|
||
|
} else {
|
||
|
Index2 = mLevel[NodeR];
|
||
|
mMatchPos = (NODE) (mPosition[NodeR] & (UINT32)~PERC_FLAG);
|
||
|
}
|
||
|
|
||
|
if (mMatchPos >= mPos) {
|
||
|
mMatchPos -= WNDSIZ;
|
||
|
}
|
||
|
|
||
|
t1 = &mText[mPos + mMatchLen];
|
||
|
t2 = &mText[mMatchPos + mMatchLen];
|
||
|
while (mMatchLen < Index2) {
|
||
|
if (*t1 != *t2) {
|
||
|
Split (NodeR);
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
mMatchLen++;
|
||
|
t1++;
|
||
|
t2++;
|
||
|
}
|
||
|
|
||
|
if (mMatchLen >= MAXMATCH) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
mPosition[NodeR] = mPos;
|
||
|
NodeQ = NodeR;
|
||
|
NodeR = Child (NodeQ, *t1);
|
||
|
if (NodeR == NIL) {
|
||
|
MakeChild (NodeQ, *t1, mPos);
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
mMatchLen++;
|
||
|
}
|
||
|
|
||
|
NodeT = mPrev[NodeR];
|
||
|
mPrev[mPos] = NodeT;
|
||
|
mNext[NodeT] = mPos;
|
||
|
NodeT = mNext[NodeR];
|
||
|
mNext[mPos] = NodeT;
|
||
|
mPrev[NodeT] = mPos;
|
||
|
mParent[mPos] = NodeQ;
|
||
|
mParent[NodeR] = NIL;
|
||
|
|
||
|
//
|
||
|
// Special usage of 'next'
|
||
|
//
|
||
|
mNext[NodeR] = mPos;
|
||
|
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
DeleteNode (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Delete outdated string info. (The Usage of PERC_FLAG
|
||
|
ensures a clean deletion)
|
||
|
|
||
|
Arguments: (VOID)
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
NODE NodeQ;
|
||
|
NODE NodeR;
|
||
|
NODE NodeS;
|
||
|
NODE NodeT;
|
||
|
NODE NodeU;
|
||
|
|
||
|
if (mParent[mPos] == NIL) {
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
NodeR = mPrev[mPos];
|
||
|
NodeS = mNext[mPos];
|
||
|
mNext[NodeR] = NodeS;
|
||
|
mPrev[NodeS] = NodeR;
|
||
|
NodeR = mParent[mPos];
|
||
|
mParent[mPos] = NIL;
|
||
|
if (NodeR >= WNDSIZ) {
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
mChildCount[NodeR]--;
|
||
|
if (mChildCount[NodeR] > 1) {
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
NodeT = (NODE) (mPosition[NodeR] & (UINT32)~PERC_FLAG);
|
||
|
if (NodeT >= mPos) {
|
||
|
NodeT -= WNDSIZ;
|
||
|
}
|
||
|
|
||
|
NodeS = NodeT;
|
||
|
NodeQ = mParent[NodeR];
|
||
|
NodeU = mPosition[NodeQ];
|
||
|
while (NodeU & (UINT32) PERC_FLAG) {
|
||
|
NodeU &= (UINT32)~PERC_FLAG;
|
||
|
if (NodeU >= mPos) {
|
||
|
NodeU -= WNDSIZ;
|
||
|
}
|
||
|
|
||
|
if (NodeU > NodeS) {
|
||
|
NodeS = NodeU;
|
||
|
}
|
||
|
|
||
|
mPosition[NodeQ] = (NODE) (NodeS | WNDSIZ);
|
||
|
NodeQ = mParent[NodeQ];
|
||
|
NodeU = mPosition[NodeQ];
|
||
|
}
|
||
|
|
||
|
if (NodeQ < WNDSIZ) {
|
||
|
if (NodeU >= mPos) {
|
||
|
NodeU -= WNDSIZ;
|
||
|
}
|
||
|
|
||
|
if (NodeU > NodeS) {
|
||
|
NodeS = NodeU;
|
||
|
}
|
||
|
|
||
|
mPosition[NodeQ] = (NODE) (NodeS | WNDSIZ | (UINT32) PERC_FLAG);
|
||
|
}
|
||
|
|
||
|
NodeS = Child (NodeR, mText[NodeT + mLevel[NodeR]]);
|
||
|
NodeT = mPrev[NodeS];
|
||
|
NodeU = mNext[NodeS];
|
||
|
mNext[NodeT] = NodeU;
|
||
|
mPrev[NodeU] = NodeT;
|
||
|
NodeT = mPrev[NodeR];
|
||
|
mNext[NodeT] = NodeS;
|
||
|
mPrev[NodeS] = NodeT;
|
||
|
NodeT = mNext[NodeR];
|
||
|
mPrev[NodeT] = NodeS;
|
||
|
mNext[NodeS] = NodeT;
|
||
|
mParent[NodeS] = mParent[NodeR];
|
||
|
mParent[NodeR] = NIL;
|
||
|
mNext[NodeR] = mAvail;
|
||
|
mAvail = NodeR;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
GetNextMatch (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Advance the current position (read in new data if needed).
|
||
|
Delete outdated string info. Find a match string for current position.
|
||
|
|
||
|
Arguments: (VOID)
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
INT32 Number;
|
||
|
|
||
|
mRemainder--;
|
||
|
mPos++;
|
||
|
if (mPos == WNDSIZ * 2) {
|
||
|
memmove (&mText[0], &mText[WNDSIZ], WNDSIZ + MAXMATCH);
|
||
|
Number = FreadCrc (&mText[WNDSIZ + MAXMATCH], WNDSIZ);
|
||
|
mRemainder += Number;
|
||
|
mPos = WNDSIZ;
|
||
|
}
|
||
|
|
||
|
DeleteNode ();
|
||
|
InsertNode ();
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
EFI_STATUS
|
||
|
Encode (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
The main controlling routine for compression process.
|
||
|
|
||
|
Arguments: (VOID)
|
||
|
|
||
|
Returns:
|
||
|
|
||
|
EFI_SUCCESS - The compression is successful
|
||
|
EFI_OUT_0F_RESOURCES - Not enough memory for compression process
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
EFI_STATUS Status;
|
||
|
INT32 LastMatchLen;
|
||
|
NODE LastMatchPos;
|
||
|
|
||
|
Status = AllocateMemory ();
|
||
|
if (EFI_ERROR (Status)) {
|
||
|
FreeMemory ();
|
||
|
return Status;
|
||
|
}
|
||
|
|
||
|
InitSlide ();
|
||
|
|
||
|
HufEncodeStart ();
|
||
|
|
||
|
mRemainder = FreadCrc (&mText[WNDSIZ], WNDSIZ + MAXMATCH);
|
||
|
|
||
|
mMatchLen = 0;
|
||
|
mPos = WNDSIZ;
|
||
|
InsertNode ();
|
||
|
if (mMatchLen > mRemainder) {
|
||
|
mMatchLen = mRemainder;
|
||
|
}
|
||
|
|
||
|
while (mRemainder > 0) {
|
||
|
LastMatchLen = mMatchLen;
|
||
|
LastMatchPos = mMatchPos;
|
||
|
GetNextMatch ();
|
||
|
if (mMatchLen > mRemainder) {
|
||
|
mMatchLen = mRemainder;
|
||
|
}
|
||
|
|
||
|
if (mMatchLen > LastMatchLen || LastMatchLen < THRESHOLD) {
|
||
|
//
|
||
|
// Not enough benefits are gained by outputting a pointer,
|
||
|
// so just output the original character
|
||
|
//
|
||
|
Output (mText[mPos - 1], 0);
|
||
|
|
||
|
} else {
|
||
|
|
||
|
if (LastMatchLen == THRESHOLD) {
|
||
|
if (((mPos - LastMatchPos - 2) & (WNDSIZ - 1)) > (1U << 11)) {
|
||
|
Output (mText[mPos - 1], 0);
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
//
|
||
|
// Outputting a pointer is beneficial enough, do it.
|
||
|
//
|
||
|
Output (
|
||
|
LastMatchLen + (UINT8_MAX + 1 - THRESHOLD),
|
||
|
(mPos - LastMatchPos - 2) & (WNDSIZ - 1)
|
||
|
);
|
||
|
LastMatchLen--;
|
||
|
while (LastMatchLen > 0) {
|
||
|
GetNextMatch ();
|
||
|
LastMatchLen--;
|
||
|
}
|
||
|
|
||
|
if (mMatchLen > mRemainder) {
|
||
|
mMatchLen = mRemainder;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
HufEncodeEnd ();
|
||
|
FreeMemory ();
|
||
|
return EFI_SUCCESS;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
CountTFreq (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Count the frequencies for the Extra Set
|
||
|
|
||
|
Arguments: (VOID)
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
INT32 Index;
|
||
|
INT32 Index3;
|
||
|
INT32 Number;
|
||
|
INT32 Count;
|
||
|
|
||
|
for (Index = 0; Index < NT; Index++) {
|
||
|
mTFreq[Index] = 0;
|
||
|
}
|
||
|
|
||
|
Number = NC;
|
||
|
while (Number > 0 && mCLen[Number - 1] == 0) {
|
||
|
Number--;
|
||
|
}
|
||
|
|
||
|
Index = 0;
|
||
|
while (Index < Number) {
|
||
|
Index3 = mCLen[Index++];
|
||
|
if (Index3 == 0) {
|
||
|
Count = 1;
|
||
|
while (Index < Number && mCLen[Index] == 0) {
|
||
|
Index++;
|
||
|
Count++;
|
||
|
}
|
||
|
|
||
|
if (Count <= 2) {
|
||
|
mTFreq[0] = (UINT16) (mTFreq[0] + Count);
|
||
|
} else if (Count <= 18) {
|
||
|
mTFreq[1]++;
|
||
|
} else if (Count == 19) {
|
||
|
mTFreq[0]++;
|
||
|
mTFreq[1]++;
|
||
|
} else {
|
||
|
mTFreq[2]++;
|
||
|
}
|
||
|
} else {
|
||
|
mTFreq[Index3 + 2]++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
WritePTLen (
|
||
|
IN INT32 Number,
|
||
|
IN INT32 nbit,
|
||
|
IN INT32 Special
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Outputs the code length array for the Extra Set or the Position Set.
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Number - the number of symbols
|
||
|
nbit - the number of bits needed to represent 'n'
|
||
|
Special - the special symbol that needs to be take care of
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
INT32 Index;
|
||
|
INT32 Index3;
|
||
|
|
||
|
while (Number > 0 && mPTLen[Number - 1] == 0) {
|
||
|
Number--;
|
||
|
}
|
||
|
|
||
|
PutBits (nbit, Number);
|
||
|
Index = 0;
|
||
|
while (Index < Number) {
|
||
|
Index3 = mPTLen[Index++];
|
||
|
if (Index3 <= 6) {
|
||
|
PutBits (3, Index3);
|
||
|
} else {
|
||
|
PutBits (Index3 - 3, (1U << (Index3 - 3)) - 2);
|
||
|
}
|
||
|
|
||
|
if (Index == Special) {
|
||
|
while (Index < 6 && mPTLen[Index] == 0) {
|
||
|
Index++;
|
||
|
}
|
||
|
|
||
|
PutBits (2, (Index - 3) & 3);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
WriteCLen (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Outputs the code length array for Char&Length Set
|
||
|
|
||
|
Arguments: (VOID)
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
INT32 Index;
|
||
|
INT32 Index3;
|
||
|
INT32 Number;
|
||
|
INT32 Count;
|
||
|
|
||
|
Number = NC;
|
||
|
while (Number > 0 && mCLen[Number - 1] == 0) {
|
||
|
Number--;
|
||
|
}
|
||
|
|
||
|
PutBits (CBIT, Number);
|
||
|
Index = 0;
|
||
|
while (Index < Number) {
|
||
|
Index3 = mCLen[Index++];
|
||
|
if (Index3 == 0) {
|
||
|
Count = 1;
|
||
|
while (Index < Number && mCLen[Index] == 0) {
|
||
|
Index++;
|
||
|
Count++;
|
||
|
}
|
||
|
|
||
|
if (Count <= 2) {
|
||
|
for (Index3 = 0; Index3 < Count; Index3++) {
|
||
|
PutBits (mPTLen[0], mPTCode[0]);
|
||
|
}
|
||
|
} else if (Count <= 18) {
|
||
|
PutBits (mPTLen[1], mPTCode[1]);
|
||
|
PutBits (4, Count - 3);
|
||
|
} else if (Count == 19) {
|
||
|
PutBits (mPTLen[0], mPTCode[0]);
|
||
|
PutBits (mPTLen[1], mPTCode[1]);
|
||
|
PutBits (4, 15);
|
||
|
} else {
|
||
|
PutBits (mPTLen[2], mPTCode[2]);
|
||
|
PutBits (CBIT, Count - 20);
|
||
|
}
|
||
|
} else {
|
||
|
PutBits (mPTLen[Index3 + 2], mPTCode[Index3 + 2]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
EncodeC (
|
||
|
IN INT32 Value
|
||
|
)
|
||
|
{
|
||
|
PutBits (mCLen[Value], mCCode[Value]);
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
EncodeP (
|
||
|
IN UINT32 Value
|
||
|
)
|
||
|
{
|
||
|
UINT32 Index;
|
||
|
UINT32 NodeQ;
|
||
|
|
||
|
Index = 0;
|
||
|
NodeQ = Value;
|
||
|
while (NodeQ) {
|
||
|
NodeQ >>= 1;
|
||
|
Index++;
|
||
|
}
|
||
|
|
||
|
PutBits (mPTLen[Index], mPTCode[Index]);
|
||
|
if (Index > 1) {
|
||
|
PutBits (Index - 1, Value & (0xFFFFFFFFU >> (32 - Index + 1)));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
SendBlock (
|
||
|
VOID
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Huffman code the block and output it.
|
||
|
|
||
|
Arguments:
|
||
|
(VOID)
|
||
|
|
||
|
Returns:
|
||
|
(VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
UINT32 Index;
|
||
|
UINT32 Index2;
|
||
|
UINT32 Index3;
|
||
|
UINT32 Flags;
|
||
|
UINT32 Root;
|
||
|
UINT32 Pos;
|
||
|
UINT32 Size;
|
||
|
Flags = 0;
|
||
|
|
||
|
Root = MakeTree (NC, mCFreq, mCLen, mCCode);
|
||
|
Size = mCFreq[Root];
|
||
|
PutBits (16, Size);
|
||
|
if (Root >= NC) {
|
||
|
CountTFreq ();
|
||
|
Root = MakeTree (NT, mTFreq, mPTLen, mPTCode);
|
||
|
if (Root >= NT) {
|
||
|
WritePTLen (NT, TBIT, 3);
|
||
|
} else {
|
||
|
PutBits (TBIT, 0);
|
||
|
PutBits (TBIT, Root);
|
||
|
}
|
||
|
|
||
|
WriteCLen ();
|
||
|
} else {
|
||
|
PutBits (TBIT, 0);
|
||
|
PutBits (TBIT, 0);
|
||
|
PutBits (CBIT, 0);
|
||
|
PutBits (CBIT, Root);
|
||
|
}
|
||
|
|
||
|
Root = MakeTree (NP, mPFreq, mPTLen, mPTCode);
|
||
|
if (Root >= NP) {
|
||
|
WritePTLen (NP, PBIT, -1);
|
||
|
} else {
|
||
|
PutBits (PBIT, 0);
|
||
|
PutBits (PBIT, Root);
|
||
|
}
|
||
|
|
||
|
Pos = 0;
|
||
|
for (Index = 0; Index < Size; Index++) {
|
||
|
if (Index % UINT8_BIT == 0) {
|
||
|
Flags = mBuf[Pos++];
|
||
|
} else {
|
||
|
Flags <<= 1;
|
||
|
}
|
||
|
|
||
|
if (Flags & (1U << (UINT8_BIT - 1))) {
|
||
|
EncodeC (mBuf[Pos++] + (1U << UINT8_BIT));
|
||
|
Index3 = mBuf[Pos++];
|
||
|
for (Index2 = 0; Index2 < 3; Index2++) {
|
||
|
Index3 <<= UINT8_BIT;
|
||
|
Index3 += mBuf[Pos++];
|
||
|
}
|
||
|
|
||
|
EncodeP (Index3);
|
||
|
} else {
|
||
|
EncodeC (mBuf[Pos++]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (Index = 0; Index < NC; Index++) {
|
||
|
mCFreq[Index] = 0;
|
||
|
}
|
||
|
|
||
|
for (Index = 0; Index < NP; Index++) {
|
||
|
mPFreq[Index] = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
Output (
|
||
|
IN UINT32 CharC,
|
||
|
IN UINT32 Pos
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Outputs an Original Character or a Pointer
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
CharC - The original character or the 'String Length' element of a Pointer
|
||
|
Pos - The 'Position' field of a Pointer
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
static UINT32 CPos;
|
||
|
|
||
|
if ((mOutputMask >>= 1) == 0) {
|
||
|
mOutputMask = 1U << (UINT8_BIT - 1);
|
||
|
//
|
||
|
// Check the buffer overflow per outputing UINT8_BIT symbols
|
||
|
// which is an Original Character or a Pointer. The biggest
|
||
|
// symbol is a Pointer which occupies 5 bytes.
|
||
|
//
|
||
|
if (mOutputPos >= mBufSiz - 5 * UINT8_BIT) {
|
||
|
SendBlock ();
|
||
|
mOutputPos = 0;
|
||
|
}
|
||
|
|
||
|
CPos = mOutputPos++;
|
||
|
mBuf[CPos] = 0;
|
||
|
}
|
||
|
|
||
|
mBuf[mOutputPos++] = (UINT8) CharC;
|
||
|
mCFreq[CharC]++;
|
||
|
if (CharC >= (1U << UINT8_BIT)) {
|
||
|
mBuf[CPos] |= mOutputMask;
|
||
|
mBuf[mOutputPos++] = (UINT8) (Pos >> 24);
|
||
|
mBuf[mOutputPos++] = (UINT8) (Pos >> 16);
|
||
|
mBuf[mOutputPos++] = (UINT8) (Pos >> (UINT8_BIT));
|
||
|
mBuf[mOutputPos++] = (UINT8) Pos;
|
||
|
CharC = 0;
|
||
|
while (Pos) {
|
||
|
Pos >>= 1;
|
||
|
CharC++;
|
||
|
}
|
||
|
|
||
|
mPFreq[CharC]++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
HufEncodeStart (
|
||
|
VOID
|
||
|
)
|
||
|
{
|
||
|
INT32 Index;
|
||
|
|
||
|
for (Index = 0; Index < NC; Index++) {
|
||
|
mCFreq[Index] = 0;
|
||
|
}
|
||
|
|
||
|
for (Index = 0; Index < NP; Index++) {
|
||
|
mPFreq[Index] = 0;
|
||
|
}
|
||
|
|
||
|
mOutputPos = mOutputMask = 0;
|
||
|
InitPutBits ();
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
HufEncodeEnd (
|
||
|
VOID
|
||
|
)
|
||
|
{
|
||
|
SendBlock ();
|
||
|
|
||
|
//
|
||
|
// Flush remaining bits
|
||
|
//
|
||
|
PutBits (UINT8_BIT - 1, 0);
|
||
|
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
MakeCrcTable (
|
||
|
VOID
|
||
|
)
|
||
|
{
|
||
|
UINT32 Index;
|
||
|
UINT32 Index2;
|
||
|
UINT32 Temp;
|
||
|
|
||
|
for (Index = 0; Index <= UINT8_MAX; Index++) {
|
||
|
Temp = Index;
|
||
|
for (Index2 = 0; Index2 < UINT8_BIT; Index2++) {
|
||
|
if (Temp & 1) {
|
||
|
Temp = (Temp >> 1) ^ CRCPOLY;
|
||
|
} else {
|
||
|
Temp >>= 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mCrcTable[Index] = (UINT16) Temp;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
PutBits (
|
||
|
IN INT32 Number,
|
||
|
IN UINT32 Value
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Outputs rightmost n bits of x
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Number - the rightmost n bits of the data is used
|
||
|
x - the data
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
UINT8 Temp;
|
||
|
|
||
|
while (Number >= mBitCount) {
|
||
|
//
|
||
|
// Number -= mBitCount should never equal to 32
|
||
|
//
|
||
|
Temp = (UINT8) (mSubBitBuf | (Value >> (Number -= mBitCount)));
|
||
|
if (mDst < mDstUpperLimit) {
|
||
|
*mDst++ = Temp;
|
||
|
}
|
||
|
|
||
|
mCompSize++;
|
||
|
mSubBitBuf = 0;
|
||
|
mBitCount = UINT8_BIT;
|
||
|
}
|
||
|
|
||
|
mSubBitBuf |= Value << (mBitCount -= Number);
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
INT32
|
||
|
FreadCrc (
|
||
|
OUT UINT8 *Pointer,
|
||
|
IN INT32 Number
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Read in source data
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Pointer - the buffer to hold the data
|
||
|
Number - number of bytes to read
|
||
|
|
||
|
Returns:
|
||
|
|
||
|
number of bytes actually read
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
INT32 Index;
|
||
|
|
||
|
for (Index = 0; mSrc < mSrcUpperLimit && Index < Number; Index++) {
|
||
|
*Pointer++ = *mSrc++;
|
||
|
}
|
||
|
|
||
|
Number = Index;
|
||
|
|
||
|
Pointer -= Number;
|
||
|
mOrigSize += Number;
|
||
|
Index--;
|
||
|
while (Index >= 0) {
|
||
|
UPDATE_CRC (*Pointer++);
|
||
|
Index--;
|
||
|
}
|
||
|
|
||
|
return Number;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
InitPutBits (
|
||
|
VOID
|
||
|
)
|
||
|
{
|
||
|
mBitCount = UINT8_BIT;
|
||
|
mSubBitBuf = 0;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
CountLen (
|
||
|
IN INT32 Index
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Count the number of each code length for a Huffman tree.
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Index - the top node
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
static INT32 Depth = 0;
|
||
|
|
||
|
if (Index < mN) {
|
||
|
mLenCnt[(Depth < 16) ? Depth : 16]++;
|
||
|
} else {
|
||
|
Depth++;
|
||
|
CountLen (mLeft[Index]);
|
||
|
CountLen (mRight[Index]);
|
||
|
Depth--;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
MakeLen (
|
||
|
IN INT32 Root
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Create code length array for a Huffman tree
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Root - the root of the tree
|
||
|
|
||
|
Returns:
|
||
|
|
||
|
VOID
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
INT32 Index;
|
||
|
INT32 Index3;
|
||
|
UINT32 Cum;
|
||
|
|
||
|
for (Index = 0; Index <= 16; Index++) {
|
||
|
mLenCnt[Index] = 0;
|
||
|
}
|
||
|
|
||
|
CountLen (Root);
|
||
|
|
||
|
//
|
||
|
// Adjust the length count array so that
|
||
|
// no code will be generated longer than its designated length
|
||
|
//
|
||
|
Cum = 0;
|
||
|
for (Index = 16; Index > 0; Index--) {
|
||
|
Cum += mLenCnt[Index] << (16 - Index);
|
||
|
}
|
||
|
|
||
|
while (Cum != (1U << 16)) {
|
||
|
mLenCnt[16]--;
|
||
|
for (Index = 15; Index > 0; Index--) {
|
||
|
if (mLenCnt[Index] != 0) {
|
||
|
mLenCnt[Index]--;
|
||
|
mLenCnt[Index + 1] += 2;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Cum--;
|
||
|
}
|
||
|
|
||
|
for (Index = 16; Index > 0; Index--) {
|
||
|
Index3 = mLenCnt[Index];
|
||
|
Index3--;
|
||
|
while (Index3 >= 0) {
|
||
|
mLen[*mSortPtr++] = (UINT8) Index;
|
||
|
Index3--;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
DownHeap (
|
||
|
IN INT32 Index
|
||
|
)
|
||
|
{
|
||
|
INT32 Index2;
|
||
|
INT32 Index3;
|
||
|
|
||
|
//
|
||
|
// priority queue: send Index-th entry down heap
|
||
|
//
|
||
|
Index3 = mHeap[Index];
|
||
|
Index2 = 2 * Index;
|
||
|
while (Index2 <= mHeapSize) {
|
||
|
if (Index2 < mHeapSize && mFreq[mHeap[Index2]] > mFreq[mHeap[Index2 + 1]]) {
|
||
|
Index2++;
|
||
|
}
|
||
|
|
||
|
if (mFreq[Index3] <= mFreq[mHeap[Index2]]) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
mHeap[Index] = mHeap[Index2];
|
||
|
Index = Index2;
|
||
|
Index2 = 2 * Index;
|
||
|
}
|
||
|
|
||
|
mHeap[Index] = (INT16) Index3;
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
VOID
|
||
|
MakeCode (
|
||
|
IN INT32 Number,
|
||
|
IN UINT8 Len[ ],
|
||
|
OUT UINT16 Code[]
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Assign code to each symbol based on the code length array
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Number - number of symbols
|
||
|
Len - the code length array
|
||
|
Code - stores codes for each symbol
|
||
|
|
||
|
Returns: (VOID)
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
INT32 Index;
|
||
|
UINT16 Start[18];
|
||
|
|
||
|
Start[1] = 0;
|
||
|
for (Index = 1; Index <= 16; Index++) {
|
||
|
Start[Index + 1] = (UINT16) ((Start[Index] + mLenCnt[Index]) << 1);
|
||
|
}
|
||
|
|
||
|
for (Index = 0; Index < Number; Index++) {
|
||
|
Code[Index] = Start[Len[Index]]++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATIC
|
||
|
INT32
|
||
|
MakeTree (
|
||
|
IN INT32 NParm,
|
||
|
IN UINT16 FreqParm[],
|
||
|
OUT UINT8 LenParm[ ],
|
||
|
OUT UINT16 CodeParm[]
|
||
|
)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Generates Huffman codes given a frequency distribution of symbols
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
NParm - number of symbols
|
||
|
FreqParm - frequency of each symbol
|
||
|
LenParm - code length for each symbol
|
||
|
CodeParm - code for each symbol
|
||
|
|
||
|
Returns:
|
||
|
|
||
|
Root of the Huffman tree.
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
INT32 Index;
|
||
|
INT32 Index2;
|
||
|
INT32 Index3;
|
||
|
INT32 Avail;
|
||
|
|
||
|
//
|
||
|
// make tree, calculate len[], return root
|
||
|
//
|
||
|
mN = NParm;
|
||
|
mFreq = FreqParm;
|
||
|
mLen = LenParm;
|
||
|
Avail = mN;
|
||
|
mHeapSize = 0;
|
||
|
mHeap[1] = 0;
|
||
|
for (Index = 0; Index < mN; Index++) {
|
||
|
mLen[Index] = 0;
|
||
|
if (mFreq[Index]) {
|
||
|
mHeapSize++;
|
||
|
mHeap[mHeapSize] = (INT16) Index;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (mHeapSize < 2) {
|
||
|
CodeParm[mHeap[1]] = 0;
|
||
|
return mHeap[1];
|
||
|
}
|
||
|
|
||
|
for (Index = mHeapSize / 2; Index >= 1; Index--) {
|
||
|
//
|
||
|
// make priority queue
|
||
|
//
|
||
|
DownHeap (Index);
|
||
|
}
|
||
|
|
||
|
mSortPtr = CodeParm;
|
||
|
do {
|
||
|
Index = mHeap[1];
|
||
|
if (Index < mN) {
|
||
|
*mSortPtr++ = (UINT16) Index;
|
||
|
}
|
||
|
|
||
|
mHeap[1] = mHeap[mHeapSize--];
|
||
|
DownHeap (1);
|
||
|
Index2 = mHeap[1];
|
||
|
if (Index2 < mN) {
|
||
|
*mSortPtr++ = (UINT16) Index2;
|
||
|
}
|
||
|
|
||
|
Index3 = Avail++;
|
||
|
mFreq[Index3] = (UINT16) (mFreq[Index] + mFreq[Index2]);
|
||
|
mHeap[1] = (INT16) Index3;
|
||
|
DownHeap (1);
|
||
|
mLeft[Index3] = (UINT16) Index;
|
||
|
mRight[Index3] = (UINT16) Index2;
|
||
|
} while (mHeapSize > 1);
|
||
|
|
||
|
mSortPtr = CodeParm;
|
||
|
MakeLen (Index3);
|
||
|
MakeCode (NParm, LenParm, CodeParm);
|
||
|
|
||
|
//
|
||
|
// return root
|
||
|
//
|
||
|
return Index3;
|
||
|
}
|