mirror of https://github.com/acidanthera/audk.git
MdeModulePkg/FrameBufferBltLib: Use UINT32 type for internal data
Unused ColorDepth was removed. Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Reviewed-by: Star Zeng <star.zeng@intel.com> Tested-by: Christian Ehrhardt <ehrhardt@genua.de>
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@ -1,7 +1,7 @@
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/** @file
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FrameBufferBltLib - Library to perform blt operations on a frame buffer.
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Copyright (c) 2007 - 2017, Intel Corporation. All rights reserved.<BR>
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Copyright (c) 2007 - 2018, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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@ -21,11 +21,10 @@
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#include <Library/FrameBufferBltLib.h>
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struct FRAME_BUFFER_CONFIGURE {
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UINTN ColorDepth;
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UINTN WidthInBytes;
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UINTN BytesPerPixel;
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UINTN WidthInPixels;
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UINTN Height;
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UINT32 WidthInBytes;
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UINT32 BytesPerPixel;
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UINT32 WidthInPixels;
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UINT32 Height;
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UINT8 *FrameBuffer;
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EFI_GRAPHICS_PIXEL_FORMAT PixelFormat;
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EFI_PIXEL_BITMASK PixelMasks;
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@ -53,7 +52,7 @@ CONST EFI_PIXEL_BITMASK mBgrPixelMasks = {
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VOID
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FrameBufferBltLibConfigurePixelFormat (
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IN CONST EFI_PIXEL_BITMASK *BitMask,
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OUT UINTN *BytesPerPixel,
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OUT UINT32 *BytesPerPixel,
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OUT INT8 *PixelShl,
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OUT INT8 *PixelShr
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)
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@ -84,7 +83,7 @@ FrameBufferBltLibConfigurePixelFormat (
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MergedMasks = (UINT32) (MergedMasks | Masks[3]);
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ASSERT (MergedMasks != 0);
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*BytesPerPixel = (UINTN) ((HighBitSet32 (MergedMasks) + 7) / 8);
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*BytesPerPixel = (UINT32) ((HighBitSet32 (MergedMasks) + 7) / 8);
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DEBUG ((DEBUG_INFO, "Bytes per pixel: %d\n", *BytesPerPixel));
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}
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@ -115,7 +114,7 @@ FrameBufferBltConfigure (
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)
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{
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CONST EFI_PIXEL_BITMASK *BitMask;
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UINTN BytesPerPixel;
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UINT32 BytesPerPixel;
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INT8 PixelShl[4];
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INT8 PixelShr[4];
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@ -164,8 +163,8 @@ FrameBufferBltConfigure (
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Configure->BytesPerPixel = BytesPerPixel;
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Configure->PixelFormat = FrameBufferInfo->PixelFormat;
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Configure->FrameBuffer = (UINT8*) FrameBuffer;
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Configure->WidthInPixels = (UINTN) FrameBufferInfo->HorizontalResolution;
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Configure->Height = (UINTN) FrameBufferInfo->VerticalResolution;
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Configure->WidthInPixels = FrameBufferInfo->HorizontalResolution;
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Configure->Height = FrameBufferInfo->VerticalResolution;
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Configure->WidthInBytes = Configure->WidthInPixels * Configure->BytesPerPixel;
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return RETURN_SUCCESS;
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