Change functional static variable to Global variable. No STATIC modifier is recommended though it is defined in Base.h. It is for consistency.

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@6315 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
qwang12 2008-10-31 02:07:39 +00:00
parent e48813da4b
commit 0df3178443
1 changed files with 20 additions and 19 deletions

View File

@ -22,6 +22,21 @@ Abstract:
#include "MiscSubclassDriver.h" #include "MiscSubclassDriver.h"
BOOLEAN mDone = FALSE;
PS2_CONN_DEVICE_PATH mPs2KeyboardDevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0303, 0), DP_END };
PS2_CONN_DEVICE_PATH mPs2MouseDevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0303, 1), DP_END };
SERIAL_CONN_DEVICE_PATH mCom1DevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0501, 0), DP_END };
SERIAL_CONN_DEVICE_PATH mCom2DevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0501, 1), DP_END };
PARALLEL_CONN_DEVICE_PATH mLpt1DevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0401, 0), DP_END };
FLOOPY_CONN_DEVICE_PATH mFloopyADevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0604, 0), DP_END };
FLOOPY_CONN_DEVICE_PATH mFloopyBDevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0604, 1), DP_END };
USB_PORT_DEVICE_PATH mUsb0DevicePath = { DP_ACPI, DP_PCI (0x1d, 0x00), DP_END };
USB_PORT_DEVICE_PATH mUsb1DevicePath = { DP_ACPI, DP_PCI (0x1d, 0x01), DP_END };
USB_PORT_DEVICE_PATH mUsb2DevicePath = { DP_ACPI, DP_PCI (0x1d, 0x02), DP_END };
USB_PORT_DEVICE_PATH mUsb3DevicePath = { DP_ACPI, DP_PCI (0x1d, 0x07), DP_END };
IDE_DEVICE_PATH mIdeDevicePath = { DP_ACPI, DP_PCI (0x1F, 0x01), DP_END };
GB_NIC_DEVICE_PATH mGbNicDevicePath = { DP_ACPI, DP_PCI( 0x03,0x00 ),DP_PCI( 0x1F,0x00 ),DP_PCI( 0x07,0x00 ), DP_END };
// //
// //
// //
@ -69,20 +84,6 @@ Returns:
LogRecordData was NULL. LogRecordData was NULL.
--*/ --*/
{ {
STATIC BOOLEAN Done = FALSE;
STATIC PS2_CONN_DEVICE_PATH mPs2KeyboardDevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0303, 0), DP_END };
STATIC PS2_CONN_DEVICE_PATH mPs2MouseDevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0303, 1), DP_END };
STATIC SERIAL_CONN_DEVICE_PATH mCom1DevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0501, 0), DP_END };
STATIC SERIAL_CONN_DEVICE_PATH mCom2DevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0501, 1), DP_END };
STATIC PARALLEL_CONN_DEVICE_PATH mLpt1DevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0401, 0), DP_END };
STATIC FLOOPY_CONN_DEVICE_PATH mFloopyADevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0604, 0), DP_END };
STATIC FLOOPY_CONN_DEVICE_PATH mFloopyBDevicePath = { DP_ACPI, DP_PCI (0x1F, 0x00), DP_LPC (0x0604, 1), DP_END };
STATIC USB_PORT_DEVICE_PATH mUsb0DevicePath = { DP_ACPI, DP_PCI (0x1d, 0x00), DP_END };
STATIC USB_PORT_DEVICE_PATH mUsb1DevicePath = { DP_ACPI, DP_PCI (0x1d, 0x01), DP_END };
STATIC USB_PORT_DEVICE_PATH mUsb2DevicePath = { DP_ACPI, DP_PCI (0x1d, 0x02), DP_END };
STATIC USB_PORT_DEVICE_PATH mUsb3DevicePath = { DP_ACPI, DP_PCI (0x1d, 0x07), DP_END };
STATIC IDE_DEVICE_PATH mIdeDevicePath = { DP_ACPI, DP_PCI (0x1F, 0x01), DP_END };
STATIC GB_NIC_DEVICE_PATH mGbNicDevicePath = { DP_ACPI, DP_PCI( 0x03,0x00 ),DP_PCI( 0x1F,0x00 ),DP_PCI( 0x07,0x00 ), DP_END };
EFI_DEVICE_PATH_PROTOCOL EndDevicePath = DP_END; EFI_DEVICE_PATH_PROTOCOL EndDevicePath = DP_END;
// //
@ -106,7 +107,7 @@ Returns:
// //
// Is this the first time through this function? // Is this the first time through this function?
// //
if (!Done) { if (!mDone) {
// //
// Yes, this is the first time. Inspect/Change the contents of the // Yes, this is the first time. Inspect/Change the contents of the
// RecordData structure. // RecordData structure.
@ -244,19 +245,19 @@ Returns:
// //
// End Shanmu // End Shanmu
// //
// Set Done flag to TRUE for next pass through this function. // Set mDone flag to TRUE for next pass through this function.
// Set *LogRecordData to TRUE so data will get logged to Data Hub. // Set *LogRecordData to TRUE so data will get logged to Data Hub.
// //
Done = TRUE; mDone = TRUE;
*LogRecordData = TRUE; *LogRecordData = TRUE;
} else { } else {
// //
// No, this is the second time. Reset the state of the Done flag // No, this is the second time. Reset the state of the mDone flag
// to FALSE and tell the data logger that there is no more data // to FALSE and tell the data logger that there is no more data
// to be logged for this record type. If any memory allocations // to be logged for this record type. If any memory allocations
// were made by earlier passes, they must be released now. // were made by earlier passes, they must be released now.
// //
Done = FALSE; mDone = FALSE;
*LogRecordData = FALSE; *LogRecordData = FALSE;
} }