Increased the image buffer size to avoid invalid address access issue

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@2200 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
jwang36 2007-01-09 13:37:54 +00:00
parent b244c7dc74
commit 18a964cf70

View File

@ -749,14 +749,13 @@ Returns:
// Allocate a buffer for the image to be loaded into. // Allocate a buffer for the image to be loaded into.
// //
Pe32ImageSize = GetLength (CurrentPe32Section.Pe32Section->CommonHeader.Size) - sizeof (EFI_PE32_SECTION); Pe32ImageSize = GetLength (CurrentPe32Section.Pe32Section->CommonHeader.Size) - sizeof (EFI_PE32_SECTION);
MemoryImagePointer = (UINTN) (malloc (Pe32ImageSize + 0x10000)); MemoryImagePointer = (UINTN) (malloc (Pe32ImageSize + 0x100000));
if (MemoryImagePointer == 0) { if (MemoryImagePointer == 0) {
Error (NULL, 0, 0, "memory allocation failure", NULL); Error (NULL, 0, 0, "memory allocation failure", NULL);
return EFI_OUT_OF_RESOURCES; return EFI_OUT_OF_RESOURCES;
} }
memset ((void *) MemoryImagePointer, 0, Pe32ImageSize + 0x10000); memset ((void *) MemoryImagePointer, 0, Pe32ImageSize + 0x100000);
MemoryImagePointerAligned = (MemoryImagePointer + 0x0FFFF) & (-1 << 16); MemoryImagePointerAligned = (MemoryImagePointer + 0x0FFFF) & (-1 << 16);
ImageContext.ImageAddress = MemoryImagePointerAligned; ImageContext.ImageAddress = MemoryImagePointerAligned;
@ -1078,13 +1077,13 @@ Returns:
// //
// Allocate a buffer for the image to be loaded into. // Allocate a buffer for the image to be loaded into.
// //
MemoryImagePointer = (UINTN) (malloc (Pe32ImageSize + 0x10000)); MemoryImagePointer = (UINTN) (malloc (Pe32ImageSize + 0x100000));
if (MemoryImagePointer == 0) { if (MemoryImagePointer == 0) {
Error (NULL, 0, 0, "memory allocation error on rebase of TE image", FileGuidString); Error (NULL, 0, 0, "memory allocation error on rebase of TE image", FileGuidString);
free (TEBuffer); free (TEBuffer);
return EFI_OUT_OF_RESOURCES; return EFI_OUT_OF_RESOURCES;
} }
memset ((void *) MemoryImagePointer, 0, Pe32ImageSize + 0x10000); memset ((void *) MemoryImagePointer, 0, Pe32ImageSize + 0x100000);
MemoryImagePointerAligned = (MemoryImagePointer + 0x0FFFF) & (-1 << 16); MemoryImagePointerAligned = (MemoryImagePointer + 0x0FFFF) & (-1 << 16);