OvmfPkg/Sec: Stop building identity mapped pages in SEC

Now for X64 we use a VTF0 ResetVector which puts the page
tables in RAM. Therefore SEC no longer needs to do this.

This reverts commit r14494.

Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Tested-by: Laszlo Ersek <lersek@redhat.com>

git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@14719 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
Jordan Justen 2013-09-24 18:23:53 +00:00 committed by jljusten
parent b87ce5ea1c
commit 29d3b19998
1 changed files with 2 additions and 142 deletions

View File

@ -1,7 +1,7 @@
/** @file /** @file
Main SEC phase code. Transitions to PEI. Main SEC phase code. Transitions to PEI.
Copyright (c) 2008 - 2013, Intel Corporation. All rights reserved.<BR> Copyright (c) 2008 - 2011, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License are licensed and made available under the terms and conditions of the BSD License
@ -31,8 +31,6 @@
#include <Ppi/TemporaryRamSupport.h> #include <Ppi/TemporaryRamSupport.h>
#include <IndustryStandard/X64Paging.h>
#define SEC_IDT_ENTRY_COUNT 34 #define SEC_IDT_ENTRY_COUNT 34
typedef struct _SEC_IDT_TABLE { typedef struct _SEC_IDT_TABLE {
@ -525,137 +523,6 @@ FindImageBase (
} }
} }
#if defined (MDE_CPU_X64)
/**
Allocates and fills in the Page Directory and Page Table Entries to
establish a 1:1 Virtual to Physical mapping.
@param Location Memory to build the page tables in
**/
VOID
Create4GbIdentityMappingPageTables (
VOID *Location
)
{
UINT32 RegEax;
UINT32 RegEdx;
EFI_PHYSICAL_ADDRESS PageAddress;
UINTN IndexOfPml4Entries;
UINTN IndexOfPdpEntries;
UINTN IndexOfPageDirectoryEntries;
UINT32 NumberOfPml4EntriesNeeded;
UINT32 NumberOfPdpEntriesNeeded;
X64_PAGE_MAP_AND_DIRECTORY_POINTER *PageMapLevel4Entry;
X64_PAGE_MAP_AND_DIRECTORY_POINTER *PageMap;
X64_PAGE_MAP_AND_DIRECTORY_POINTER *PageDirectoryPointerEntry;
X64_PAGE_TABLE_ENTRY *PageDirectoryEntry;
UINTN NextAllocAddress;
BOOLEAN Page1GSupport;
X64_PAGE_TABLE_1G_ENTRY *PageDirectory1GEntry;
Page1GSupport = FALSE;
AsmCpuid (0x80000000, &RegEax, NULL, NULL, NULL);
if (RegEax >= 0x80000001) {
AsmCpuid (0x80000001, NULL, NULL, NULL, &RegEdx);
if ((RegEdx & BIT26) != 0) {
Page1GSupport = TRUE;
}
}
//
// Only build entries for the first 4GB at this stage.
//
NumberOfPml4EntriesNeeded = 1;
NumberOfPdpEntriesNeeded = 4;
NextAllocAddress = (UINTN) Location;
//
// By architecture only one PageMapLevel4 exists - so lets allocate storage for it.
//
PageMap = (VOID *) NextAllocAddress;
NextAllocAddress += SIZE_4KB;
PageMapLevel4Entry = PageMap;
PageAddress = 0;
for (IndexOfPml4Entries = 0; IndexOfPml4Entries < NumberOfPml4EntriesNeeded; IndexOfPml4Entries++, PageMapLevel4Entry++) {
//
// Each PML4 entry points to a page of Page Directory Pointer entires.
// So lets allocate space for them and fill them in in the IndexOfPdpEntries loop.
//
PageDirectoryPointerEntry = (VOID *) NextAllocAddress;
NextAllocAddress += SIZE_4KB;
//
// Make a PML4 Entry
//
PageMapLevel4Entry->Uint64 = (UINT64)(UINTN)PageDirectoryPointerEntry;
PageMapLevel4Entry->Bits.ReadWrite = 1;
PageMapLevel4Entry->Bits.Present = 1;
if (Page1GSupport) {
PageDirectory1GEntry = (VOID *) PageDirectoryPointerEntry;
for (IndexOfPageDirectoryEntries = 0; IndexOfPageDirectoryEntries < 512; IndexOfPageDirectoryEntries++, PageDirectory1GEntry++, PageAddress += SIZE_1GB) {
//
// Fill in the Page Directory entries
//
PageDirectory1GEntry->Uint64 = (UINT64)PageAddress;
PageDirectory1GEntry->Bits.ReadWrite = 1;
PageDirectory1GEntry->Bits.Present = 1;
PageDirectory1GEntry->Bits.MustBe1 = 1;
}
} else {
for (IndexOfPdpEntries = 0; IndexOfPdpEntries < NumberOfPdpEntriesNeeded; IndexOfPdpEntries++, PageDirectoryPointerEntry++) {
//
// Each Directory Pointer entries points to a page of Page Directory entires.
// So allocate space for them and fill them in in the IndexOfPageDirectoryEntries loop.
//
PageDirectoryEntry = (VOID *) NextAllocAddress;
NextAllocAddress += SIZE_4KB;
//
// Fill in a Page Directory Pointer Entries
//
PageDirectoryPointerEntry->Uint64 = (UINT64)(UINTN)PageDirectoryEntry;
PageDirectoryPointerEntry->Bits.ReadWrite = 1;
PageDirectoryPointerEntry->Bits.Present = 1;
for (IndexOfPageDirectoryEntries = 0; IndexOfPageDirectoryEntries < 512; IndexOfPageDirectoryEntries++, PageDirectoryEntry++, PageAddress += SIZE_2MB) {
//
// Fill in the Page Directory entries
//
PageDirectoryEntry->Uint64 = (UINT64)PageAddress;
PageDirectoryEntry->Bits.ReadWrite = 1;
PageDirectoryEntry->Bits.Present = 1;
PageDirectoryEntry->Bits.MustBe1 = 1;
}
}
for (; IndexOfPdpEntries < 512; IndexOfPdpEntries++, PageDirectoryPointerEntry++) {
ZeroMem (
PageDirectoryPointerEntry,
sizeof(X64_PAGE_MAP_AND_DIRECTORY_POINTER)
);
}
}
}
//
// For the PML4 entries we are not using fill in a null entry.
//
for (; IndexOfPml4Entries < 512; IndexOfPml4Entries++, PageMapLevel4Entry++) {
ZeroMem (
PageMapLevel4Entry,
sizeof (X64_PAGE_MAP_AND_DIRECTORY_POINTER)
);
}
AsmWriteCr3 ((UINTN) PageMap);
}
#endif
/* /*
Find and return Pei Core entry point. Find and return Pei Core entry point.
@ -779,13 +646,6 @@ SecCoreStartupWithStack (
IoWrite8 (0x21, 0xff); IoWrite8 (0x21, 0xff);
IoWrite8 (0xA1, 0xff); IoWrite8 (0xA1, 0xff);
#if defined (MDE_CPU_X64)
//
// Create Identity Mapped Pages in RAM
//
Create4GbIdentityMappingPageTables (TopOfCurrentStack);
#endif
// //
// Initialize Debug Agent to support source level debug in SEC/PEI phases before memory ready. // Initialize Debug Agent to support source level debug in SEC/PEI phases before memory ready.
// //