mirror of https://github.com/acidanthera/audk.git
1) Re-fine and fully test the mechanism of getting over the long command line limitation
2) Change the -s option from "SpawnMode" to be "SilentMode" 3) Change the prototype of PeiCoreEntryPoint in AutoGen-ed code 4) Remove CalcDeps module since it's no longer needed. 5) Remove "-k", "-g" and "-l" switches from build 6) Remove MULTIPLE_THREAD in target.template. Use MAX_CONCURRENT_THREAD_NUMBER to get the functionality. git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@7158 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
parent
e6ff63a514
commit
2eab98c107
Binary file not shown.
Binary file not shown.
|
@ -200,20 +200,19 @@
|
|||
|
||||
[Static-Library-File]
|
||||
<InputFile>
|
||||
?.lib
|
||||
*.lib
|
||||
|
||||
<ExtraDependency>
|
||||
$(LIBS)
|
||||
$(MAKE_FILE)
|
||||
|
||||
<OutputFile>
|
||||
$(DEBUG_DIR)(+)$(MODULE_NAME).dll
|
||||
|
||||
<Command.MSFT, Command.INTEL>
|
||||
"$(DLINK)" /OUT:${dst} $(DLINK_FLAGS) $(DLINK_SPATH) $(LIBS) ${src}
|
||||
"$(DLINK)" /OUT:${dst} $(DLINK_FLAGS) $(DLINK_SPATH) ${src}
|
||||
|
||||
<Command.GCC>
|
||||
"$(DLINK)" -o ${dst} $(DLINK_FLAGS) -\( $(DLINK_SPATH) $(LIBS) ${src} -\) $(DLINK2_FLAGS)
|
||||
"$(DLINK)" -o ${dst} $(DLINK_FLAGS) -\( $(DLINK_SPATH) ${src} -\) $(DLINK2_FLAGS)
|
||||
|
||||
[Dynamic-Library-File]
|
||||
<InputFile>
|
||||
|
|
|
@ -58,17 +58,9 @@ TOOL_CHAIN_CONF = Conf/tools_def.txt
|
|||
# used for the build. The list uses space character separation.
|
||||
TOOL_CHAIN_TAG = MYTOOLS
|
||||
|
||||
# MULTIPLE_THREAD FLAG Optional Flag to enable multi-thread build. If not specified, default
|
||||
# is "Disable". If your computer is multi-core or multiple CPUs,
|
||||
# enabling this feature will bring much benefit.
|
||||
# This feature is only available for "spawn" build mode, and
|
||||
# only for PLATFORM build. The clean, cleanall or
|
||||
# stand-alone module build is still using the normal way.
|
||||
MULTIPLE_THREAD = Enable
|
||||
|
||||
# MAX_CONCURRENT_THREAD_NUMBER NUMBER Optional The number of concurrent threads. Default is 1. Recommend to
|
||||
# set this value to one more than the number of your compurter
|
||||
# cores or CPUs.
|
||||
# MAX_CONCURRENT_THREAD_NUMBER NUMBER Optional The number of concurrent threads. Recommend to set this
|
||||
# value to one more than the number of your compurter
|
||||
# cores or CPUs. Less than 2 means disable multithread build.
|
||||
MAX_CONCURRENT_THREAD_NUMBER = 1
|
||||
|
||||
# Build rules definition
|
||||
|
|
Loading…
Reference in New Issue