mirror of https://github.com/acidanthera/audk.git
add required 'profiles.txt' file to the binary releases.
add 'minimal' version of the shell (without any profiles). update to current ShellPkg tip version. git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11667 6f19259b-4bc3-4df7-8a09-765794883524
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## @file
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# This is the UEFI Shell application binary file.
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#
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# Copyright (c) 2011, Intel Corporation. All rights reserved.<BR>
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#
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# This program and the accompanying materials
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# are licensed and made available under the terms and conditions of the BSD License
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# which accompanies this distribution. The full text of the license may be found at
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# http://opensource.org/licenses/bsd-license.php
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# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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#
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#
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##
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##
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[Defines]
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INF_VERSION = 0x00010006
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BASE_NAME = Shell
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FILE_GUID = 7C04A583-9E3E-4f1c-AD65-E05268D0B4D1
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MODULE_TYPE = UEFI_APPLICATION
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VERSION_STRING = 1.0
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[Binaries.Ia32]
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PE32|Ia32/Shell.efi|*
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[Binaries.X64]
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PE32|X64/Shell.efi|*
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this release includes:
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OVERVIEW
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OVERVIEW
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============================================================================
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============================================================================
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The binaries of ShellBinPkg are generated with ShellPkg project and built with
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The binaries of ShellBinPkg are generated with ShellPkg project and built with
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BaseTools Package. The binaries are built with no debug information by building
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BaseTools Package (r11666). The binaries are built with no debug information
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with "RELEASE" target. The EDKII revision 11595 was used for both.
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by building with "RELEASE" target.
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The following steps can help to re-generate these binaries for customization:
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The following steps can help to re-generate these binaries for customization:
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1. Check out EDK II to $(WORKSPACE)
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1. Check out EDK II to $(WORKSPACE)
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(svn https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2).
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(svn https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2).
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2. Under $(WORKSPACE) directory (i.e. c:\EdkII),
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2. Under $(WORKSPACE) directory (i.e. c:\EdkII),
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To generate Shell, execute:
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To generate Shell, execute:
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"build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE".
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"build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE"
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To generate Minimal Shell, execute:
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"build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE -D NO_SHELL_PROFILES"
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============================================================================
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============================================================================
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HOW TO INCORPORATE THIS SHELL INTO NT32
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HOW TO INCORPORATE THIS SHELL INTO NT32
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@ -36,7 +39,7 @@ developer may integrate this code into an existing platform:
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KNOWN LIMITATIONS
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KNOWN LIMITATIONS
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============================================================================
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============================================================================
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1. RM can delete current working directory via other map name.
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1. RM can delete current working directory via other map name.
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2. DrvCfg is not functional.
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2. DrvCfg does not overlap boot manager functionality.
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3. ifConfig permanent settings are under investigation (may not function correctly)
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3. ifConfig permanent settings are under investigation (may not function correctly)
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4. Shell documentation is in development and forthcoming.
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4. Shell documentation is in development and forthcoming.
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this release includes:
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Drivers1
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Debug1
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Network1
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Install1
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this release includes:
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Drivers1
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Debug1
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Network1
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Install1
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