mirror of https://github.com/acidanthera/audk.git
EmulatorPkg: Fix XCODE5 lldb issues
Fix scripts to support lldb symbolic debugging when using XCODE5 tool chain. Cc: Jordan Justen <jordan.l.justen@intel.com> Cc: Ray Ni <ray.ni@intel.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Andrew Fish <afish@apple.com> Reviewed-by: Michael D Kinney <michael.d.kinney@intel.com> Acked-by: Jordan Justen <jordan.l.justen@intel.com> Tested-by: Andrew Fish <afish@apple.com>
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@ -346,6 +346,11 @@ def TypePrintFormating(debugger):
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debugger.HandleCommand("type summary add CHAR8 --python-function lldbefi.CHAR8_TypeSummary")
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debugger.HandleCommand('type summary add --regex "CHAR8 \[[0-9]+\]" --python-function lldbefi.CHAR8_TypeSummary')
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debugger.HandleCommand(
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'setting set frame-format "frame #${frame.index}: ${frame.pc}'
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'{ ${module.file.basename}{:${function.name}()${function.pc-offset}}}'
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'{ at ${line.file.fullpath}:${line.number}}\n"'
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)
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gEmulatorBreakWorkaroundNeeded = True
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@ -381,15 +386,16 @@ def LoadEmulatorEfiSymbols(frame, bp_loc , internal_dict):
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Error = lldb.SBError()
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FileNamePtr = frame.FindVariable ("FileName").GetValueAsUnsigned()
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FileNameLen = frame.FindVariable ("FileNameLength").GetValueAsUnsigned()
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FileName = frame.thread.process.ReadCStringFromMemory (FileNamePtr, FileNameLen, Error)
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if not Error.Success():
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print "!ReadCStringFromMemory() did not find a %d byte C string at %x" % (FileNameLen, FileNamePtr)
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# make breakpoint command contiue
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frame.GetThread().GetProcess().Continue()
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return False
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debugger = frame.thread.process.target.debugger
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if frame.FindVariable ("AddSymbolFlag").GetValueAsUnsigned() == 1:
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LoadAddress = frame.FindVariable ("LoadAddress").GetValueAsUnsigned()
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LoadAddress = frame.FindVariable ("LoadAddress").GetValueAsUnsigned() - 0x240
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debugger.HandleCommand ("target modules add %s" % FileName)
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print "target modules load --slid 0x%x %s" % (LoadAddress, FileName)
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@ -405,7 +411,7 @@ def LoadEmulatorEfiSymbols(frame, bp_loc , internal_dict):
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print "!lldb.target.RemoveModule (%s) FAILED" % SBModule
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# make breakpoint command contiue
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frame.thread.process.Continue()
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return False
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def GuidToCStructStr (guid, Name=False):
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#
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@ -209,21 +209,12 @@ fi
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if [[ "$RUN_EMULATOR" == "yes" ]]; then
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case `uname` in
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Darwin*)
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#
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# On Darwin we can't use dlopen, so we have to load the real PE/COFF images.
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# This .gdbinit script sets a breakpoint that loads symbols for the PE/COFFEE
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# images that get loaded in Host
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#
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if [[ "$CLANG_VER" == *-ccc-host-triple* ]]
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then
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# only older versions of Xcode support -ccc-host-tripe, for newer versions
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# it is -target
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cp $WORKSPACE/EmulatorPkg/Unix/lldbefi.py "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$TARGET_TOOLS/$PROCESSOR"
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cd $BUILD_ROOT_ARCH; /usr/bin/lldb --source $WORKSPACE/EmulatorPkg/Unix/lldbinit Host
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exit $?
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else
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cp $WORKSPACE/EmulatorPkg/Unix/.gdbinit "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$TARGET_TOOLS/$PROCESSOR"
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fi
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cd $BUILD_ROOT_ARCH
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/usr/bin/lldb \
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-o "command script import $WORKSPACE/EmulatorPkg/Unix/lldbefi.py" \
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-o 'script lldb.debugger.SetAsync(True)' \
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-o "run" ./Host
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exit $?
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;;
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esac
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