MdeModulePkg: TerminalDxe driver code clean up

Roll back the EOL change wrongly made by last patch.
Adjust the space to align to the EDKII coding style.

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@12513 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
niruiyu 2011-10-08 02:44:59 +00:00
parent 02b7bcf9ce
commit 4bc6ad3935
3 changed files with 1980 additions and 1978 deletions

View File

@ -34,7 +34,7 @@ AnsiRawDataToUnicode (
// and translate it into unicode, then push
// the unicode into unicode fifo, until the raw fifo is empty.
//
while (!IsRawFiFoEmpty (TerminalDevice) && !IsUnicodeFiFoFull(TerminalDevice) ) {
while (!IsRawFiFoEmpty (TerminalDevice) && !IsUnicodeFiFoFull (TerminalDevice)) {
RawFiFoRemoveOneKey (TerminalDevice, &RawData);

View File

@ -563,7 +563,7 @@ TerminalConInTimerHandler (
// Fetch all the keys in the serial buffer,
// and insert the byte stream into RawFIFO.
//
while( !IsRawFiFoFull(TerminalDevice) ) {
while (!IsRawFiFoFull (TerminalDevice)) {
Status = GetOneKeyFromSerial (TerminalDevice->SerialIo, &Input);
@ -1061,7 +1061,9 @@ UnicodeToEfiKeyFlushState (
InputState = TerminalDevice->InputState;
if( IsEfiKeyFiFoFull(TerminalDevice) ) return;
if (IsEfiKeyFiFoFull (TerminalDevice)) {
return;
}
if ((InputState & INPUT_STATE_ESC) != 0) {
Key.ScanCode = SCAN_ESC;
@ -1191,7 +1193,7 @@ UnicodeToEfiKey (
TerminalDevice->ResetState = RESET_STATE_DEFAULT;
}
while (!IsUnicodeFiFoEmpty(TerminalDevice) && !IsEfiKeyFiFoFull(TerminalDevice) ) {
while (!IsUnicodeFiFoEmpty (TerminalDevice) && !IsEfiKeyFiFoFull (TerminalDevice)) {
if (TerminalDevice->InputState != INPUT_STATE_DEFAULT) {
//

View File

@ -36,7 +36,7 @@ VTUTF8RawDataToUnicode (
// and translate it into unicode, then push
// the unicode into unicode fifo, until the raw fifo is empty.
//
while (!IsRawFiFoEmpty (TerminalDevice) && !IsUnicodeFiFoFull(TerminalDevice) ) {
while (!IsRawFiFoEmpty (TerminalDevice) && !IsUnicodeFiFoFull (TerminalDevice)) {
GetOneValidUtf8Char (TerminalDevice, &Utf8Char, &ValidBytes);