Add array index check to avoid potential buffer overflow.

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@10179 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
xli24 2010-03-04 06:38:22 +00:00
parent 2d5ac15435
commit 5bdfa4e58a
2 changed files with 7 additions and 0 deletions

View File

@ -857,6 +857,7 @@ RefreshGcdMemoryAttributes (
UINT32 FirmwareVariableMtrrCount;
FirmwareVariableMtrrCount = GetFirmwareVariableMtrrCount ();
ASSERT (FirmwareVariableMtrrCount <= MTRR_NUMBER_OF_VARIABLE_MTRR);
// mIsFlushingGCD = TRUE;
mIsFlushingGCD = FALSE;

View File

@ -1156,6 +1156,8 @@ MtrrGetMemoryAttribute (
// Go through the variable MTRR
//
VariableMtrrCount = GetVariableMtrrCount ();
ASSERT (VariableMtrrCount <= MTRR_NUMBER_OF_VARIABLE_MTRR);
for (Index = 0; Index < VariableMtrrCount; Index++) {
if (VariableMtrr[Index].Valid) {
if (Address >= VariableMtrr[Index].BaseAddress &&
@ -1189,6 +1191,8 @@ MtrrGetVariableMtrr (
UINT32 VariableMtrrCount;
VariableMtrrCount = GetVariableMtrrCount ();
ASSERT (VariableMtrrCount <= MTRR_NUMBER_OF_VARIABLE_MTRR);
for (Index = 0; Index < VariableMtrrCount; Index++) {
VariableSettings->Mtrr[Index].Base =
AsmReadMsr64 (MTRR_LIB_IA32_VARIABLE_MTRR_BASE + (Index << 1));
@ -1215,6 +1219,8 @@ MtrrSetVariableMtrrWorker (
UINT32 VariableMtrrCount;
VariableMtrrCount = GetVariableMtrrCount ();
ASSERT (VariableMtrrCount <= MTRR_NUMBER_OF_VARIABLE_MTRR);
for (Index = 0; Index < VariableMtrrCount; Index++) {
AsmWriteMsr64 (
MTRR_LIB_IA32_VARIABLE_MTRR_BASE + (Index << 1),