mirror of https://github.com/acidanthera/audk.git
UefiCpuPkg/SecCore: Remove AP waking Vector logic in SecCore
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=4494 There are two part of AP waking Vector logic in SecCore. The first one working with GenFv to find a free 4K aligned space, use the 4K aligned address as AP waking Vector and jump to 4G-30h, and finally jump to ApStartup.. The second one hard code uses 4G-1000h as AP waking Vector and jump to ApStartup. Both usages are no longer used. Remove them. Cc: Eric Dong <eric.dong@intel.com> Cc: Ray Ni <ray.ni@intel.com> Cc: Rahul Kumar <rahul1.kumar@intel.com> Cc: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Ray Ni <ray.ni@intel.com> Signed-off-by: Zhiguang Liu <zhiguang.liu@intel.com>
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@ -24,18 +24,6 @@ USE16
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ORG 0h
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;
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; 0xFFFFF000
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;
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; We enter here with CS:IP = 0xFF00:0x0000. Do a far-jump to change CS to 0xF000
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; and IP to ApStartup.
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;
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ApVector:
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mov di, "AP"
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jmp 0xF000:0xF000+ApStartup
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TIMES 0xFC0-($-$$) nop
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;
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; This should be at 0xFFFFFFC0
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;
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@ -45,14 +33,7 @@ ApVector:
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;
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ReservedData: DD 0eeeeeeeeh, 0eeeeeeeeh
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TIMES 0xFD0-($-$$) nop
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;
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; This is located at 0xFFFFFFD0
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;
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mov di, "PA"
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jmp ApStartup
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TIMES 0xFE0-($-$$) nop
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TIMES 0x20-($-$$) nop
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;
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; Pointer to the entry point of the PEI core
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; It is located at 0xFFFFFFE0, and is fixed up by some build tool
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@ -70,7 +51,7 @@ ASM_PFX(InterruptHandler):
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jmp $
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iret
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TIMES 0xFF0-($-$$) nop
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TIMES 0x30-($-$$) nop
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;
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; For IA32, the reset vector must be at 0xFFFFFFF0, i.e., 4G-16 byte
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; Execution starts here upon power-on/platform-reset.
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@ -78,7 +59,6 @@ ASM_PFX(InterruptHandler):
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ResetHandler:
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nop
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nop
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ApStartup:
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;
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; Jmp Rel16 instruction
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; Use machine code directly in case of the assembler optimization
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@ -90,17 +70,7 @@ ApStartup:
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DB 0e9h
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DW -3
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TIMES 0xFF8-($-$$) nop
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;
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; Ap reset vector segment address is at 0xFFFFFFF8
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; This will be fixed up by some build tool,
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; so if the value 1..8 appears in the final FD image,
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; tool failure occurs
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;
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ApSegAddress: dd 12345678h
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TIMES 0xFFC-($-$$) nop
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TIMES 0x3C-($-$$) nop
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;
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; BFV Base is at 0xFFFFFFFC
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; This will be fixed up by some build tool,
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