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EmulatorPkg/Win: Add input/output support
The patch adds GOP and SimpleTextIn[Ex] support. Now firmware can boot to UI and Shell but timer doesn't work. Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Cc: Andrew Fish <afish@apple.com> Reviewed-by: Hao A Wu <hao.a.wu@intel.com>
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205
EmulatorPkg/Win/Host/WinGop.h
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205
EmulatorPkg/Win/Host/WinGop.h
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@ -0,0 +1,205 @@
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/** @file
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Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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WinGop.h
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Abstract:
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Private data for the Gop driver that is bound to the WinNt Thunk protocol
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**/
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#ifndef _WIN_GOP_H_
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#define _WIN_GOP_H_
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#include "WinHost.h"
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#include <Protocol/EmuIoThunk.h>
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#include <Protocol/EmuGraphicsWindow.h>
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#include <Protocol/SimpleTextIn.h>
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#include <Protocol/SimpleTextInEx.h>
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#include <Protocol/GraphicsOutput.h>
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//
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// WM_SYSKEYDOWN/WM_SYSKEYUP Notification
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// lParam
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// bit 24: Specifies whether the key is an extended key,
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// such as the right-hand ALT and CTRL keys that appear on
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// an enhanced 101- or 102-key keyboard.
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// The value is 1 if it is an extended key; otherwise, it is 0.
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// bit 29:Specifies the context code.
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// The value is 1 if the ALT key is down while the key is pressed/released;
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// it is 0 if the WM_SYSKEYDOWN message is posted to the active window
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// because no window has the keyboard focus.
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#define GOP_EXTENDED_KEY (0x1 << 24)
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#define GOP_ALT_KEY_PRESSED (0x1 << 29)
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#define KEYBOARD_TIMER_INTERVAL 200000 // 0.02s
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#define MAX_Q 256
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typedef struct {
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UINTN Front;
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UINTN Rear;
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EFI_KEY_DATA Q[MAX_Q];
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CRITICAL_SECTION Cs;
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} GOP_QUEUE_FIXED;
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#define WIN_NT_GOP_CLASS_NAME L"WinNtGopWindow"
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typedef struct {
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UINT64 Signature;
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EMU_GRAPHICS_WINDOW_PROTOCOL GraphicsWindowIo;
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//
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// GOP Private Data knowing when to start hardware
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//
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BOOLEAN HardwareNeedsStarting;
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CHAR16 *WindowName;
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CHAR16 Buffer[160];
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HANDLE ThreadInited; // Semaphore
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HANDLE ThreadHandle; // Thread
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DWORD ThreadId;
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HWND WindowHandle;
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WNDCLASSEX WindowsClass;
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UINT32 Width;
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UINT32 Height;
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//
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// This screen is used to redraw the scree when windows events happen. It's
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// updated in the main thread and displayed in the windows thread.
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//
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BITMAPV4HEADER *VirtualScreenInfo;
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RGBQUAD *VirtualScreen;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *FillLine;
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//
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// Keyboard Queue used by Simple Text In.
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// QueueForRead: WinProc thread adds, and main thread removes.
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//
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GOP_QUEUE_FIXED QueueForRead;
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EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeRegisterdKeyCallback;
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EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakRegisterdKeyCallback;
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VOID *RegisterdKeyCallbackContext;
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EFI_KEY_STATE KeyState;
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BOOLEAN LeftShift;
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BOOLEAN RightShift;
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BOOLEAN LeftAlt;
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BOOLEAN RightAlt;
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BOOLEAN LeftCtrl;
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BOOLEAN RightCtrl;
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BOOLEAN LeftLogo;
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BOOLEAN RightLogo;
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BOOLEAN Menu;
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BOOLEAN SysReq;
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BOOLEAN NumLock;
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BOOLEAN ScrollLock;
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BOOLEAN CapsLock;
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BOOLEAN IsPartialKeySupport;
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} GRAPHICS_PRIVATE_DATA;
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#define GRAPHICS_PRIVATE_DATA_SIGNATURE SIGNATURE_32 ('g', 'f', 'x', 'd')
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#define GRAPHICS_PRIVATE_DATA_FROM_THIS(a) \
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CR(a, GRAPHICS_PRIVATE_DATA, GraphicsWindowIo, GRAPHICS_PRIVATE_DATA_SIGNATURE)
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//
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// Gop Hardware abstraction internal worker functions
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//
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@param Key TODO: add argument description
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@return TODO: add return values
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**/
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EFI_STATUS
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GopPrivateAddKey (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN EFI_INPUT_KEY Key
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);
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EFI_STATUS
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EFIAPI
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WinNtWndGetKey (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EFI_KEY_DATA *KeyData
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);
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EFI_STATUS
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EFIAPI
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WinNtWndCheckKey (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
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);
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EFI_STATUS
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EFIAPI
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WinNtWndKeySetState (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EFI_KEY_TOGGLE_STATE *KeyToggleState
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);
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EFI_STATUS
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EFIAPI
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WinNtWndRegisterKeyNotify (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeCallBack,
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IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakCallBack,
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IN VOID *Context
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);
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EFI_STATUS
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EFIAPI
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WinNtWndCheckPointer (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
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);
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EFI_STATUS
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EFIAPI
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WinNtWndGetPointerState (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EFI_SIMPLE_POINTER_STATE *State
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);
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EFI_STATUS
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GopPrivateCreateQ (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue
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);
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateDestroyQ (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue
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);
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#endif
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417
EmulatorPkg/Win/Host/WinGopInput.c
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417
EmulatorPkg/Win/Host/WinGopInput.c
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@ -0,0 +1,417 @@
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/** @file
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Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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WinGopInput.c
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Abstract:
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This file produces the Simple Text In for an Gop window.
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This stuff is linked at the hip to the Window, since the window
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processing is done in a thread kicked off in WinNtGopImplementation.c
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Since the window information is processed in an other thread we need
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a keyboard Queue to pass data about. The Simple Text In code just
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takes data off the Queue. The WinProc message loop takes keyboard input
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and places it in the Queue.
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**/
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#include "WinGop.h"
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateCreateQ (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue
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)
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{
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InitializeCriticalSection (&Queue->Cs);
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Queue->Front = 0;
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Queue->Rear = 0;
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateDestroyQ (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue
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)
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{
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Queue->Front = 0;
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Queue->Rear = 0;
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DeleteCriticalSection (&Queue->Cs);
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@param Key TODO: add argument description
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@retval EFI_NOT_READY TODO: Add description for return value
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateAddQ (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue,
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IN EFI_KEY_DATA *KeyData
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)
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{
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EnterCriticalSection (&Queue->Cs);
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if ((Queue->Rear + 1) % MAX_Q == Queue->Front) {
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LeaveCriticalSection (&Queue->Cs);
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return EFI_NOT_READY;
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}
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CopyMem (&Queue->Q[Queue->Rear], KeyData, sizeof (EFI_KEY_DATA));
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Queue->Rear = (Queue->Rear + 1) % MAX_Q;
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LeaveCriticalSection (&Queue->Cs);
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@param Key TODO: add argument description
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@retval EFI_NOT_READY TODO: Add description for return value
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateDeleteQ (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue,
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OUT EFI_KEY_DATA *Key
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)
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{
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EnterCriticalSection (&Queue->Cs);
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if (Queue->Front == Queue->Rear) {
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LeaveCriticalSection (&Queue->Cs);
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return EFI_NOT_READY;
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}
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CopyMem (Key, &Queue->Q[Queue->Front], sizeof (EFI_KEY_DATA));
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Queue->Front = (Queue->Front + 1) % MAX_Q;
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if (Key->Key.ScanCode == SCAN_NULL && Key->Key.UnicodeChar == CHAR_NULL) {
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if (!Private->IsPartialKeySupport) {
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//
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// If partial keystrok is not enabled, don't return the partial keystroke.
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//
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LeaveCriticalSection (&Queue->Cs);
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ZeroMem (Key, sizeof (EFI_KEY_DATA));
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return EFI_NOT_READY;
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}
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}
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LeaveCriticalSection (&Queue->Cs);
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@retval EFI_NOT_READY TODO: Add description for return value
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateCheckQ (
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IN GOP_QUEUE_FIXED *Queue
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)
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{
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if (Queue->Front == Queue->Rear) {
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return EFI_NOT_READY;
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}
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return EFI_SUCCESS;
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}
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/**
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Initialize the key state.
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@param Private The GOP_PRIVATE_DATA instance.
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@param KeyState A pointer to receive the key state information.
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**/
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VOID
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InitializeKeyState (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN EFI_KEY_STATE *KeyState
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)
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{
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KeyState->KeyShiftState = EFI_SHIFT_STATE_VALID;
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KeyState->KeyToggleState = EFI_TOGGLE_STATE_VALID;
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//
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// Record Key shift state and toggle state
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//
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if (Private->LeftCtrl) {
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KeyState->KeyShiftState |= EFI_LEFT_CONTROL_PRESSED;
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}
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if (Private->RightCtrl) {
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KeyState->KeyShiftState |= EFI_RIGHT_CONTROL_PRESSED;
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}
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if (Private->LeftAlt) {
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KeyState->KeyShiftState |= EFI_LEFT_ALT_PRESSED;
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}
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if (Private->RightAlt) {
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KeyState->KeyShiftState |= EFI_RIGHT_ALT_PRESSED;
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}
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if (Private->LeftShift) {
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KeyState->KeyShiftState |= EFI_LEFT_SHIFT_PRESSED;
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}
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if (Private->RightShift) {
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KeyState->KeyShiftState |= EFI_RIGHT_SHIFT_PRESSED;
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}
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if (Private->LeftLogo) {
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KeyState->KeyShiftState |= EFI_LEFT_LOGO_PRESSED;
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}
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if (Private->RightLogo) {
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KeyState->KeyShiftState |= EFI_RIGHT_LOGO_PRESSED;
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}
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if (Private->Menu) {
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KeyState->KeyShiftState |= EFI_MENU_KEY_PRESSED;
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}
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if (Private->SysReq) {
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KeyState->KeyShiftState |= EFI_SYS_REQ_PRESSED;
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}
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if (Private->CapsLock) {
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KeyState->KeyToggleState |= EFI_CAPS_LOCK_ACTIVE;
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}
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if (Private->NumLock) {
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KeyState->KeyToggleState |= EFI_NUM_LOCK_ACTIVE;
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}
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if (Private->ScrollLock) {
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KeyState->KeyToggleState |= EFI_SCROLL_LOCK_ACTIVE;
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}
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if (Private->IsPartialKeySupport) {
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KeyState->KeyToggleState |= EFI_KEY_STATE_EXPOSED;
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}
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}
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/**
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TODO: Add function description
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|
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@param Private TODO: add argument description
|
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@param Key TODO: add argument description
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@retval EFI_NOT_READY TODO: Add description for return value
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@retval EFI_SUCCESS TODO: Add description for return value
|
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|
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**/
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EFI_STATUS
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GopPrivateAddKey (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN EFI_INPUT_KEY Key
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)
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{
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EFI_KEY_DATA KeyData;
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KeyData.Key = Key;
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InitializeKeyState (Private, &KeyData.KeyState);
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//
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// Convert Ctrl+[1-26] to Ctrl+[A-Z]
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//
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if ((Private->LeftCtrl || Private->RightCtrl) &&
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(KeyData.Key.UnicodeChar >= 1) && (KeyData.Key.UnicodeChar <= 26)
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) {
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if ((Private->LeftShift || Private->RightShift) == Private->CapsLock) {
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KeyData.Key.UnicodeChar = (CHAR16)(KeyData.Key.UnicodeChar + L'a' - 1);
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} else {
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KeyData.Key.UnicodeChar = (CHAR16)(KeyData.Key.UnicodeChar + L'A' - 1);
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}
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}
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//
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// Unmask the Shift bit for printable char
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//
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if (((KeyData.Key.UnicodeChar >= L'a') && (KeyData.Key.UnicodeChar <= L'z')) ||
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((KeyData.Key.UnicodeChar >= L'A') && (KeyData.Key.UnicodeChar <= L'Z'))
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) {
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KeyData.KeyState.KeyShiftState &= ~(EFI_LEFT_SHIFT_PRESSED | EFI_RIGHT_SHIFT_PRESSED);
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}
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GopPrivateAddQ (Private, &Private->QueueForRead, &KeyData);
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if (Private->MakeRegisterdKeyCallback != NULL) {
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Private->MakeRegisterdKeyCallback (Private->RegisterdKeyCallbackContext, &KeyData);
|
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}
|
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|
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return EFI_SUCCESS;
|
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}
|
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|
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|
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EFI_STATUS
|
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EFIAPI
|
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WinNtWndCheckKey (
|
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
|
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)
|
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{
|
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GRAPHICS_PRIVATE_DATA *Private;
|
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|
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Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
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return GopPrivateCheckQ (&Private->QueueForRead);
|
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|
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}
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EFI_STATUS
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EFIAPI
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WinNtWndGetKey (
|
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
|
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IN EFI_KEY_DATA *KeyData
|
||||
)
|
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/*++
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|
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Routine Description:
|
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Reads the next keystroke from the input device. The WaitForKey Event can
|
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be used to test for existance of a keystroke via WaitForEvent () call.
|
||||
|
||||
Arguments:
|
||||
Private - The private structure of WinNt Gop device.
|
||||
KeyData - A pointer to a buffer that is filled in with the keystroke
|
||||
state data for the key that was pressed.
|
||||
|
||||
Returns:
|
||||
EFI_SUCCESS - The keystroke information was returned.
|
||||
EFI_NOT_READY - There was no keystroke data availiable.
|
||||
EFI_DEVICE_ERROR - The keystroke information was not returned due to
|
||||
hardware errors.
|
||||
EFI_INVALID_PARAMETER - KeyData is NULL.
|
||||
|
||||
--*/
|
||||
{
|
||||
EFI_STATUS Status;
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
|
||||
Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
|
||||
|
||||
ZeroMem (&KeyData->Key, sizeof (KeyData->Key));
|
||||
InitializeKeyState (Private, &KeyData->KeyState);
|
||||
|
||||
Status = GopPrivateCheckQ (&Private->QueueForRead);
|
||||
if (!EFI_ERROR (Status)) {
|
||||
//
|
||||
// If a Key press exists try and read it.
|
||||
//
|
||||
Status = GopPrivateDeleteQ (Private, &Private->QueueForRead, KeyData);
|
||||
if (!EFI_ERROR (Status)) {
|
||||
//
|
||||
// If partial keystroke is not enabled, check whether it is value key. If not return
|
||||
// EFI_NOT_READY.
|
||||
//
|
||||
if (!Private->IsPartialKeySupport) {
|
||||
if (KeyData->Key.ScanCode == SCAN_NULL && KeyData->Key.UnicodeChar == CHAR_NULL) {
|
||||
Status = EFI_NOT_READY;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Status;
|
||||
|
||||
}
|
||||
|
||||
EFI_STATUS
|
||||
EFIAPI
|
||||
WinNtWndKeySetState (
|
||||
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
|
||||
IN EFI_KEY_TOGGLE_STATE *KeyToggleState
|
||||
)
|
||||
{
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
|
||||
Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
|
||||
Private->KeyState.KeyToggleState = *KeyToggleState;
|
||||
return EFI_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
EFI_STATUS
|
||||
EFIAPI
|
||||
WinNtWndRegisterKeyNotify (
|
||||
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
|
||||
IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeCallBack,
|
||||
IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakCallBack,
|
||||
IN VOID *Context
|
||||
)
|
||||
{
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
|
||||
Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
|
||||
|
||||
Private->MakeRegisterdKeyCallback = MakeCallBack;
|
||||
Private->BreakRegisterdKeyCallback = BreakCallBack;
|
||||
Private->RegisterdKeyCallbackContext = Context;
|
||||
|
||||
return EFI_SUCCESS;
|
||||
}
|
||||
|
||||
EFI_STATUS
|
||||
EFIAPI
|
||||
WinNtWndCheckPointer (
|
||||
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
|
||||
)
|
||||
{
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
|
||||
Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
|
||||
|
||||
return EFI_NOT_READY;
|
||||
}
|
||||
|
||||
|
||||
EFI_STATUS
|
||||
EFIAPI
|
||||
WinNtWndGetPointerState (
|
||||
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
|
||||
IN EFI_SIMPLE_POINTER_STATE *State
|
||||
)
|
||||
{
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
|
||||
Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
|
||||
|
||||
return EFI_NOT_READY;
|
||||
}
|
872
EmulatorPkg/Win/Host/WinGopScreen.c
Normal file
872
EmulatorPkg/Win/Host/WinGopScreen.c
Normal file
@ -0,0 +1,872 @@
|
||||
/** @file
|
||||
|
||||
Copyright (c) 2006 - 2013, Intel Corporation. All rights reserved.<BR>
|
||||
This program and the accompanying materials
|
||||
are licensed and made available under the terms and conditions of the BSD License
|
||||
which accompanies this distribution. The full text of the license may be found at
|
||||
http://opensource.org/licenses/bsd-license.php
|
||||
|
||||
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
|
||||
|
||||
Module Name:
|
||||
|
||||
WinGopScreen.c
|
||||
|
||||
Abstract:
|
||||
|
||||
This file produces the graphics abstration of GOP. It is called by
|
||||
WinNtGopDriver.c file which deals with the UEFI 2.0 driver model.
|
||||
This file just does graphics.
|
||||
|
||||
|
||||
**/
|
||||
|
||||
#include "WinGop.h"
|
||||
|
||||
DWORD mTlsIndex = TLS_OUT_OF_INDEXES;
|
||||
DWORD mTlsIndexUseCount = 0; // lets us know when we can free mTlsIndex.
|
||||
|
||||
BOOLEAN
|
||||
WinNtGopConvertParamToEfiKeyShiftState (
|
||||
IN GRAPHICS_PRIVATE_DATA *Private,
|
||||
IN WPARAM *wParam,
|
||||
IN LPARAM *lParam,
|
||||
IN BOOLEAN Flag
|
||||
)
|
||||
{
|
||||
switch (*wParam) {
|
||||
//
|
||||
// BUGBUG: Only GetAsyncKeyState() and GetKeyState() can distinguish
|
||||
// left and right Ctrl, and Shift key.
|
||||
// Neither of the two is defined in EFI_WIN_NT_THUNK_PROTOCOL.
|
||||
// Therefor, we can not set the correct Shift state here.
|
||||
//
|
||||
case VK_SHIFT:
|
||||
if ((*lParam & GOP_EXTENDED_KEY) == GOP_EXTENDED_KEY) {
|
||||
Private->RightShift = Flag;
|
||||
} else {
|
||||
Private->LeftShift = Flag;
|
||||
}
|
||||
return TRUE;
|
||||
|
||||
case VK_LSHIFT:
|
||||
Private->LeftShift = Flag;
|
||||
return TRUE;
|
||||
|
||||
case VK_RSHIFT:
|
||||
Private->RightShift = Flag;
|
||||
return TRUE;
|
||||
|
||||
case VK_CONTROL:
|
||||
if ((*lParam & GOP_EXTENDED_KEY) == GOP_EXTENDED_KEY) {
|
||||
Private->RightCtrl= Flag;
|
||||
} else {
|
||||
Private->LeftCtrl = Flag;
|
||||
}
|
||||
return TRUE;
|
||||
|
||||
case VK_LCONTROL:
|
||||
Private->LeftCtrl = Flag;
|
||||
return TRUE;
|
||||
|
||||
case VK_RCONTROL:
|
||||
Private->RightCtrl = Flag;
|
||||
return TRUE;
|
||||
|
||||
case VK_LWIN:
|
||||
Private->LeftLogo = Flag;
|
||||
return TRUE;
|
||||
|
||||
case VK_RWIN:
|
||||
Private->RightLogo = Flag;
|
||||
return TRUE;
|
||||
|
||||
case VK_APPS:
|
||||
Private->Menu = Flag;
|
||||
return TRUE;
|
||||
//
|
||||
// BUGBUG: PrintScreen/SysRq can not trigger WM_KEYDOWN message,
|
||||
// so SySReq shift state is not supported here.
|
||||
//
|
||||
case VK_PRINT:
|
||||
Private->SysReq = Flag;
|
||||
return TRUE;
|
||||
//
|
||||
// For Alt Keystroke.
|
||||
//
|
||||
case VK_MENU:
|
||||
if ((*lParam & GOP_EXTENDED_KEY) == GOP_EXTENDED_KEY) {
|
||||
Private->RightAlt = Flag;
|
||||
} else {
|
||||
Private->LeftAlt = Flag;
|
||||
}
|
||||
return TRUE;
|
||||
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
BOOLEAN
|
||||
WinNtGopConvertParamToEfiKey (
|
||||
IN GRAPHICS_PRIVATE_DATA *Private,
|
||||
IN WPARAM *wParam,
|
||||
IN LPARAM *lParam,
|
||||
IN EFI_INPUT_KEY *Key
|
||||
)
|
||||
{
|
||||
BOOLEAN Flag;
|
||||
Flag = FALSE;
|
||||
switch (*wParam) {
|
||||
case VK_HOME: Key->ScanCode = SCAN_HOME; Flag = TRUE; break;
|
||||
case VK_END: Key->ScanCode = SCAN_END; Flag = TRUE; break;
|
||||
case VK_LEFT: Key->ScanCode = SCAN_LEFT; Flag = TRUE; break;
|
||||
case VK_RIGHT: Key->ScanCode = SCAN_RIGHT; Flag = TRUE; break;
|
||||
case VK_UP: Key->ScanCode = SCAN_UP; Flag = TRUE; break;
|
||||
case VK_DOWN: Key->ScanCode = SCAN_DOWN; Flag = TRUE; break;
|
||||
case VK_DELETE: Key->ScanCode = SCAN_DELETE; Flag = TRUE; break;
|
||||
case VK_INSERT: Key->ScanCode = SCAN_INSERT; Flag = TRUE; break;
|
||||
case VK_PRIOR: Key->ScanCode = SCAN_PAGE_UP; Flag = TRUE; break;
|
||||
case VK_NEXT: Key->ScanCode = SCAN_PAGE_DOWN; Flag = TRUE; break;
|
||||
case VK_ESCAPE: Key->ScanCode = SCAN_ESC; Flag = TRUE; break;
|
||||
|
||||
case VK_F1: Key->ScanCode = SCAN_F1; Flag = TRUE; break;
|
||||
case VK_F2: Key->ScanCode = SCAN_F2; Flag = TRUE; break;
|
||||
case VK_F3: Key->ScanCode = SCAN_F3; Flag = TRUE; break;
|
||||
case VK_F4: Key->ScanCode = SCAN_F4; Flag = TRUE; break;
|
||||
case VK_F5: Key->ScanCode = SCAN_F5; Flag = TRUE; break;
|
||||
case VK_F6: Key->ScanCode = SCAN_F6; Flag = TRUE; break;
|
||||
case VK_F7: Key->ScanCode = SCAN_F7; Flag = TRUE; break;
|
||||
case VK_F8: Key->ScanCode = SCAN_F8; Flag = TRUE; break;
|
||||
case VK_F9: Key->ScanCode = SCAN_F9; Flag = TRUE; break;
|
||||
case VK_F11: Key->ScanCode = SCAN_F11; Flag = TRUE; break;
|
||||
case VK_F12: Key->ScanCode = SCAN_F12; Flag = TRUE; break;
|
||||
|
||||
case VK_F13: Key->ScanCode = SCAN_F13; Flag = TRUE; break;
|
||||
case VK_F14: Key->ScanCode = SCAN_F14; Flag = TRUE; break;
|
||||
case VK_F15: Key->ScanCode = SCAN_F15; Flag = TRUE; break;
|
||||
case VK_F16: Key->ScanCode = SCAN_F16; Flag = TRUE; break;
|
||||
case VK_F17: Key->ScanCode = SCAN_F17; Flag = TRUE; break;
|
||||
case VK_F18: Key->ScanCode = SCAN_F18; Flag = TRUE; break;
|
||||
case VK_F19: Key->ScanCode = SCAN_F19; Flag = TRUE; break;
|
||||
case VK_F20: Key->ScanCode = SCAN_F20; Flag = TRUE; break;
|
||||
case VK_F21: Key->ScanCode = SCAN_F21; Flag = TRUE; break;
|
||||
case VK_F22: Key->ScanCode = SCAN_F22; Flag = TRUE; break;
|
||||
case VK_F23: Key->ScanCode = SCAN_F23; Flag = TRUE; break;
|
||||
case VK_F24: Key->ScanCode = SCAN_F24; Flag = TRUE; break;
|
||||
case VK_PAUSE: Key->ScanCode = SCAN_PAUSE; Flag = TRUE; break;
|
||||
|
||||
//
|
||||
// Set toggle state
|
||||
//
|
||||
case VK_NUMLOCK:
|
||||
Private->NumLock = (BOOLEAN)(!Private->NumLock);
|
||||
Flag = TRUE;
|
||||
break;
|
||||
case VK_SCROLL:
|
||||
Private->ScrollLock = (BOOLEAN)(!Private->ScrollLock);
|
||||
Flag = TRUE;
|
||||
break;
|
||||
case VK_CAPITAL:
|
||||
Private->CapsLock = (BOOLEAN)(!Private->CapsLock);
|
||||
Flag = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
return (WinNtGopConvertParamToEfiKeyShiftState (Private, wParam, lParam, TRUE)) == TRUE ? TRUE : Flag;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// GOP Protocol Member Functions
|
||||
//
|
||||
|
||||
/**
|
||||
Change the resolution and resize of the window
|
||||
**/
|
||||
EFI_STATUS
|
||||
EFIAPI
|
||||
WinNtWndSize (
|
||||
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
|
||||
IN UINT32 Width,
|
||||
IN UINT32 Height
|
||||
)
|
||||
{
|
||||
UINT32 Size;
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
RECT Rect;
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *NewFillLine;
|
||||
|
||||
Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
|
||||
Private->Width = Width;
|
||||
Private->Height = Height;
|
||||
|
||||
|
||||
//
|
||||
// Free the old buffer. We do not save the content of the old buffer since the
|
||||
// screen is to be cleared anyway. Clearing the screen is required by the EFI spec.
|
||||
// See UEFI spec -EFI_GRAPHICS_OUTPUT_PROTOCOL.SetMode()
|
||||
//
|
||||
if (Private->VirtualScreenInfo != NULL) {
|
||||
HeapFree (GetProcessHeap (), 0, Private->VirtualScreenInfo);
|
||||
}
|
||||
|
||||
//
|
||||
// Allocate DIB frame buffer directly from NT for performance enhancement
|
||||
// This buffer is the virtual screen/frame buffer. This buffer is not the
|
||||
// same a a frame buffer. The first row of this buffer will be the bottom
|
||||
// line of the image. This is an artifact of the way we draw to the screen.
|
||||
//
|
||||
Size = Private->Width * Private->Height * sizeof (RGBQUAD) + sizeof (BITMAPV4HEADER);
|
||||
Private->VirtualScreenInfo = HeapAlloc (
|
||||
GetProcessHeap (),
|
||||
HEAP_ZERO_MEMORY,
|
||||
Size
|
||||
);
|
||||
|
||||
//
|
||||
// Update the virtual screen info data structure
|
||||
//
|
||||
Private->VirtualScreenInfo->bV4Size = sizeof (BITMAPV4HEADER);
|
||||
Private->VirtualScreenInfo->bV4Width = Private->Width;
|
||||
Private->VirtualScreenInfo->bV4Height = Private->Height;
|
||||
Private->VirtualScreenInfo->bV4Planes = 1;
|
||||
Private->VirtualScreenInfo->bV4BitCount = 32;
|
||||
//
|
||||
// uncompressed
|
||||
//
|
||||
Private->VirtualScreenInfo->bV4V4Compression = BI_RGB;
|
||||
|
||||
//
|
||||
// The rest of the allocated memory block is the virtual screen buffer
|
||||
//
|
||||
Private->VirtualScreen = (RGBQUAD *)(Private->VirtualScreenInfo + 1);
|
||||
|
||||
//
|
||||
// Use the AdjuctWindowRect fuction to calculate the real width and height
|
||||
// of the new window including the border and caption
|
||||
//
|
||||
Rect.left = 0;
|
||||
Rect.top = 0;
|
||||
Rect.right = Private->Width;
|
||||
Rect.bottom = Private->Height;
|
||||
|
||||
AdjustWindowRect (&Rect, WS_OVERLAPPEDWINDOW, 0);
|
||||
|
||||
Width = Rect.right - Rect.left;
|
||||
Height = Rect.bottom - Rect.top;
|
||||
|
||||
//
|
||||
// Retrieve the original window position information
|
||||
//
|
||||
GetWindowRect (Private->WindowHandle, &Rect);
|
||||
|
||||
//
|
||||
// Adjust the window size
|
||||
//
|
||||
MoveWindow (Private->WindowHandle, Rect.left, Rect.top, (INT32)Width, (INT32)Height, TRUE);
|
||||
|
||||
NewFillLine = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) * Private->Width);
|
||||
if (NewFillLine == NULL) {
|
||||
return EFI_DEVICE_ERROR;
|
||||
}
|
||||
|
||||
if (Private->FillLine != NULL) {
|
||||
FreePool (Private->FillLine);
|
||||
}
|
||||
|
||||
Private->FillLine = NewFillLine;
|
||||
return EFI_SUCCESS;
|
||||
}
|
||||
|
||||
/**
|
||||
Blt pixels from the rectangle (Width X Height) formed by the BltBuffer
|
||||
onto the graphics screen starting a location (X, Y). (0, 0) is defined as
|
||||
the upper left hand side of the screen. (X, Y) can be outside of the
|
||||
current screen geometry and the BltBuffer will be cliped when it is
|
||||
displayed. X and Y can be negative or positive. If Width or Height is
|
||||
bigger than the current video screen the image will be clipped.
|
||||
|
||||
@param This Protocol instance pointer.
|
||||
@param X X location on graphics screen.
|
||||
@param Y Y location on the graphics screen.
|
||||
@param Width Width of BltBuffer.
|
||||
@param Height Hight of BltBuffer
|
||||
@param BltOperation Operation to perform on BltBuffer and video memory
|
||||
@param BltBuffer Buffer containing data to blt into video buffer.
|
||||
This buffer has a size of
|
||||
Width*Height*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL)
|
||||
@param SourceX If the BltOperation is a EfiCopyBlt this is the
|
||||
source of the copy. For other BLT operations this
|
||||
argument is not used.
|
||||
@param SourceX If the BltOperation is a EfiCopyBlt this is the
|
||||
source of the copy. For other BLT operations this
|
||||
argument is not used.
|
||||
|
||||
@retval EFI_SUCCESS The palette is updated with PaletteArray.
|
||||
@retval EFI_INVALID_PARAMETER BltOperation is not valid.
|
||||
@retval EFI_DEVICE_ERROR A hardware error occured writting to the video
|
||||
buffer.
|
||||
|
||||
**/
|
||||
// TODO: SourceY - add argument and description to function comment
|
||||
// TODO: DestinationX - add argument and description to function comment
|
||||
// TODO: DestinationY - add argument and description to function comment
|
||||
// TODO: Delta - add argument and description to function comment
|
||||
EFI_STATUS
|
||||
WinNtWndBlt (
|
||||
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
|
||||
IN EFI_UGA_PIXEL *BltBuffer OPTIONAL,
|
||||
IN EFI_UGA_BLT_OPERATION BltOperation,
|
||||
IN EMU_GRAPHICS_WINDOWS__BLT_ARGS *Args
|
||||
)
|
||||
{
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
UINTN DstY;
|
||||
UINTN SrcY;
|
||||
RGBQUAD *VScreen;
|
||||
RGBQUAD *VScreenSrc;
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
|
||||
UINTN Index;
|
||||
RECT Rect;
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *FillPixel;
|
||||
UINT32 VerticalResolution;
|
||||
UINT32 HorizontalResolution;
|
||||
|
||||
Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
|
||||
|
||||
//
|
||||
// We need to fill the Virtual Screen buffer with the blt data.
|
||||
// The virtual screen is upside down, as the first row is the bootom row of
|
||||
// the image.
|
||||
//
|
||||
VerticalResolution = Private->VirtualScreenInfo->bV4Height;
|
||||
HorizontalResolution = Private->VirtualScreenInfo->bV4Width;
|
||||
if (BltOperation == EfiBltVideoToBltBuffer) {
|
||||
|
||||
for (SrcY = Args->SourceY, DstY = Args->DestinationY; DstY < (Args->Height + Args->DestinationY); SrcY++, DstY++) {
|
||||
Blt = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) ((UINT8 *) BltBuffer + (DstY * Args->Delta) + Args->DestinationX * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
||||
VScreen = &Private->VirtualScreen[(VerticalResolution - SrcY - 1) * HorizontalResolution + Args->SourceX];
|
||||
CopyMem (Blt, VScreen, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) * Args->Width);
|
||||
}
|
||||
} else {
|
||||
if (BltOperation == EfiBltVideoFill) {
|
||||
FillPixel = BltBuffer;
|
||||
for (Index = 0; Index < Args->Width; Index++) {
|
||||
Private->FillLine[Index] = *FillPixel;
|
||||
}
|
||||
}
|
||||
|
||||
for (Index = 0; Index < Args->Height; Index++) {
|
||||
if (Args->DestinationY <= Args->SourceY) {
|
||||
SrcY = Args->SourceY + Index;
|
||||
DstY = Args->DestinationY + Index;
|
||||
} else {
|
||||
SrcY = Args->SourceY + Args->Height - Index - 1;
|
||||
DstY = Args->DestinationY + Args->Height - Index - 1;
|
||||
}
|
||||
|
||||
VScreen = &Private->VirtualScreen[(VerticalResolution - DstY - 1) * HorizontalResolution + Args->DestinationX];
|
||||
switch (BltOperation) {
|
||||
case EfiBltBufferToVideo:
|
||||
Blt = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) ((UINT8 *) BltBuffer + (SrcY * Args->Delta) + Args->SourceX * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
||||
CopyMem (VScreen, Blt, Args->Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
||||
break;
|
||||
|
||||
case EfiBltVideoToVideo:
|
||||
VScreenSrc = &Private->VirtualScreen[(VerticalResolution - SrcY - 1) * HorizontalResolution + Args->SourceX];
|
||||
CopyMem (VScreen, VScreenSrc, Args->Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
||||
break;
|
||||
|
||||
case EfiBltVideoFill:
|
||||
CopyMem (VScreen, Private->FillLine, Args->Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (BltOperation != EfiBltVideoToBltBuffer) {
|
||||
//
|
||||
// Mark the area we just blted as Invalid so WM_PAINT will update.
|
||||
//
|
||||
Rect.left = (LONG)Args->DestinationX;
|
||||
Rect.top = (LONG)Args->DestinationY;
|
||||
Rect.right = (LONG)(Args->DestinationX + Args->Width);
|
||||
Rect.bottom = (LONG)(Args->DestinationY + Args->Height);
|
||||
InvalidateRect (Private->WindowHandle, &Rect, FALSE);
|
||||
|
||||
//
|
||||
// Send the WM_PAINT message to the thread that is drawing the window. We
|
||||
// are in the main thread and the window drawing is in a child thread.
|
||||
// There is a child thread per window. We have no CriticalSection or Mutex
|
||||
// since we write the data and the other thread displays the data. While
|
||||
// we may miss some data for a short period of time this is no different than
|
||||
// a write combining on writes to a frame buffer.
|
||||
//
|
||||
|
||||
UpdateWindow (Private->WindowHandle);
|
||||
}
|
||||
|
||||
return EFI_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
Win32 Windows event handler.
|
||||
|
||||
See Win32 Book
|
||||
|
||||
@return See Win32 Book
|
||||
|
||||
**/
|
||||
// TODO: hwnd - add argument and description to function comment
|
||||
// TODO: iMsg - add argument and description to function comment
|
||||
// TODO: wParam - add argument and description to function comment
|
||||
// TODO: lParam - add argument and description to function comment
|
||||
LRESULT
|
||||
CALLBACK
|
||||
WinNtGopThreadWindowProc (
|
||||
IN HWND hwnd,
|
||||
IN UINT iMsg,
|
||||
IN WPARAM wParam,
|
||||
IN LPARAM lParam
|
||||
)
|
||||
{
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
UINTN Size;
|
||||
HDC Handle;
|
||||
PAINTSTRUCT PaintStruct;
|
||||
LPARAM Index;
|
||||
EFI_INPUT_KEY Key;
|
||||
BOOLEAN AltIsPress;
|
||||
|
||||
//
|
||||
// BugBug - if there are two instances of this DLL in memory (such as is
|
||||
// the case for ERM), the correct instance of this function may not be called.
|
||||
// This also means that the address of the mTlsIndex value will be wrong, and
|
||||
// the value may be wrong too.
|
||||
//
|
||||
|
||||
|
||||
//
|
||||
// Use mTlsIndex global to get a Thread Local Storage version of Private.
|
||||
// This works since each Gop protocol has a unique Private data instance and
|
||||
// a unique thread.
|
||||
//
|
||||
AltIsPress = FALSE;
|
||||
Private = TlsGetValue (mTlsIndex);
|
||||
ASSERT (NULL != Private);
|
||||
|
||||
switch (iMsg) {
|
||||
case WM_CREATE:
|
||||
Size = Private->Width * Private->Height * sizeof (RGBQUAD);
|
||||
|
||||
//
|
||||
// Allocate DIB frame buffer directly from NT for performance enhancement
|
||||
// This buffer is the virtual screen/frame buffer. This buffer is not the
|
||||
// same a a frame buffer. The first fow of this buffer will be the bottom
|
||||
// line of the image. This is an artifact of the way we draw to the screen.
|
||||
//
|
||||
Private->VirtualScreenInfo = HeapAlloc (
|
||||
GetProcessHeap (),
|
||||
HEAP_ZERO_MEMORY,
|
||||
Size
|
||||
);
|
||||
|
||||
Private->VirtualScreenInfo->bV4Size = sizeof (BITMAPV4HEADER);
|
||||
Private->VirtualScreenInfo->bV4Width = Private->Width;
|
||||
Private->VirtualScreenInfo->bV4Height = Private->Height;
|
||||
Private->VirtualScreenInfo->bV4Planes = 1;
|
||||
Private->VirtualScreenInfo->bV4BitCount = 32;
|
||||
//
|
||||
// uncompressed
|
||||
//
|
||||
Private->VirtualScreenInfo->bV4V4Compression = BI_RGB;
|
||||
Private->VirtualScreen = (RGBQUAD *) (Private->VirtualScreenInfo + 1);
|
||||
return 0;
|
||||
|
||||
case WM_PAINT:
|
||||
//
|
||||
// I have not found a way to convert hwnd into a Private context. So for
|
||||
// now we use this API to convert hwnd to Private data.
|
||||
//
|
||||
|
||||
Handle = BeginPaint (hwnd, &PaintStruct);
|
||||
|
||||
SetDIBitsToDevice (
|
||||
Handle, // Destination Device Context
|
||||
0, // Destination X - 0
|
||||
0, // Destination Y - 0
|
||||
Private->Width, // Width
|
||||
Private->Height, // Height
|
||||
0, // Source X
|
||||
0, // Source Y
|
||||
0, // DIB Start Scan Line
|
||||
Private->Height, // Number of scan lines
|
||||
Private->VirtualScreen, // Address of array of DIB bits
|
||||
(BITMAPINFO *) Private->VirtualScreenInfo, // Address of structure with bitmap info
|
||||
DIB_RGB_COLORS // RGB or palette indexes
|
||||
);
|
||||
|
||||
EndPaint (hwnd, &PaintStruct);
|
||||
return 0;
|
||||
|
||||
//
|
||||
// F10 and the ALT key do not create a WM_KEYDOWN message, thus this special case
|
||||
// WM_SYSKEYDOWN is posted when F10 is pressed or
|
||||
// holds down ALT key and then presses another key.
|
||||
//
|
||||
case WM_SYSKEYDOWN:
|
||||
|
||||
Key.ScanCode = 0;
|
||||
Key.UnicodeChar = CHAR_NULL;
|
||||
switch (wParam) {
|
||||
case VK_F10:
|
||||
Key.ScanCode = SCAN_F10;
|
||||
Key.UnicodeChar = CHAR_NULL;
|
||||
GopPrivateAddKey (Private, Key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
//
|
||||
// If ALT or ALT + modifier key is pressed.
|
||||
//
|
||||
if (WinNtGopConvertParamToEfiKey (Private, &wParam, &lParam, &Key)) {
|
||||
if (Key.ScanCode != 0){
|
||||
//
|
||||
// If ALT is pressed with other ScanCode.
|
||||
// Always revers the left Alt for simple.
|
||||
//
|
||||
Private->LeftAlt = TRUE;
|
||||
}
|
||||
GopPrivateAddKey (Private, Key);
|
||||
//
|
||||
// When Alt is released there is no windoes message, so
|
||||
// clean it after using it.
|
||||
//
|
||||
Private->RightAlt = FALSE;
|
||||
Private->LeftAlt = FALSE;
|
||||
return 0;
|
||||
}
|
||||
AltIsPress = TRUE;
|
||||
|
||||
case WM_CHAR:
|
||||
//
|
||||
// The ESC key also generate WM_CHAR.
|
||||
//
|
||||
if (wParam == 0x1B) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (AltIsPress == TRUE) {
|
||||
//
|
||||
// If AltIsPress is true that means the Alt key is pressed.
|
||||
//
|
||||
Private->LeftAlt = TRUE;
|
||||
}
|
||||
for (Index = 0; Index < (lParam & 0xffff); Index++) {
|
||||
if (wParam != 0) {
|
||||
Key.UnicodeChar = (CHAR16) wParam;
|
||||
Key.ScanCode = SCAN_NULL;
|
||||
GopPrivateAddKey (Private, Key);
|
||||
}
|
||||
}
|
||||
if (AltIsPress == TRUE) {
|
||||
//
|
||||
// When Alt is released there is no windoes message, so
|
||||
// clean it after using it.
|
||||
//
|
||||
Private->LeftAlt = FALSE;
|
||||
Private->RightAlt = FALSE;
|
||||
}
|
||||
return 0;
|
||||
|
||||
case WM_SYSKEYUP:
|
||||
//
|
||||
// ALT is pressed with another key released
|
||||
//
|
||||
WinNtGopConvertParamToEfiKeyShiftState (Private, &wParam, &lParam, FALSE);
|
||||
return 0;
|
||||
|
||||
case WM_KEYDOWN:
|
||||
Key.ScanCode = SCAN_NULL;
|
||||
Key.UnicodeChar = CHAR_NULL;
|
||||
//
|
||||
// A value key press will cause a WM_KEYDOWN first, then cause a WM_CHAR
|
||||
// So if there is no modifier key updated, skip the WM_KEYDOWN even.
|
||||
//
|
||||
if (WinNtGopConvertParamToEfiKey (Private, &wParam, &lParam, &Key)) {
|
||||
//
|
||||
// Support the partial keystroke, add all keydown event into the queue.
|
||||
//
|
||||
GopPrivateAddKey (Private, Key);
|
||||
}
|
||||
return 0;
|
||||
|
||||
case WM_KEYUP:
|
||||
WinNtGopConvertParamToEfiKeyShiftState (Private, &wParam, &lParam, FALSE);
|
||||
return 0;
|
||||
|
||||
case WM_CLOSE:
|
||||
//
|
||||
// This close message is issued by user, core is not aware of this,
|
||||
// so don't release the window display resource, just hide the window.
|
||||
//
|
||||
ShowWindow (Private->WindowHandle, SW_HIDE);
|
||||
return 0;
|
||||
|
||||
case WM_DESTROY:
|
||||
DestroyWindow (hwnd);
|
||||
PostQuitMessage (0);
|
||||
|
||||
HeapFree (GetProcessHeap (), 0, Private->VirtualScreenInfo);
|
||||
|
||||
ExitThread (0);
|
||||
|
||||
default:
|
||||
break;
|
||||
};
|
||||
|
||||
return DefWindowProc (hwnd, iMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
This thread simulates the end of WinMain () aplication. Each Winow nededs
|
||||
to process it's events. The messages are dispatched to
|
||||
WinNtGopThreadWindowProc ().
|
||||
Be very careful sine WinNtGopThreadWinMain () and WinNtGopThreadWindowProc ()
|
||||
are running in a seperate thread. We have to do this to process the events.
|
||||
|
||||
@param lpParameter Handle of window to manage.
|
||||
|
||||
@return if a WM_QUIT message is returned exit.
|
||||
|
||||
**/
|
||||
DWORD
|
||||
WINAPI
|
||||
WinNtGopThreadWinMain (
|
||||
LPVOID lpParameter
|
||||
)
|
||||
{
|
||||
MSG Message;
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
RECT Rect;
|
||||
|
||||
Private = (GRAPHICS_PRIVATE_DATA *) lpParameter;
|
||||
ASSERT (NULL != Private);
|
||||
|
||||
//
|
||||
// Since each thread has unique private data, save the private data in Thread
|
||||
// Local Storage slot. Then the shared global mTlsIndex can be used to get
|
||||
// thread specific context.
|
||||
//
|
||||
TlsSetValue (mTlsIndex, Private);
|
||||
|
||||
Private->ThreadId = GetCurrentThreadId ();
|
||||
|
||||
Private->WindowsClass.cbSize = sizeof (WNDCLASSEX);
|
||||
Private->WindowsClass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
|
||||
Private->WindowsClass.lpfnWndProc = WinNtGopThreadWindowProc;
|
||||
Private->WindowsClass.cbClsExtra = 0;
|
||||
Private->WindowsClass.cbWndExtra = 0;
|
||||
Private->WindowsClass.hInstance = NULL;
|
||||
Private->WindowsClass.hIcon = LoadIcon (NULL, IDI_APPLICATION);
|
||||
Private->WindowsClass.hCursor = LoadCursor (NULL, IDC_ARROW);
|
||||
Private->WindowsClass.hbrBackground = (HBRUSH)(UINTN)COLOR_WINDOW;
|
||||
Private->WindowsClass.lpszMenuName = NULL;
|
||||
Private->WindowsClass.lpszClassName = WIN_NT_GOP_CLASS_NAME;
|
||||
Private->WindowsClass.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
|
||||
|
||||
//
|
||||
// Use 100 x 100 as initial Window size.
|
||||
//
|
||||
Private->Width = 100;
|
||||
Private->Height = 100;
|
||||
|
||||
|
||||
//
|
||||
// This call will fail after the first time, but thats O.K. since we only need
|
||||
// WIN_NT_GOP_CLASS_NAME to exist to create the window.
|
||||
//
|
||||
// Note: Multiple instances of this DLL will use the same instance of this
|
||||
// Class, including the callback function, unless the Class is unregistered and
|
||||
// successfully registered again.
|
||||
//
|
||||
RegisterClassEx (&Private->WindowsClass);
|
||||
|
||||
//
|
||||
// Setting Rect values to allow for the AdjustWindowRect to provide
|
||||
// us the correct sizes for the client area when doing the CreateWindowEx
|
||||
//
|
||||
Rect.top = 0;
|
||||
Rect.bottom = Private->Height;
|
||||
Rect.left = 0;
|
||||
Rect.right = Private->Width;
|
||||
|
||||
AdjustWindowRect (&Rect, WS_OVERLAPPEDWINDOW, 0);
|
||||
|
||||
Private->WindowHandle = CreateWindowEx (
|
||||
0,
|
||||
WIN_NT_GOP_CLASS_NAME,
|
||||
Private->WindowName,
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
Rect.right - Rect.left,
|
||||
Rect.bottom - Rect.top,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
(VOID **)&Private
|
||||
);
|
||||
|
||||
//
|
||||
// The reset of this thread is the standard winows program. We need a sperate
|
||||
// thread since we must process the message loop to make windows act like
|
||||
// windows.
|
||||
//
|
||||
|
||||
ShowWindow (Private->WindowHandle, SW_SHOW);
|
||||
UpdateWindow (Private->WindowHandle);
|
||||
|
||||
//
|
||||
// Let the main thread get some work done
|
||||
//
|
||||
ReleaseSemaphore (Private->ThreadInited, 1, NULL);
|
||||
|
||||
//
|
||||
// This is the message loop that all Windows programs need.
|
||||
//
|
||||
while (GetMessage (&Message, Private->WindowHandle, 0, 0)) {
|
||||
TranslateMessage (&Message);
|
||||
DispatchMessage (&Message);
|
||||
}
|
||||
|
||||
return (DWORD)Message.wParam;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
TODO: Add function description
|
||||
|
||||
@param Private TODO: add argument description
|
||||
@param HorizontalResolution TODO: add argument description
|
||||
@param VerticalResolution TODO: add argument description
|
||||
@param ColorDepth TODO: add argument description
|
||||
@param RefreshRate TODO: add argument description
|
||||
|
||||
@return TODO: add return values
|
||||
|
||||
**/
|
||||
EFI_STATUS
|
||||
EFIAPI
|
||||
WinNtGraphicsWindowOpen (
|
||||
IN EMU_IO_THUNK_PROTOCOL *This
|
||||
)
|
||||
{
|
||||
DWORD NewThreadId;
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
|
||||
Private = AllocateZeroPool (sizeof (*Private));
|
||||
|
||||
GopPrivateCreateQ (Private, &Private->QueueForRead);
|
||||
|
||||
Private->GraphicsWindowIo.Size = WinNtWndSize;
|
||||
Private->GraphicsWindowIo.CheckKey = WinNtWndCheckKey;
|
||||
Private->GraphicsWindowIo.GetKey = WinNtWndGetKey;
|
||||
Private->GraphicsWindowIo.KeySetState = WinNtWndKeySetState;
|
||||
Private->GraphicsWindowIo.RegisterKeyNotify = WinNtWndRegisterKeyNotify;
|
||||
Private->GraphicsWindowIo.Blt = WinNtWndBlt;
|
||||
Private->GraphicsWindowIo.CheckPointer = WinNtWndCheckPointer;
|
||||
Private->GraphicsWindowIo.GetPointerState = WinNtWndGetPointerState;
|
||||
|
||||
Private->WindowName = This->ConfigString;
|
||||
//
|
||||
// Initialize a Thread Local Storge variable slot. We use TLS to get the
|
||||
// correct Private data instance into the windows thread.
|
||||
//
|
||||
if (mTlsIndex == TLS_OUT_OF_INDEXES) {
|
||||
ASSERT (0 == mTlsIndexUseCount);
|
||||
mTlsIndex = TlsAlloc ();
|
||||
}
|
||||
|
||||
//
|
||||
// always increase the use count!
|
||||
//
|
||||
mTlsIndexUseCount++;
|
||||
|
||||
Private->ThreadInited = CreateSemaphore (NULL, 0, 1, NULL);
|
||||
Private->ThreadHandle = CreateThread (
|
||||
NULL,
|
||||
0,
|
||||
WinNtGopThreadWinMain,
|
||||
(VOID *) Private,
|
||||
0,
|
||||
&NewThreadId
|
||||
);
|
||||
|
||||
//
|
||||
// The other thread has entered the windows message loop so we can
|
||||
// continue our initialization.
|
||||
//
|
||||
WaitForSingleObject (Private->ThreadInited, INFINITE);
|
||||
CloseHandle (Private->ThreadInited);
|
||||
|
||||
This->Private = Private;
|
||||
This->Interface = &Private->GraphicsWindowIo;
|
||||
|
||||
return EFI_SUCCESS;
|
||||
}
|
||||
|
||||
EFI_STATUS
|
||||
EFIAPI
|
||||
WinNtGraphicsWindowClose (
|
||||
IN EMU_IO_THUNK_PROTOCOL *This
|
||||
)
|
||||
{
|
||||
GRAPHICS_PRIVATE_DATA *Private;
|
||||
|
||||
Private = (GRAPHICS_PRIVATE_DATA *)This->Private;
|
||||
|
||||
//
|
||||
// BugBug: Shutdown GOP Hardware and any child devices.
|
||||
//
|
||||
SendMessage (Private->WindowHandle, WM_DESTROY, 0, 0);
|
||||
CloseHandle (Private->ThreadHandle);
|
||||
|
||||
mTlsIndexUseCount--;
|
||||
|
||||
//
|
||||
// The callback function for another window could still be called,
|
||||
// so we need to make sure there are no more users of mTlsIndex.
|
||||
//
|
||||
if (0 == mTlsIndexUseCount) {
|
||||
ASSERT (TLS_OUT_OF_INDEXES != mTlsIndex);
|
||||
|
||||
TlsFree (mTlsIndex);
|
||||
mTlsIndex = TLS_OUT_OF_INDEXES;
|
||||
|
||||
UnregisterClass (
|
||||
Private->WindowsClass.lpszClassName,
|
||||
Private->WindowsClass.hInstance
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
GopPrivateDestroyQ (Private, &Private->QueueForRead);
|
||||
return EFI_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
EMU_IO_THUNK_PROTOCOL mWinNtWndThunkIo = {
|
||||
&gEmuGraphicsWindowProtocolGuid,
|
||||
NULL,
|
||||
NULL,
|
||||
0,
|
||||
WinNtGraphicsWindowOpen,
|
||||
WinNtGraphicsWindowClose,
|
||||
NULL
|
||||
};
|
@ -424,6 +424,11 @@ Returns:
|
||||
//
|
||||
AddThunkPpi (EFI_PEI_PPI_DESCRIPTOR_PPI, &gEmuThunkPpiGuid, &mSecEmuThunkPpi);
|
||||
|
||||
//
|
||||
// Emulator Bus Driver Thunks
|
||||
//
|
||||
AddThunkProtocol (&mWinNtWndThunkIo, (CHAR16 *)PcdGetPtr (PcdEmuGop), TRUE);
|
||||
|
||||
//
|
||||
// Allocate space for gSystemMemory Array
|
||||
//
|
||||
|
@ -197,4 +197,5 @@ SecInitializeThunk (
|
||||
VOID
|
||||
);
|
||||
extern EMU_THUNK_PROTOCOL gEmuThunkProtocol;
|
||||
extern EMU_IO_THUNK_PROTOCOL mWinNtWndThunkIo;
|
||||
#endif
|
@ -30,6 +30,9 @@
|
||||
|
||||
[Sources]
|
||||
WinMemoryAllocationLib.c
|
||||
WinGopInput.c
|
||||
WinGopScreen.c
|
||||
WinGop.h
|
||||
WinThunk.c
|
||||
WinHost.h
|
||||
WinHost.c
|
||||
@ -55,6 +58,9 @@
|
||||
[Ppis]
|
||||
gEmuThunkPpiGuid
|
||||
|
||||
[Protocols]
|
||||
gEmuIoThunkProtocolGuid
|
||||
gEmuGraphicsWindowProtocolGuid
|
||||
[Pcd]
|
||||
gEfiMdeModulePkgTokenSpaceGuid.PcdInitValueInTempStack
|
||||
|
||||
@ -62,6 +68,7 @@
|
||||
gEmulatorPkgTokenSpaceGuid.PcdEmuFirmwareVolume
|
||||
gEmulatorPkgTokenSpaceGuid.PcdEmuMemorySize
|
||||
gEmulatorPkgTokenSpaceGuid.PcdEmuFdBaseAddress
|
||||
gEmulatorPkgTokenSpaceGuid.PcdEmuGop|L"GOP Window"
|
||||
gEmulatorPkgTokenSpaceGuid.PcdPeiServicesTablePage
|
||||
|
||||
[BuildOptions]
|
||||
|
Loading…
x
Reference in New Issue
Block a user