ShellPkg/[hex]edit: Fix CTRL+<Alpha> doesn't work from hyper terminal

After commit 20ddbc133f
* MdeModulePkg/ConSplitter: ReadKeyStrokeEx always return key state

When one physical console supports to report the shift key state,
the key data returned from ConSplitter driver at least carries
the shift key valid bit.
The patch fixes the edit/hexedit to accept Unicode (1) when
the no shift key is pressed or reported.

Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com>
Reviewed-by: Jaben Carsey <jaben.carsey@intel.com>
This commit is contained in:
Ruiyu Ni 2018-02-13 17:29:55 +08:00
parent 5eecb45af0
commit 7cb0313359
3 changed files with 18 additions and 12 deletions

View File

@ -1387,18 +1387,20 @@ MainCommandDisplayHelp (
continue;
}
if ((KeyData.KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) {
if (((KeyData.KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) ||
(KeyData.KeyState.KeyShiftState == EFI_SHIFT_STATE_VALID)) {
//
// For consoles that don't support shift state reporting,
// For consoles that don't support/report shift state,
// CTRL+W is translated to L'W' - L'A' + 1.
//
if (KeyData.Key.UnicodeChar == L'W' - L'A' + 1) {
break;
}
} else if (((KeyData.KeyState.KeyShiftState & (EFI_LEFT_CONTROL_PRESSED | EFI_RIGHT_CONTROL_PRESSED)) != 0) &&
} else if (((KeyData.KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) != 0) &&
((KeyData.KeyState.KeyShiftState & (EFI_LEFT_CONTROL_PRESSED | EFI_RIGHT_CONTROL_PRESSED)) != 0) &&
((KeyData.KeyState.KeyShiftState & ~(EFI_SHIFT_STATE_VALID | EFI_LEFT_CONTROL_PRESSED | EFI_RIGHT_CONTROL_PRESSED)) == 0)) {
//
// For consoles that supports shift state reporting,
// For consoles that supports/reports shift state,
// make sure that only CONTROL shift key is pressed.
//
if ((KeyData.Key.UnicodeChar == 'w') || (KeyData.Key.UnicodeChar == 'W')) {

View File

@ -183,16 +183,18 @@ MenuBarDispatchControlHotKey (
//
ControlIndex = MAX_UINT16;
if ((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) {
if (((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) ||
(KeyData->KeyState.KeyShiftState == EFI_SHIFT_STATE_VALID)) {
//
// For those console devices that cannot report the CONTROL state,
// For consoles that don't support/report shift state,
// Ctrl+A is translated to 1 (UnicodeChar).
//
ControlIndex = KeyData->Key.UnicodeChar;
} else if (((KeyData->KeyState.KeyShiftState & (EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) != 0) &&
} else if (((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) != 0) &&
((KeyData->KeyState.KeyShiftState & (EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) != 0) &&
((KeyData->KeyState.KeyShiftState & ~(EFI_SHIFT_STATE_VALID | EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) == 0)) {
//
// For those console devices that can report the CONTROL state,
// For consoles that supports/reports shift state,
// make sure only CONTROL is pressed.
//
if ((KeyData->Key.UnicodeChar >= L'A') && (KeyData->Key.UnicodeChar <= L'Z')) {

View File

@ -134,18 +134,20 @@ HMainCommandDisplayHelp (
continue;
}
if ((KeyData.KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) {
if (((KeyData.KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) ||
(KeyData.KeyState.KeyShiftState == EFI_SHIFT_STATE_VALID)) {
//
// For consoles that don't support shift state reporting,
// For consoles that don't support/report shift state,
// CTRL+W is translated to L'W' - L'A' + 1.
//
if (KeyData.Key.UnicodeChar == L'W' - L'A' + 1) {
break;
}
} else if (((KeyData.KeyState.KeyShiftState & (EFI_LEFT_CONTROL_PRESSED | EFI_RIGHT_CONTROL_PRESSED)) != 0) &&
} else if (((KeyData.KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) != 0) &&
((KeyData.KeyState.KeyShiftState & (EFI_LEFT_CONTROL_PRESSED | EFI_RIGHT_CONTROL_PRESSED)) != 0) &&
((KeyData.KeyState.KeyShiftState & ~(EFI_SHIFT_STATE_VALID | EFI_LEFT_CONTROL_PRESSED | EFI_RIGHT_CONTROL_PRESSED)) == 0)) {
//
// For consoles that supports shift state reporting,
// For consoles that supports/reports shift state,
// make sure that only CONTROL shift key is pressed.
//
if ((KeyData.Key.UnicodeChar == 'w') || (KeyData.Key.UnicodeChar == 'W')) {