MdePkg: Move Bmp.h from IntelFrameworkModulePkg/Library/GenericBdsLib/ to MdePkg/Include/IndustryStandard.

Signed-off-by: xdu2
Reviewed-by: mdkinney
Reviewed-by: lgao4

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@12662 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
xdu2 2011-11-04 08:27:47 +00:00
parent c4487989c8
commit 90710be68f
1 changed files with 48 additions and 0 deletions

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/** @file
This file defines BMP file header data structures.
Copyright (c) 2006 - 2011, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#ifndef _BMP_H_
#define _BMP_H_
#pragma pack(1)
typedef struct {
UINT8 Blue;
UINT8 Green;
UINT8 Red;
UINT8 Reserved;
} BMP_COLOR_MAP;
typedef struct {
CHAR8 CharB;
CHAR8 CharM;
UINT32 Size;
UINT16 Reserved[2];
UINT32 ImageOffset;
UINT32 HeaderSize;
UINT32 PixelWidth;
UINT32 PixelHeight;
UINT16 Planes; ///< Must be 1
UINT16 BitPerPixel; ///< 1, 4, 8, or 24
UINT32 CompressionType;
UINT32 ImageSize; ///< Compressed image size in bytes
UINT32 XPixelsPerMeter;
UINT32 YPixelsPerMeter;
UINT32 NumberOfColors;
UINT32 ImportantColors;
} BMP_IMAGE_HEADER;
#pragma pack()
#endif