mirror of https://github.com/acidanthera/audk.git
Adding new library instance for SortLib with built in function for sorting device paths.
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@9399 6f19259b-4bc3-4df7-8a09-765794883524
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/** @file
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Library used for sorting routines.
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Copyright (c) 2009, Intel Corporation
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include <Uefi.h>
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#include <Protocol/UnicodeCollation.h>
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#include <Protocol/DevicePath.h>
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#include <Protocol/DevicePathToText.h>
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#include <Library/UefiBootServicesTableLib.h>
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#include <Library/BaseLib.h>
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#include <Library/BaseMemoryLib.h>
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#include <Library/DebugLib.h>
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#include <Library/MemoryAllocationLib.h>
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#include <Library/SortLib.h>
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/**
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Worker function for QuickSorting. This function is identical to PerformQuickSort,
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except that is uses the pre-allocated buffer so the in place sorting does not need to
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allocate and free buffers constantly.
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Each element must be equal sized.
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if BufferToSort is NULL, then ASSERT.
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if CompareFunction is NULL, then ASSERT.
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if Buffer is NULL, then ASSERT.
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if Count is < 2 then perform no action.
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if Size is < 1 then perform no action.
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@param[in,out] BufferToSort on call a Buffer of (possibly sorted) elements
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on return a buffer of sorted elements
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@param[in] Count the number of elements in the buffer to sort
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@param[in] ElementSize Size of an element in bytes
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@param[in] CompareFunction The function to call to perform the comparison
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of any 2 elements
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@param[in] Buffer Buffer of size ElementSize for use in swapping
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**/
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VOID
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EFIAPI
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QuickSortWorker (
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IN OUT VOID *BufferToSort,
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IN CONST UINTN Count,
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IN CONST UINTN ElementSize,
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IN SORT_COMPARE CompareFunction,
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IN VOID *Buffer
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){
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VOID *Pivot;
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UINTN LoopCount;
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UINTN NextSwapLocation;
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ASSERT(BufferToSort != NULL);
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ASSERT(CompareFunction != NULL);
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ASSERT(Buffer != NULL);
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if ( Count < 2
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|| ElementSize < 1
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){
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return;
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}
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NextSwapLocation = 0;
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//
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// pick a pivot (we choose last element)
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//
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Pivot = ((UINT8*)BufferToSort+((Count-1)*ElementSize));
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//
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// Now get the pivot such that all on "left" are below it
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// and everything "right" are above it
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//
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for ( LoopCount = 0
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; LoopCount < Count -1
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; LoopCount++
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){
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//
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// if the element is less than the pivot
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//
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if (CompareFunction((VOID*)((UINT8*)BufferToSort+((LoopCount)*ElementSize)),Pivot) <= 0){
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//
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// swap
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//
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CopyMem (Buffer, (UINT8*)BufferToSort+(NextSwapLocation*ElementSize), ElementSize);
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CopyMem ((UINT8*)BufferToSort+(NextSwapLocation*ElementSize), (UINT8*)BufferToSort+((LoopCount)*ElementSize), ElementSize);
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CopyMem ((UINT8*)BufferToSort+((LoopCount)*ElementSize), Buffer, ElementSize);
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//
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// increment NextSwapLocation
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//
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NextSwapLocation++;
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}
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}
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//
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// swap pivot to it's final position (NextSwapLocaiton)
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//
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CopyMem (Buffer, Pivot, ElementSize);
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CopyMem (Pivot, (UINT8*)BufferToSort+(NextSwapLocation*ElementSize), ElementSize);
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CopyMem ((UINT8*)BufferToSort+(NextSwapLocation*ElementSize), Buffer, ElementSize);
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//
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// Now recurse on 2 paritial lists. neither of these will have the 'pivot' element
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// IE list is sorted left half, pivot element, sorted right half...
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//
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QuickSortWorker(
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BufferToSort,
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NextSwapLocation,
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ElementSize,
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CompareFunction,
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Buffer);
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QuickSortWorker(
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(UINT8 *)BufferToSort + (NextSwapLocation+1) * ElementSize,
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Count - NextSwapLocation - 1,
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ElementSize,
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CompareFunction,
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Buffer);
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return;
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}
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/**
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Function to perform a Quick Sort alogrithm on a buffer of comparable elements.
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Each element must be equal sized.
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if BufferToSort is NULL, then ASSERT.
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if CompareFunction is NULL, then ASSERT.
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if Count is < 2 then perform no action.
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if Size is < 1 then perform no action.
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@param[in,out] BufferToSort on call a Buffer of (possibly sorted) elements
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on return a buffer of sorted elements
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@param[in] Count the number of elements in the buffer to sort
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@param[in] ElementSize Size of an element in bytes
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@param[in] CompareFunction The function to call to perform the comparison
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of any 2 elements
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**/
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VOID
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EFIAPI
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PerformQuickSort (
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IN OUT VOID *BufferToSort,
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IN CONST UINTN Count,
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IN CONST UINTN ElementSize,
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IN SORT_COMPARE CompareFunction
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){
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VOID *Buffer;
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ASSERT(BufferToSort != NULL);
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ASSERT(CompareFunction != NULL);
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Buffer = AllocatePool(ElementSize);
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ASSERT(Buffer != NULL);
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QuickSortWorker(
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BufferToSort,
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Count,
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ElementSize,
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CompareFunction,
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Buffer);
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FreePool(Buffer);
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return;
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}
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/**
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function to compare 2 device paths for use in QuickSort
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@param[in] Buffer1 pointer to Device Path poiner to compare
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@param[in] Buffer2 pointer to second DevicePath pointer to compare
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@retval 0 Buffer1 equal to Buffer2
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@return < 0 Buffer1 is less than Buffer2
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@return > 0 Buffer1 is greater than Buffer2
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**/
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INTN
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DevicePathCompare (
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IN VOID *Buffer1,
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IN VOID *Buffer2
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){
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EFI_DEVICE_PATH_PROTOCOL *DevicePath1;
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EFI_DEVICE_PATH_PROTOCOL *DevicePath2;
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CHAR16 *TextPath1;
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CHAR16 *TextPath2;
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EFI_STATUS Status;
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INTN RetVal;
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STATIC EFI_DEVICE_PATH_TO_TEXT_PROTOCOL *DevicePathToText = NULL;
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STATIC EFI_UNICODE_COLLATION_PROTOCOL *UnicodeCollation = NULL;
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DevicePath1 = *(EFI_DEVICE_PATH_PROTOCOL**)Buffer1;
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DevicePath2 = *(EFI_DEVICE_PATH_PROTOCOL**)Buffer2;
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if (DevicePath1 == NULL) {
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if (DevicePath2 == NULL) {
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return 0;
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}
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return -1;
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}
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if (DevicePath2 == NULL) {
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return 1;
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}
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if (DevicePathToText == NULL) {
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Status = gBS->LocateProtocol(
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&gEfiDevicePathToTextProtocolGuid,
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NULL,
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(VOID**)&DevicePathToText);
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ASSERT_EFI_ERROR(Status);
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}
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if (UnicodeCollation == NULL) {
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Status = gBS->LocateProtocol(
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&gEfiUnicodeCollation2ProtocolGuid,
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NULL,
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(VOID**)&UnicodeCollation);
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ASSERT_EFI_ERROR(Status);
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}
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TextPath1 = DevicePathToText->ConvertDevicePathToText(
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DevicePath1,
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FALSE,
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FALSE);
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TextPath2 = DevicePathToText->ConvertDevicePathToText(
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DevicePath2,
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FALSE,
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FALSE);
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RetVal = UnicodeCollation->StriColl(
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UnicodeCollation,
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TextPath1,
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TextPath2);
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FreePool(TextPath1);
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FreePool(TextPath2);
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return (RetVal);
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}
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@ -0,0 +1,49 @@
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#/** @file
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# Library used for sorting routines.
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#
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# Copyright (c) 2009, Intel Corporation.
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#
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# All rights reserved. This program and the accompanying materials
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# are licensed and made available under the terms and conditions of the BSD License
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# which accompanies this distribution. The full text of the license may be found at
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# http://opensource.org/licenses/bsd-license.php
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# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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#
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#
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#**/
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[Defines]
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INF_VERSION = 0x00010006
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BASE_NAME = UefiSortLib
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FILE_GUID = 4264A823-45A3-42db-B92C-AA078555CBD3
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MODULE_TYPE = UEFI_DRIVER
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VERSION_STRING = 1.0
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LIBRARY_CLASS = SORTLib|UEFI_APPLICATION UEFI_DRIVER
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#
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# VALID_ARCHITECTURES = IA32 X64 IPF EBC
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#
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[Sources.common]
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UefiSortLib.c
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[Packages]
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MdePkg/MdePkg.dec
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ShellPkg/ShellPkg.dec
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[LibraryClasses]
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MemoryAllocationLib
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BaseLib
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BaseMemoryLib
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DebugLib
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UefiBootServicesTableLib
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[Protocols]
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gEfiUnicodeCollation2ProtocolGuid # ALWAYS_CONSUMED
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gEfiDevicePathProtocolGuid # ALWAYS_CONSUMED
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gEfiDevicePathToTextProtocolGuid # ALWAYS_CONSUMED
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[Guids]
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[Pcd.common]
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