MdePkg/X64/ProcessorBind.h: Fix EmulatorPkg X64 XCODE5

https://bugzilla.tianocore.org/show_bug.cgi?id=2046

Make sure all libs that should be dynamically linked
are dynamically linked when XCODE5 compiler is used.
A previous change introduced the following pragma:

    #pragma GCC visibility push (hidden)

When the EmulatorPkg is built using XCODE5 toolchain
for X64, this pragma is included and it generates a
linker error when building the Unix Host module.  This
change uses !defined(__APPLE__) to prevent the use of
this pragma when building EmulatorPkg/Unix/Host.

Cc: Liming Gao <liming.gao@intel.com>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Cc: Ray Ni <ray.ni@intel.com>
Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
This commit is contained in:
Michael D Kinney 2019-07-31 23:07:55 -07:00
parent 538d8aaaf3
commit c30fbac4e2
1 changed files with 2 additions and 2 deletions

View File

@ -1,7 +1,7 @@
/** @file
Processor or Compiler specific defines and types x64 (Intel 64, AMD64).
Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
Copyright (c) 2006 - 2019, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
@ -21,7 +21,7 @@
#pragma pack()
#endif
#if defined(__GNUC__) && defined(__pic__) && !defined(USING_LTO)
#if defined(__GNUC__) && defined(__pic__) && !defined(USING_LTO) && !defined(__APPLE__)
//
// Mark all symbol declarations and references as hidden, meaning they will
// not be subject to symbol preemption. This allows the compiler to refer to