mirror of https://github.com/acidanthera/audk.git
MdePkg/X64/ProcessorBind.h: Fix EmulatorPkg X64 XCODE5
https://bugzilla.tianocore.org/show_bug.cgi?id=2046 Make sure all libs that should be dynamically linked are dynamically linked when XCODE5 compiler is used. A previous change introduced the following pragma: #pragma GCC visibility push (hidden) When the EmulatorPkg is built using XCODE5 toolchain for X64, this pragma is included and it generates a linker error when building the Unix Host module. This change uses !defined(__APPLE__) to prevent the use of this pragma when building EmulatorPkg/Unix/Host. Cc: Liming Gao <liming.gao@intel.com> Cc: Jordan Justen <jordan.l.justen@intel.com> Cc: Andrew Fish <afish@apple.com> Cc: Ray Ni <ray.ni@intel.com> Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com> Reviewed-by: Ray Ni <ray.ni@intel.com>
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/** @file
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Processor or Compiler specific defines and types x64 (Intel 64, AMD64).
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Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
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Copyright (c) 2006 - 2019, Intel Corporation. All rights reserved.<BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#pragma pack()
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#endif
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#if defined(__GNUC__) && defined(__pic__) && !defined(USING_LTO)
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#if defined(__GNUC__) && defined(__pic__) && !defined(USING_LTO) && !defined(__APPLE__)
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//
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// Mark all symbol declarations and references as hidden, meaning they will
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// not be subject to symbol preemption. This allows the compiler to refer to
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