ArmPkg/ArmMmuLib AARCH64: limit recursion when freeing page tables

FreePageTablesRecursive () traverses the page table tree depth first
to free all pages that it finds, without taking into account the
level at which it is operating.

Since TT_TYPE_TABLE_ENTRY aliases TT_TYPE_BLOCK_ENTRY_LEVEL3, we cannot
distinguish table entries from block entries unless we take the level
into account, and so we may be dereferencing garbage if we happen to
try and free a hierarchy of page tables that has level 3 pages in it.

Let's fix this by passing the level into FreePageTablesRecursive (),
and limit the recursion to levels < 3.

Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Reviewed-by: Leif Lindholm <leif@nuviainc.com>
Reviewed-by: Ashish Singhal <ashishsingha@nvidia.com>
Tested-by: Ashish Singhal <ashishsingha@nvidia.com>
Tested-by: Laszlo Ersek <lersek@redhat.com>
This commit is contained in:
Ard Biesheuvel 2020-03-25 15:54:09 +01:00 committed by mergify[bot]
parent f52b30e73d
commit d390920ed4
1 changed files with 12 additions and 6 deletions

View File

@ -142,15 +142,21 @@ ReplaceTableEntry (
STATIC
VOID
FreePageTablesRecursive (
IN UINT64 *TranslationTable
IN UINT64 *TranslationTable,
IN UINTN Level
)
{
UINTN Index;
for (Index = 0; Index < TT_ENTRY_COUNT; Index++) {
if ((TranslationTable[Index] & TT_TYPE_MASK) == TT_TYPE_TABLE_ENTRY) {
FreePageTablesRecursive ((VOID *)(UINTN)(TranslationTable[Index] &
TT_ADDRESS_MASK_BLOCK_ENTRY));
ASSERT (Level <= 3);
if (Level < 3) {
for (Index = 0; Index < TT_ENTRY_COUNT; Index++) {
if ((TranslationTable[Index] & TT_TYPE_MASK) == TT_TYPE_TABLE_ENTRY) {
FreePageTablesRecursive ((VOID *)(UINTN)(TranslationTable[Index] &
TT_ADDRESS_MASK_BLOCK_ENTRY),
Level + 1);
}
}
}
FreePages (TranslationTable, 1);
@ -254,7 +260,7 @@ UpdateRegionMappingRecursive (
// possible for existing table entries, since we cannot revert the
// modifications we made to the subhierarchy it represents.)
//
FreePageTablesRecursive (TranslationTable);
FreePageTablesRecursive (TranslationTable, Level + 1);
}
return Status;
}