UefiCpuPkg/MpInitLib: Rollback old change 2a5997f8.

In some special cases, after BSP sends Init-sipi-sipi signal
AP needs more time to start the Ap procedure. In this case
BSP may think AP has finished its task but in fact AP hasn't began
yet.

Rollback former change to keep the status which only be used
when AP really finished task.

Cc: Ruiyu Ni <ruiyu.ni@intel.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Eric Dong <eric.dong@intel.com>
Reviewed-by: Ruiyu Ni <ruiyu.ni@intel.com>
This commit is contained in:
Dong, Eric 2018-11-02 16:27:48 +08:00 committed by Ruiyu Ni
parent 2552661848
commit e048ce883c
2 changed files with 7 additions and 4 deletions

View File

@ -696,7 +696,7 @@ ApWakeupFunction (
}
}
}
SetApState (&CpuMpData->CpuData[ProcessorNumber], CpuStateIdle);
SetApState (&CpuMpData->CpuData[ProcessorNumber], CpuStateFinished);
}
}
@ -1370,10 +1370,11 @@ CheckThisAP (
//
// If the AP finishes for StartupThisAP(), return EFI_SUCCESS.
//
if (GetApState(CpuData) == CpuStateIdle) {
if (GetApState(CpuData) == CpuStateFinished) {
if (CpuData->Finished != NULL) {
*(CpuData->Finished) = TRUE;
}
SetApState (CpuData, CpuStateIdle);
return EFI_SUCCESS;
} else {
//
@ -1434,9 +1435,10 @@ CheckAllAPs (
// Only BSP and corresponding AP access this unit of CPU Data. This means the AP will not modify the
// value of state after setting the it to CpuStateIdle, so BSP can safely make use of its value.
//
if (GetApState(CpuData) == CpuStateIdle) {
if (GetApState(CpuData) == CpuStateFinished) {
CpuMpData->RunningCount --;
CpuMpData->CpuData[ProcessorNumber].Waiting = FALSE;
SetApState(CpuData, CpuStateIdle);
//
// If in Single Thread mode, then search for the next waiting AP for execution.
@ -1937,7 +1939,7 @@ SwitchBSPWorker (
//
// Wait for old BSP finished AP task
//
while (GetApState (&CpuMpData->CpuData[CallerNumber]) != CpuStateIdle) {
while (GetApState (&CpuMpData->CpuData[CallerNumber]) != CpuStateFinished) {
CpuPause ();
}

View File

@ -89,6 +89,7 @@ typedef enum {
CpuStateIdle,
CpuStateReady,
CpuStateBusy,
CpuStateFinished,
CpuStateDisabled
} CPU_STATE;