mirror of https://github.com/acidanthera/audk.git
EmulatorPkg: Move Unix/UnixX64.* to EmulatorPkg.*
EmulatorPkg/Unix/UnixX64.dsc => EmulatorPkg/EmulatorPkg.dsc EmulatorPkg/Unix/UnixX64.fdf => EmulatorPkg/EmulatorPkg.fdf Signed-off-by: jljusten git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11925 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
parent
59ad461d9d
commit
e23e488ec6
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@ -1,9 +1,9 @@
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## @file
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#
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# UEFI/PI Emulation Platform with UEFI HII interface supported.
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#
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# The Emulation Platform can be used to debug individual modules, prior to creating
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# a real platform. This also provides an example for how an DSC is created.
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#
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# Copyright (c) 2006 - 2011, Intel Corporation. All rights reserved.<BR>
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# Portions copyright (c) 2010 - 2011, Apple Inc. All rights reserved.<BR>
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#
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@ -17,40 +17,25 @@
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#
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##
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################################################################################
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#
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# Defines Section - statements that will be processed to create a Makefile.
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#
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################################################################################
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[Defines]
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PLATFORM_NAME = EmuUnix
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PLATFORM_NAME = EmulatorPkg
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PLATFORM_GUID = 05FD064D-1073-E844-936C-A0E16317107D
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PLATFORM_VERSION = 0.3
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DSC_ SPECIFICATION = 0x00010005
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!if $(BUILD_32)
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OUTPUT_DIRECTORY = Build/EmuUnixIa32
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OUTPUT_DIRECTORY = Build/Emulator32
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!else
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OUTPUT_DIRECTORY = Build/EmuUnixX64
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OUTPUT_DIRECTORY = Build/Emulator
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!endif
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SUPPORTED_ARCHITECTURES = X64|IA32
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BUILD_TARGETS = DEBUG|RELEASE
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SKUID_IDENTIFIER = DEFAULT
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FLASH_DEFINITION = EmulatorPkg/Unix/UnixX64.fdf
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FLASH_DEFINITION = EmulatorPkg/EmulatorPkg.fdf
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################################################################################
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#
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# SKU Identification section - list of all SKU IDs supported by this Platform.
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#
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################################################################################
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[SkuIds]
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0|DEFAULT
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################################################################################
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#
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# Library Class section - list of all Library Classes needed by this Platform.
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#
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################################################################################
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[LibraryClasses]
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#
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# Entry point
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@ -183,11 +168,6 @@
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PcdLib|MdePkg/Library/BasePcdLibNull/BasePcdLibNull.inf
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################################################################################
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#
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# Pcd Section - list of all EDK II PCD Entries defined by this Platform.
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#
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################################################################################
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[PcdsFeatureFlag]
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gEfiMdeModulePkgTokenSpaceGuid.PcdDxeIplSwitchToLongMode|FALSE
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gEfiMdeModulePkgTokenSpaceGuid.PcdStatusCodeUseSerial|TRUE
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@ -243,12 +223,6 @@
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# 0-PCANSI, 1-VT100, 2-VT00+, 3-UTF8
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gEfiMdePkgTokenSpaceGuid.PcdDefaultTerminalType|1
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################################################################################
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#
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# Pcd Dynamic Section - list of all EDK II PCD Entries defined by this Platform
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#
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################################################################################
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[PcdsDynamicDefault.common.DEFAULT]
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gEfiMdeModulePkgTokenSpaceGuid.PcdFlashNvStorageFtwSpareBase64|0
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gEfiMdeModulePkgTokenSpaceGuid.PcdFlashNvStorageFtwWorkingBase64|0
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@ -260,25 +234,6 @@
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gEfiIntelFrameworkModulePkgTokenSpaceGuid.PcdPlatformBootTimeOut|L"Timeout"|gEfiGlobalVariableGuid|0x0|10
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###################################################################################################
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#
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# Components Section - list of the modules and components that will be processed by compilation
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# tools and the EDK II tools to generate PE32/PE32+/Coff image files.
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#
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# Note: The EDK II DSC file is not used to specify how compiled binary images get placed
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# into firmware volume images. This section is just a list of modules to compile from
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# source into UEFI-compliant binaries.
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# It is the FDF file that contains information on combining binary files into firmware
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# volume images, whose concept is beyond UEFI and is described in PI specification.
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# Binary modules do not need to be listed in this section, as they should be
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# specified in the FDF file. For example: Shell binary (Shell_Full.efi), FAT binary (Fat.efi),
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# Logo (Logo.bmp), and etc.
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# There may also be modules listed in this section that are not required in the FDF file,
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# When a module listed here is excluded from FDF file, then UEFI-compliant binary will be
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# generated for it, but the binary will not be put into any firmware volume.
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#
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###################################################################################################
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!ifndef $(SKIP_MAIN_BUILD)
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[Components.X64]
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MdeModulePkg/Core/DxeIplPeim/DxeIpl.inf {
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@ -1,5 +1,5 @@
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## @file
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# This is Unix FDF file with UEFI HII features enabled
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# This is Emulator FDF file with UEFI HII features enabled
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#
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# Copyright (c) 2008 - 2011, Intel Corporation. All rights reserved.<BR>
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# Portions copyright (c) 2009 - 2011, Apple Inc. All rights reserved.<BR>
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@ -13,19 +13,6 @@
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# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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#
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################################################################################
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#
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# FD Section
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# The [FD] Section is made up of the definition statements and a
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# description of what goes into the Flash Device Image. Each FD section
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# defines one flash "device" image. A flash device image may be one of
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# the following: Removable media bootable image (like a boot floppy
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# image,) an Option ROM image (that would be "flashed" into an add-in
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# card,) a System "Flash" image (that would be burned into a system's
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# flash) or an Update ("Capsule") image that will be used to update and
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# existing system flash.
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#
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################################################################################
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[FD.Fv_Recovery]
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#
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# In OS X PEIMs are really XIP, so we need to make this address match the malloced
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BlockSize = 0x10000
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NumBlocks = 0x5a
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################################################################################
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#
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# Following are lists of FD Region layout which correspond to the locations of different
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# images within the flash device.
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#
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# Regions must be defined in ascending order and may not overlap.
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#
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# A Layout Region start with a eight digit hex offset (leading "0x" required) followed by
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# the pipe "|" character, followed by the size of the region, also in hex with the leading
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# "0x" characters. Like:
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# Offset|Size
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# PcdOffsetCName|PcdSizeCName
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# RegionType <FV, DATA, or FILE>
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#
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################################################################################
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0x00000000|0x00580000
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gEmulatorPkgTokenSpaceGuid.PcdEmuFlashFvRecoveryBase|gEmulatorPkgTokenSpaceGuid.PcdEmuFlashFvRecoverySize
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FV = FvRecovery
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#NV_FTW_SPARE
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gEmulatorPkgTokenSpaceGuid.PcdEmuFlashNvStorageFtwSpareBase|gEfiMdeModulePkgTokenSpaceGuid.PcdFlashNvStorageFtwSpareSize
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################################################################################
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#
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# FV Section
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#
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# [FV] section is used to define what components or modules are placed within a flash
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# device file. This section also defines order the components and modules are positioned
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# within the image. The [FV] section consists of define statements, set statements and
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# module statements.
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#
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################################################################################
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[FV.FvRecovery]
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FvAlignment = 16 #FV alignment and FV attributes setting.
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ERASE_POLARITY = 1
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READ_LOCK_CAP = TRUE
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READ_LOCK_STATUS = TRUE
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################################################################################
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#
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# The INF statements point to EDK component and EDK II module INF files, which will be placed into this FV image.
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# Parsing tools will scan the INF file to determine the type of component or module.
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# The component or module type is used to reference the standard rules
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# defined elsewhere in the FDF file.
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#
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# The format for INF statements is:
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# INF $(PathAndInfFileName)
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#
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################################################################################
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##
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# PEI Phase modules
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##
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##
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#
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#
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# PEI Apriori file example, more PEIM module added later.
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##
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#
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APRIORI PEI {
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INF MdeModulePkg/Universal/ReportStatusCodeRouter/Pei/ReportStatusCodeRouterPei.inf
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INF MdeModulePkg/Universal/StatusCodeHandler/Pei/StatusCodeHandlerPei.inf
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@ -180,9 +132,9 @@ INF EmulatorPkg/ThunkPpiToProtocolPei/ThunkPpiToProtocolPei.inf
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INF MdeModulePkg/Universal/Variable/Pei/VariablePei.inf
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INF MdeModulePkg/Core/DxeIplPeim/DxeIpl.inf
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##
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#
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# DXE Phase modules
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##
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#
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INF MdeModulePkg/Core/Dxe/DxeMain.inf
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INF MdeModulePkg/Universal/PCD/Dxe/Pcd.inf
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INF MdeModulePkg/Universal/ReportStatusCodeRouter/RuntimeDxe/ReportStatusCodeRouterRuntimeDxe.inf
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@ -272,33 +224,6 @@ FILE FREEFORM = PCD(gEfiIntelFrameworkModulePkgTokenSpaceGuid.PcdLogoFile) {
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}
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################################################################################
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#
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# Rules are use with the [FV] section's module INF type to define
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# how an FFS file is created for a given INF file. The following Rule are the default
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# rules for the different module type. User can add the customized rules to define the
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# content of the FFS file.
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#
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################################################################################
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############################################################################
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# Example of a DXE_DRIVER FFS file with a Checksum encapsulation section #
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############################################################################
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#
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#[Rule.Common.DXE_DRIVER]
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# FILE DRIVER = $(NAMED_GUID) {
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# DXE_DEPEX DXE_DEPEX Optional $(INF_OUTPUT)/$(MODULE_NAME).depex
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# COMPRESS PI_STD {
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# GUIDED {
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# PE32 PE32 $(INF_OUTPUT)/$(MODULE_NAME).efi
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# UI STRING="$(MODULE_NAME)" Optional
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# VERSION STRING="$(INF_VERSION)" Optional BUILD_NUM=$(BUILD_NUMBER)
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# }
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# }
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# }
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#
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############################################################################
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[Rule.Common.SEC]
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FILE SEC = $(NAMED_GUID) {
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PE32 PE32 Align=32 $(INF_OUTPUT)/$(MODULE_NAME).efi
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@ -71,7 +71,7 @@ then
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TARGET_TOOLS=$UNIXPKG_TOOLS
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fi
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BUILD_ROOT_ARCH=$WORKSPACE/Build/EmuUnixIa32/DEBUG_"$UNIXPKG_TOOLS"/IA32
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BUILD_ROOT_ARCH=$WORKSPACE/Build/Emulator32/DEBUG_"$UNIXPKG_TOOLS"/IA32
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if [[ ! -f `which build` || ! -f `which GenFv` ]];
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then
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if [[ $arg == cleanall ]]; then
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make -C $WORKSPACE/BaseTools clean
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $UNIXPKG_TOOLS -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a IA32 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a IA32 -t $UNIXPKG_TOOLS -n 3 clean
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build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a IA32 -t $UNIXPKG_TOOLS -n 3 clean
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exit $?
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fi
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if [[ $arg == clean ]]; then
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $UNIXPKG_TOOLS -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a IA32 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a IA32 -t $UNIXPKG_TOOLS -n 3 clean
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exit $?
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fi
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# Build the edk2 UnixPkg
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#
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if [[ $TARGET_TOOLS == $UNIXPKG_TOOLS ]]; then
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $UNIXPKG_TOOLS -D BUILD_32 -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a IA32 -t $UNIXPKG_TOOLS -D BUILD_32 -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8
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else
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $TARGET_TOOLS -D BUILD_32 -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 $1 $2 $3 $4 $5 $6 $7 $8 modules
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $UNIXPKG_TOOLS -D BUILD_32 $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a IA32 -t $TARGET_TOOLS -D BUILD_32 -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 $1 $2 $3 $4 $5 $6 $7 $8 modules
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a IA32 -t $UNIXPKG_TOOLS -D BUILD_32 $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8
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cp $WORKSPACE/Build/EmuUnixIa32/DEBUG_"$TARGET_TOOLS"/IA32/Host $WORKSPACE/Build/EmuUnixIa32/DEBUG_"$UNIXPKG_TOOLS"/IA32
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fi
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exit $?
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TARGET_TOOLS=$UNIXPKG_TOOLS
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fi
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BUILD_ROOT_ARCH=$WORKSPACE/Build/EmuUnixX64/DEBUG_"$UNIXPKG_TOOLS"/X64
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BUILD_ROOT_ARCH=$WORKSPACE/Build/Emulator/DEBUG_"$UNIXPKG_TOOLS"/X64
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if [[ ! -f `which build` || ! -f `which GenFv` ]];
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then
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if [[ $arg == cleanall ]]; then
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make -C $WORKSPACE/BaseTools clean
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a X64 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a X64 -t $UNIXPKG_TOOLS -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a X64 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a X64 -t $UNIXPKG_TOOLS -n 3 clean
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build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a X64 -t $UNIXPKG_TOOLS -n 3 clean
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exit $?
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fi
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if [[ $arg == clean ]]; then
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a X64 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a X64 -t $UNIXPKG_TOOLS -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a X64 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a X64 -t $UNIXPKG_TOOLS -n 3 clean
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exit $?
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fi
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# Build the edk2 UnixPkg
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#
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if [[ $TARGET_TOOLS == $UNIXPKG_TOOLS ]]; then
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a X64 -t $UNIXPKG_TOOLS -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a X64 -t $UNIXPKG_TOOLS -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8
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else
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a X64 -t $TARGET_TOOLS -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 $1 $2 $3 $4 $5 $6 $7 $8 modules
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build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a X64 -t $UNIXPKG_TOOLS $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a X64 -t $TARGET_TOOLS -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 $1 $2 $3 $4 $5 $6 $7 $8 modules
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build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a X64 -t $UNIXPKG_TOOLS $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8
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cp $WORKSPACE/Build/EmuUnixX64/DEBUG_"$TARGET_TOOLS"/X64/Host $WORKSPACE/Build/EmuUnixX64/DEBUG_"$UNIXPKG_TOOLS"/X64
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fi
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exit $?
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