mirror of https://github.com/acidanthera/audk.git
Remove the assertion which may cause IsDevicePathValid() hang in DEBUG build.
Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Reviewed-by: Chao Zhang <chao.b.zhang@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@15544 6f19259b-4bc3-4df7-8a09-765794883524
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@ -8,7 +8,7 @@
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environment varibles. Multi-instance device paths should never be placed
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environment varibles. Multi-instance device paths should never be placed
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on a Handle.
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on a Handle.
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Copyright (c) 2006 - 2013, Intel Corporation. All rights reserved.<BR>
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Copyright (c) 2006 - 2014, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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which accompanies this distribution. The full text of the license may be found at
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@ -153,12 +153,8 @@ DevicePathNodeLength (
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IN CONST VOID *Node
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IN CONST VOID *Node
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)
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)
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{
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{
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UINTN Length;
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ASSERT (Node != NULL);
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ASSERT (Node != NULL);
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Length = ReadUnaligned16 ((UINT16 *)&((EFI_DEVICE_PATH_PROTOCOL *)(Node))->Length[0]);
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return ReadUnaligned16 ((UINT16 *)&((EFI_DEVICE_PATH_PROTOCOL *)(Node))->Length[0]);
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ASSERT (Length >= sizeof (EFI_DEVICE_PATH_PROTOCOL));
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return Length;
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}
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}
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/**
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/**
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