mirror of https://github.com/acidanthera/audk.git
BaseTools: Add YAML files with path env and tool extdeps
https://bugzilla.tianocore.org/show_bug.cgi?id=2315 Cc: Bob Feng <bob.c.feng@intel.com> Cc: Liming Gao <liming.gao@intel.com> Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com> Reviewed-by: Liming Gao <liming.gao@intel.com>
This commit is contained in:
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## @file
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# Download GCC AARCH64 compiler from Linaro's release site
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# Set shell variable GCC5_AARCH64_INSTALL to this folder
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#
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# This is only downloaded when a build activates scope gcc_aarch64_linux
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"scope": "gcc_aarch64_linux",
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"type": "web",
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"name": "gcc_aarch64_linux",
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"source": "http://releases.linaro.org/components/toolchain/binaries/7.4-2019.02/aarch64-linux-gnu/gcc-linaro-7.4.1-2019.02-x86_64_aarch64-linux-gnu.tar.xz",
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"version": "7.4.1",
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"sha256": "27f1dc2c491ed61ae8f0d4b0c11de59cd2f7dd9c94761ee7153006fcac1bf9ab",
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"compression_type": "tar",
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"internal_path": "/gcc-linaro-7.4.1-2019.02-x86_64_aarch64-linux-gnu/",
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"flags": ["set_shell_var", ],
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"var_name": "GCC5_AARCH64_INSTALL"
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}
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## @file
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# Download GCC ARM compiler from Linaro's release site
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# Set shell variable GCC5_ARM_INSTALL to this folder
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#
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# This is only downloaded when a build activates scope gcc_arm_linux
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"scope": "gcc_arm_linux",
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"type": "web",
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"name": "gcc_arm_linux",
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"source": "https://releases.linaro.org/components/toolchain/binaries/7.4-2019.02/arm-linux-gnueabihf/gcc-linaro-7.4.1-2019.02-x86_64_arm-linux-gnueabihf.tar.xz",
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"version": "7.4.1",
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"sha256": "3C951CF1941D0FA06D64CC0D5E88612B209D8123B273FA26C16D70BD7BC6B163",
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"compression_type": "tar",
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"internal_path": "/gcc-linaro-7.4.1-2019.02-x86_64_arm-linux-gnueabihf/",
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"flags": ["set_shell_var", ],
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"var_name": "GCC5_ARM_INSTALL"
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}
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## @file
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# Download iasl executable tool from a nuget.org package
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# - package contains different binaries based on host
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# Add the folder with the tool to the path
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#
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# This is only downloaded for scope cibuild thus
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# should have no impact on the asl compiler used by any
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# given platform to build.
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"id": "iasl-ci-1",
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"scope": "cibuild",
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"type": "nuget",
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"name": "iasl",
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"source": "https://api.nuget.org/v3/index.json",
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"version": "20190215.0.0",
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"flags": ["set_path", "host_specific"]
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}
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## @file
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# Download nasm x86 assembler executable tool from a nuget.org package
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# - package contains different binaries based on host
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# Put on the tool on the path
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#
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"id": "nasm-1",
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"scope": "edk2-build",
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"type": "nuget",
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"name": "mu_nasm",
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"source": "https://api.nuget.org/v3/index.json",
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"version": "2.14.02",
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"flags": ["set_path", "host_specific"]
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}
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## @file
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# Set this folder on the path for all linux builds
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"scope": "global-nix",
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"flags": ["set_path"]
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}
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## @file
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# Add this folder to the path on Windows
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"scope": "global-win",
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"flags": ["set_path"]
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}
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# @file Edk2ToolsBuild.py
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# Invocable class that builds the basetool c files.
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#
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# Supports VS2017, VS2019, and GCC5
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##
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# Copyright (c) Microsoft Corporation
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#
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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import os
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import sys
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import logging
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import argparse
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from edk2toolext import edk2_logging
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from edk2toolext.environment import self_describing_environment
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from edk2toolext.base_abstract_invocable import BaseAbstractInvocable
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from edk2toollib.utility_functions import RunCmd
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from edk2toollib.windows.locate_tools import QueryVcVariables
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class Edk2ToolsBuild(BaseAbstractInvocable):
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def ParseCommandLineOptions(self):
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''' parse arguments '''
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ParserObj = argparse.ArgumentParser()
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ParserObj.add_argument("-t", "--tool_chain_tag", dest="tct", default="VS2017",
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help="Set the toolchain used to compile the build tools")
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args = ParserObj.parse_args()
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self.tool_chain_tag = args.tct
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def GetWorkspaceRoot(self):
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''' Return the workspace root for initializing the SDE '''
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# this is the bastools dir...not the traditional EDK2 workspace root
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return os.path.dirname(os.path.abspath(__file__))
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def GetActiveScopes(self):
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''' return tuple containing scopes that should be active for this process '''
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# for now don't use scopes
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return ('global',)
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def GetLoggingLevel(self, loggerType):
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''' Get the logging level for a given type (return Logging.Level)
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base == lowest logging level supported
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con == Screen logging
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txt == plain text file logging
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md == markdown file logging
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'''
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if(loggerType == "con"):
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return logging.ERROR
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else:
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return logging.DEBUG
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def GetLoggingFolderRelativeToRoot(self):
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''' Return a path to folder for log files '''
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return "BaseToolsBuild"
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def GetVerifyCheckRequired(self):
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''' Will call self_describing_environment.VerifyEnvironment if this returns True '''
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return True
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def GetLoggingFileName(self, loggerType):
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''' Get the logging file name for the type.
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Return None if the logger shouldn't be created
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base == lowest logging level supported
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con == Screen logging
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txt == plain text file logging
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md == markdown file logging
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'''
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return "BASETOOLS_BUILD"
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def WritePathEnvFile(self, OutputDir):
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''' Write a PyTool path env file for future PyTool based edk2 builds'''
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content = '''##
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# Set shell variable EDK_TOOLS_BIN to this folder
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#
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# Autogenerated by Edk2ToolsBuild.py
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#
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# Copyright (c), Microsoft Corporation
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"id": "You-Built-BaseTools",
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"scope": "edk2-build",
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"flags": ["set_shell_var", "set_path"],
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"var_name": "EDK_TOOLS_BIN"
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}
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'''
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with open(os.path.join(OutputDir, "basetoolsbin_path_env.yaml"), "w") as f:
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f.write(content)
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def Go(self):
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logging.info("Running Python version: " + str(sys.version_info))
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(build_env, shell_env) = self_describing_environment.BootstrapEnvironment(
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self.GetWorkspaceRoot(), self.GetActiveScopes())
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# # Bind our current execution environment into the shell vars.
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ph = os.path.dirname(sys.executable)
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if " " in ph:
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ph = '"' + ph + '"'
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shell_env.set_shell_var("PYTHON_HOME", ph)
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# PYTHON_COMMAND is required to be set for using edk2 python builds.
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pc = sys.executable
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if " " in pc:
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pc = '"' + pc + '"'
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shell_env.set_shell_var("PYTHON_COMMAND", pc)
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if self.tool_chain_tag.lower().startswith("vs"):
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# # Update environment with required VC vars.
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interesting_keys = ["ExtensionSdkDir", "INCLUDE", "LIB"]
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interesting_keys.extend(
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["LIBPATH", "Path", "UniversalCRTSdkDir", "UCRTVersion", "WindowsLibPath", "WindowsSdkBinPath"])
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interesting_keys.extend(
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["WindowsSdkDir", "WindowsSdkVerBinPath", "WindowsSDKVersion", "VCToolsInstallDir"])
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vc_vars = QueryVcVariables(
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interesting_keys, 'x86', vs_version=self.tool_chain_tag.lower())
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for key in vc_vars.keys():
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logging.debug(f"Var - {key} = {vc_vars[key]}")
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if key.lower() == 'path':
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shell_env.insert_path(vc_vars[key])
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else:
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shell_env.set_shell_var(key, vc_vars[key])
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self.OutputDir = os.path.join(
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shell_env.get_shell_var("EDK_TOOLS_PATH"), "Bin", "Win32")
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# compiled tools need to be added to path because antlr is referenced
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shell_env.insert_path(self.OutputDir)
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# Actually build the tools.
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ret = RunCmd('nmake.exe', None,
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workingdir=shell_env.get_shell_var("EDK_TOOLS_PATH"))
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if ret != 0:
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raise Exception("Failed to build.")
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self.WritePathEnvFile(self.OutputDir)
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return ret
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elif self.tool_chain_tag.lower().startswith("gcc"):
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ret = RunCmd("make", "-C .", workingdir=shell_env.get_shell_var("EDK_TOOLS_PATH"))
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if ret != 0:
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raise Exception("Failed to build.")
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self.OutputDir = os.path.join(
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shell_env.get_shell_var("EDK_TOOLS_PATH"), "Source", "C", "bin")
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self.WritePathEnvFile(self.OutputDir)
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return ret
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logging.critical("Tool Chain not supported")
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return -1
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def main():
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Edk2ToolsBuild().Invoke()
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if __name__ == "__main__":
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main()
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## @file
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# Add this folder to the pypath so modules can be easily
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# loaded
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"scope": "global",
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"flags": ["set_pypath"]
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}
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## @file
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# Set shell variable BASE_TOOL_PATH to this folder
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"scope": "global",
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"flags": ["set_shell_var"],
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"var_name": "BASE_TOOLS_PATH"
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}
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## @file
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# Set shell variable EDK_TOOL_PATH to this folder
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#
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# Copyright (c) Microsoft Corporation.
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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{
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"scope": "global",
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"flags": ["set_shell_var", "set_build_var"],
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"var_name": "EDK_TOOLS_PATH"
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}
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