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MdePkg: Update DBG2 and SPCR header with NVIDIA 16550 Subtype
Add macros for NVIDIA 16550 UART specific debug port subtype in both DBG2 as well as SPCR header file. Signed-off-by: Ashish Singhal <ashishsingha@nvidia.com> Reviewed-by: Samer El-Haj-Mahmoud <Samer.El-Haj-Mahmoud@arm.com> Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn> Reviewed-by: Sunny Wang <sunny.wang@arm.com>
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@ -43,6 +43,7 @@ typedef struct {
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#define EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_FULL_16550 0x0000
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#define EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_16550_SUBSET_COMPATIBLE_WITH_MS_DBGP_SPEC 0x0001
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#define EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_ARM_PL011_UART 0x0003
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#define EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_NVIDIA_16550_UART 0x0005
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#define EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_ARM_SBSA_GENERIC_UART_2X 0x000d
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#define EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_ARM_SBSA_GENERIC_UART 0x000e
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#define EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_DCC 0x000f
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@ -80,6 +80,11 @@ typedef struct {
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///
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#define EFI_ACPI_SERIAL_PORT_CONSOLE_REDIRECTION_TABLE_INTERFACE_TYPE_ARM_PL011_UART 0x03
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///
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/// NVIDIA 16550 UART
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///
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#define EFI_ACPI_SERIAL_PORT_CONSOLE_REDIRECTION_TABLE_INTERFACE_TYPE_NVIDIA_16550_UART 0x05
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///
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/// ARM SBSA Generic UART (2.x) supporting 32-bit only accesses [deprecated]
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///
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